Lauchlin the level 6 Halfling Skirmisher by ecosta

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp6 / 71%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity30 (base 27)
Constitution14 (base 10)
Magic10 (base 10)
Willpower20 (base 11)
Cunning23 (base 16)

Resources

Life188/188
Stamina140/140
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision8
See Stealth26.402973447325
See Invisible26.402973447325

Offense: Mainhand

Damage38
Accuracy40
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower22
Crit Chance6%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)25.683544434606 (53.484417756937%)
Defense26
Ranged Defense26
Fatigue19
Physical Save14
Spell Save11
Mental Save15

Defense: Resistances

Cold+ 15%( 70%)
Fire+ 10%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
3/5
1/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
4/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
2/5
0/5
0/5

Effects

Quests

done
done
active

Equipment

Quiver
On hands
On head
Tool
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Log

You pickup 0.75 gold pieces.
Lauchlin picks up (p.):
iron torque of mindblast [power 100] (15 cooldown).
Lauchlin picks up (f.):
reinforced iron shield (0 def, 5 armour, 10-11 power, 39 block).
There is a way to the previous level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 31 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is a way to the previous level here (press '' or right click to use).
Ran for 2 turns (stop reason: dialog is displayed).


You gain 5.00 gold from the transmogrification of
iron torque of mindblast [power 100] (15 cooldown).
You gain 0.77 gold from the transmogrification of
reinforced iron shield of fire resistance (+16%) (0 def, 4 armour, 10-11 power, 43 block).
You gain 0.50 gold from the transmogrification of
reinforced iron shield (0 def, 5 armour, 10-11 power, 39 block).
You gain 3.16 gold from the transmogrification of
hateful iron dagger of phasing (10-13 power, 10 apr).
You gain 0.45 gold from the transmogrification of
iron longsword of massacre (17-24 power, 2 apr).
You gain 2.11 gold from the transmogrification of
cruel elm vilestaff (10-12 power, 2 apr, blight element).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.