Paladin the level 2 Ogre Sun Paladin by Bushoc

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceOgre
ClassSun Paladin
Level / Exp2 / 2%
Sizebig
Lifes / Deaths

Primary Stats

Strength24 (base 21)
Dexterity9 (base 10)
Constitution10 (base 10)
Magic16 (base 14)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life127/127
Positive23/23
Stamina98/98
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage29
Accuracy17
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower16
Crit Chance2%
Speed1

Offense: Mind

Mindpower10
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)13.118138619369 (71.297102139833%)
Defense1
Ranged Defense1
Fatigue20
Physical Save19
Spell Save8
Mental Save7

Defense: Resistances

Physical+ 3%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.00
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Paladin casts
Sun Ray.

Paladin hits Giant brown mouse for 34 physical damage.
Paladin killed Giant brown mouse!

Resting starts...

Talent Sun Ray is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


Ran for 16 turns (stop reason: hostile spotted to the southwest (red jelly)).


Paladin casts
Sun Ray.
Welcome to level 2 [Paladin].
Paladin has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.

You have gained one more life (2 remaining).
Paladin hits Red jelly for 64 light damage.
Paladin killed Red jelly!

Resting starts...

Talent Sun Ray is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


White worm mass uses
Multiply.
Ran for 3 turns (stop reason: hostile spotted to the southwest (white worm mass)).


Paladin deactivates
Weapon of Light.
Paladin activates
Weapon of Light.
Paladin deactivates
Chant of Fortress.
Paladin activates
Chant of Fortress.