Legolamb the level 12 Skeleton Archer by CredibleHulk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp12 / 39%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 13)
Dexterity50 (base 33)
Constitution15 (base 10)
Magic15 (base 10)
Willpower7 (base 10)
Cunning25 (base 23)

Resources

Life297/338
Stamina126/126
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision2

Offense: Mainhand

Damage55
Accuracy35
Crit Chance10%
APR5
Speed0.95

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower9
Crit Chance6%
Speed1

Offense: Damage Bonus

Physical+5%
Arcane+3%
Fire+10%
Nature+11%

Defense: Base

Armour (hardiness)10 (38.594633868923%)
Defense28
Ranged Defense28
Fatigue0
Physical Save9
Spell Save6
Mental Save5

Defense: Resistances

Lightning+ 11%( 70%)
Nature+ 22%( 70%)
Blight+ 3%( 70%)
Cold+ 9%( 70%)
Fire+ 29%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance40%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
3/5
1/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
5/5
3/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
2/5
4/5
2/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
3/5
1/5
0/5
Technique / Mobility1.00
0/5
0/5
0/5
0/5

Effects

beneficial effect
detrimental effect
detrimental effect

Quests

done
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Legolamb the Skeleton Archer level 10
1st Summertide 122nd year of Ascendancy at 22:21
see stats
The Arena Unlocked Arena mode.
By Legolamb the Skeleton Archer level 8
7th Mirth 122nd year of Ascendancy at 18:53
see stats

Log

Legolamb the level 12 skeleton archer was tainted to death by an elven blood mage on level 1 of Rhaloren Camp.
You have 3 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Elven blood mage killed Legolamb!
Saving game...

Resting starts...

Talent Rune: Shatter Afflictions is ready to use.
Talent Rune: Blink is ready to use.
Talent Rune: Mirror Image is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Saving done.


An illusion appears around Legolamb making him appear human.
You are sent back to the material plane!
Legolamb uses
Steady Shot.
Elven blood mage's dazing lightning area effect hits
Legolamb for 21 lightning damage.
Legolamb is dazed!

Elven blood mage starts to bleed.

Legolamb's Steady Shot hits Elven blood mage for
34 physical damage.

Bleeding from Legolamb hits Elven blood mage for
2 physical damage.
Legolamb uses
Headshot.
Legolamb's Headshot performs a ranged critical strike against Elven blood mage!
Elven blood mage shrugs off Legolamb's 'Bleeding'!
Legolamb's Headshot hits Elven blood mage for
52 physical damage.
Elven blood mage's dazing lightning area effect hits
Legolamb for 21 lightning damage.