DOOMGUY the level 22 Higher Bulwark by ElPope

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassBulwark
Level / Exp22 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength56 (base 47)
Dexterity13 (base 12)
Constitution44 (base 36)
Magic17 (base 10)
Willpower26 (base 20)
Cunning16 (base 10)

Resources

Life889/889
Stamina103/103
Equilibrium0
Healing Factor1.2455007465519
Regeneration6.5529491185577

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite12
Infravision1
See Stealth9
See Invisible5

Offense: Mainhand

Damage66
Accuracy35
Crit Chance5%
APR11
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower21
Crit Chance4%
Speed1

Offense: Mind

Mindpower24
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+15%
Arcane+31%
Cold+25%
All0%
Darkness+14%
Light+11%
Temporal+6%
Mind+21%
Fire+41%
Lightning+37%

Offense: Damage Penetration

Blight+22%
Arcane+32%
Cold+32%
All+7%
Lightning+32%
Temporal+17%
Darkness+20%
Fire+37%
Nature+17%

Defense: Base

Armour (hardiness)88.252025253701 (81.151787968034%)
Defense31
Ranged Defense31
Fatigue25
Physical Save50
Spell Save54
Mental Save26

Defense: Resistances

Acid+ 21%( 70%)
Blight+ 21%( 70%)
Arcane+ 42%( 70%)
All+ 10%( 70%)
Lightning+ 21%( 70%)
Light+ 30%( 70%)
Temporal+ 36%( 70%)
Physical+ 47%( 70%)
Darkness+ 55%( 70%)
Fire+ 35%( 70%)
Nature+ 19%( 70%)

Defense: Immunities

Stun Resistance53%
Confusion Resistance13%
Blind Resistance40%
Instadeath Resistance100%
Knockback Resistance93%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Superiority1.30
1/5
1/5
1/5
1/5
Technique / Combat veteran1.30
2/5
2/5
2/5
1/5
Technique / Shield defense1.50
5/5
1/5
5/5
1/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
1/5
1/5
2/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
2/5
1/5
5/5
0/5
Technique / Conditioning1.30
5/5
1/5
1/5
1/5
Technique / Combat training1.30
3/5
3/5
0/5
1/5
2/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
failed
done
done
done
done
failed
done
failed
done
active
done
active
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Earth Master Killed Harkor'Zun.
By DOOMGUY the Higher Bulwark level 21
73rd Dusk 122nd year of Ascendancy at 05:54
see stats
Exterminator Killed 1000 creatures.
By DOOMGUY the Higher Bulwark level 17
55th Dusk 122nd year of Ascendancy at 20:55
see stats
Level 10 Got a character to level 10.
By DOOMGUY the Higher Bulwark level 10
9th Mirth 122nd year of Ascendancy at 06:20
see stats
Level 20 Got a character to level 20.
By DOOMGUY the Higher Bulwark level 20
72nd Dusk 122nd year of Ascendancy at 16:06
see stats
The Arena Unlocked Arena mode.
By DOOMGUY the Higher Bulwark level 7
78th Pyre 122nd year of Ascendancy at 03:52
see stats
The secret city Discovered the truth about mages.
By DOOMGUY the Higher Bulwark level 11
1st Summertide 122nd year of Ascendancy at 14:04
see stats
Treasure Hunter Amassed 1000 gold pieces.
By DOOMGUY the Higher Bulwark level 19
72nd Dusk 122nd year of Ascendancy at 09:47
see stats

Log

DOOMGUY picks up (E.): marauder's hardened leather armour of command (19 def, 10 armour).
DOOMGUY picks up (g.):
steel dagger of persecution (12-16 power, 6 apr).
DOOMGUY picks up (h.):
truestriking dwarven-steel dagger (14-18 power, 7 apr).

Resting starts...

Talent Vitality is ready to use.
Talent Shield Slam is ready to use.
Talent Infusion: Healing is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Talent Adrenaline Surge is ready to use.
Talent Wrath of the Highborn is ready to use.

There is an exit to the worldmap here (press '' or right click to use).

You gain 5.07 gold from the transmogrification of
marauder's hardened leather armour of command (19 def, 10 armour).
You gain 2.47 gold from the transmogrification of
hardened leather armour of Eyal (9 def, 6 armour).
You gain 3.09 gold from the transmogrification of
cleansing dwarven-steel mail armour of the deep (3 def, 11 armour).
You gain 3.00 gold from the transmogrification of
dwarven-steel gauntlets of butchering (0 def, 2 armour).
You gain 1.33 gold from the transmogrification of
thick cashmere cloak of Iron Throne (2 def, 7 armour).
You gain 3.99 gold from the transmogrification of
truestriking dwarven-steel greatsword of persecution (38-62 power, 2 apr).
You gain 4.09 gold from the transmogrification of
truestriking dwarven-steel dagger of the mystic (18-23 power, 7 apr).
You gain 2.41 gold from the transmogrification of
truestriking dwarven-steel dagger (14-18 power, 7 apr).
You gain 1.41 gold from the transmogrification of
steel dagger of persecution (12-16 power, 6 apr).
You gain 4.47 gold from the transmogrification of
elemental dwarven-steel battleaxe of shearing (32-48 power, 2 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
There is a Mark of the Spellblaze here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).