Karl the level 6 Cornac Cursed by TheWillOfEvil

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassCursed
Level / Exp6 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 21)
Dexterity11 (base 10)
Constitution12 (base 10)
Magic10 (base 10)
Willpower17 (base 17)
Cunning22 (base 19)

Resources

Life242/242
Hate71/100
Healing Factor0.87649615379153
Regeneration0.21912403844788

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible4.3404499272777

Offense: Mainhand

Damage37
Accuracy21
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower5
Crit Chance5%
Speed1

Offense: Mind

Mindpower24
Crit Chance8%
Speed1

Offense: Damage Bonus

Nature+5%
All0%

Offense: Damage Penetration

Nature+5%

Defense: Base

Armour (hardiness)14.522593642275 (62.32946707186%)
Defense13
Ranged Defense13
Fatigue17
Physical Save16
Spell Save13
Mental Save13

Defense: Resistances

Cold+ 11%( 70%)
Darkness+ 5%( 74%)
Fire+ 12%( 70%)
Mind -4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance0%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Cursed / Strife1.30
0/5
0/5
0/5
0/5
Cursed / Slaughter1.30
3/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
0/5
0/5
0/5
Cursed / Predator1.30
2/5
0/5
0/5
0/5
Cursed / Gloom1.30
1/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
5/5
1/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

done
active

Equipment

On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Log

Karl receives 2 healing from Unnatural Body.
You pickup 0.70 gold pieces.


Resting starts...

Karl's armour is more intact.

Rested for 1 turns (stop reason: all resources and life at maximum).


Karl picks up (d.):
flaming iron waraxe (Misfortune) (10-14 power, 2 apr).
Karl picks up (h.):
agate.
Karl picks up (h.):
agate.
Karl picks up (n.):
zircon.
Karl picks up (n.):
citrine.
Karl picks up (h.):
agate.
Karl picks up (i.):
spinel.
You pickup 0.80 gold pieces.

You pickup 0.50 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.85 gold pieces.

You pickup 0.95 gold pieces.

You pickup 0.80 gold pieces.

Karl picks up (a.):
insulating copper amulet.
There is a way to the previous level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


Karl wears:
insulating copper amulet.

Karl deactivates
Stalk.
Karl activates
Stalk.
Karl deactivates
Gloom.
Karl activates
Gloom.