Gornald the level 7 Cornac Alchemist by Agrost

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassAlchemist
Level / Exp7 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution15 (base 15)
Magic30 (base 30)
Willpower15 (base 15)
Cunning10 (base 10)

Resources

Life175/175
Mana137/137
Healing Factor1.0460311219417
Regeneration0.26150778048543

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage13
Accuracy4
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower30
Crit Chance8%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+15%
Fire+7%
Cold+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)2 (30%)
Defense23
Ranged Defense23
Fatigue0
Physical Save18
Spell Save15
Mental Save8

Defense: Resistances

Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
2/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.60
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.50
5/5
4/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
4/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
2/5
0/5
0/5

Effects

talent

Quests

done
done
active

Equipment

On feet
Around waist
Main armor
Quiver
Light source
Cloak
In main hand

Inventory

Achievements

Log


Golem (servant of Gornald) stops burning.

Gornald stops burning.

Talent Throw Bomb is ready to use.

The shield around golem (servant of Gornald) crumbles.


Resting starts...

Rested for 23 turns (stop reason: all resources and life at maximum).


There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 34 turns (stop reason: saving).

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.