dim the level 3 Cornac Corruptor by gaaaztf2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Exploration
SexMale
RaceCornac
ClassCorruptor
Level / Exp3 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity10 (base 10)
Constitution18 (base 12)
Magic23 (base 23)
Willpower20 (base 13)
Cunning10 (base 10)

Resources

Life175/175
Vim185/185
Healing Factor1.0711363549267
Regeneration0.26778408873168

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth15
See Invisible5

Offense: Mainhand

Damage11
Accuracy4
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+10%
Cold+15%

Defense: Base

Armour (hardiness)8 (30%)
Defense14
Ranged Defense14
Fatigue0
Physical Save24
Spell Save21
Mental Save23

Defense: Resistances

Nature+ 16%( 70%)
Fire+ 13%( 70%)
Mind+ 13%( 70%)
Arcane+ 12%( 70%)
Cold+ 30%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Blood1.30
2/5
0/5
0/5
0/5
Corruption / Vim1.30
0/5
0/5
0/5
0/5
Corruption / Blight1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
3/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Curses1.30
1/5
0/5
0/5
0/5
Corruption / Torment1.30
3/5
0/5
0/5
0/5
Corruption / Hexes1.30
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
On fingers
On fingers
Around neck
In main hand
On feet
Light source
On head
Main armor

Inventory

Achievements

Log

There is a stairs back to Trollmire here (press '' or right click to use).

Dim wears:
stabilizing rough leather cap of strength (+2) (0 def, 1 armour).

You gain 5.25 gold from the transmogrification of
quick elm wand of clairvoyance [power 9] (11 cooldown).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 1.13 gold from the transmogrification of
stabilizing iron helm of dexterity (+3) (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 2.58 gold from the transmogrification of
shimmering elm starstaff of fate (10-12 power, 2 apr, light element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, mind damage).
You gain 2.87 gold from the transmogrification of
flaming iron mace of vileness (13-18 power, 2 apr).
You gain 2.12 gold from the transmogrification of
acidic iron dagger of daylight (10-12 power, 5 apr).
You gain 1.80 gold from the transmogrification of
restful copper amulet of magic (+2).
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.77 gold from the transmogrification of
clarifying steel amulet of mastery (0.12 Cunning / Survival).
You gain 1.69 gold from the transmogrification of
shielding rune of the sneak (absorb 95; dur 3; cd 15).
You gain 1.71 gold from the transmogrification of
shielding rune of the psychic (absorb 132; dur 3; cd 17).
You gain 2.01 gold from the transmogrification of
blink rune of the psychic (range 4; phase 12; cd 19).
You gain 1.13 gold from the transmogrification of
healing infusion of the psychic (heal 85; cd 12).
You gain 1.11 gold from the transmogrification of
healing infusion of the duelist (heal 60; cd 13).
There is a collapsed tower here (press '' or right click to use).
Saving game...

Saving done.

Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


Today is the 76th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a way to the next level here (press '' or right click to use).
Ran for 56 turns (stop reason: at exit).