Spark the level 5 Higher Archmage by spasepower

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp5 / 67%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic18 (base 17)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life123/123
Mana148/148
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy7
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance7%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

Arcane+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense7
Ranged Defense7
Fatigue0
Physical Save13
Spell Save18
Mental Save14

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
active
done

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Spark the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 22:09
see stats

Log

Talent Flame is ready to use.
Talent Teleport: Angolwen is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Manathrust is ready to use.
Skeleton warrior hits Spark for 21 physical damage.
Skeleton warrior performs a melee critical strike against Spark!
Talent Lightning is ready to use.

Skeleton warrior hits Spark for 42 physical damage.
Spark uses
Infusion: Wild.
Spark lessens the pain.

Spark uses
Infusion: Regeneration.
Spark starts regenerating health quickly.

Skeleton warrior hits Spark for 22 physical, 12 lightning (34 total damage).
Spark the level 5 higher archmage was shocked to death by a skeleton warrior on level 3 of Ruins of Kor'Pul.
You have 2 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Skeleton warrior killed Spark!
Saving game...

Saving done.

Resting starts...

Talent Ice Shards is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Vitality is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).