SerenaWyrm the level 2 Halfling Wyrmic by Vozw

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceHalfling
ClassWyrmic
Level / Exp2 / 28%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 17)
Dexterity13 (base 10)
Constitution12 (base 11)
Magic10 (base 10)
Willpower13 (base 13)
Cunning13 (base 10)

Resources

Life134/134
Equilibrium0
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage24
Accuracy23
Crit Chance10%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save11
Spell Save8
Mental Save9

Defense: Resistances

Acid+ 8%( 70%)
Lightning+ 8%( 70%)
Physical+ 7%( 70%)
Cold+ 8%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.00
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5
Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 06:01.

Talent Acidic Spray is ready to use.

Resting starts...

Talent Ice Claw is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Swallow is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).


For a moment you feel a great disturbance in the flow of magic, as if millions of characters were suddenly silenced.