Azir the level 12 Cornac Sun Paladin by Junction

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSun Paladin
Level / Exp12 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 27)
Dexterity10 (base 10)
Constitution18 (base 10)
Magic38 (base 35)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life310/310
Positive53/53
Stamina133/133
Healing Factor1.1711363549267
Regeneration0.29278408873168

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage47
Accuracy25
Crit Chance8%
APR1
Speed1.00

Offense: Spell

Spellpower33
Crit Chance7%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+19%
Cold+9%
Fire+6%
Nature+11%

Defense: Base

Armour (hardiness)25 (75%)
Defense1
Ranged Defense1
Fatigue5
Physical Save33
Spell Save16
Mental Save13

Defense: Resistances

Darkness+ 22%( 70%)
Light+ 50%( 70%)
Fire+ 26%( 70%)
Nature+ 27%( 70%)
Physical+ 17%( 70%)
Cold+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Runes
Infusions
Infusions
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Crusader1.30
1/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
1/5
0/5
0/5
Technique / Two-handed assault1.00
4/5
1/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.30
3/5
2/5
2/5
0/5

Generic Talents

Celestial / Chants1.30
5/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
3/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
2/5
0/5

Effects

talent
talent

Quests

done
done
active

Equipment

On feet
Light source
On head
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Azir the Cornac Sun Paladin level 10
19th Dusk 122nd year of Ascendancy at 00:30
see stats
Lost in translation Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Azir the Cornac Sun Paladin level 4
77th Pyre 122nd year of Ascendancy at 09:16
see stats

Log

Resting starts...
Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Azir wears:
Kindleoracle (0 def, 3 armour).

You gain 1.35 gold from the transmogrification of
shielding linen wizard hat of light (+15%) (1 def, 0 armour).
You gain 0.76 gold from the transmogrification of
linen wizard hat of frost (+15%) (1 def, 0 armour).
You gain 1.77 gold from the transmogrification of
umbral rough leather gloves of magic (+3) (0 def, 1 armour).
You gain 0.96 gold from the transmogrification of
corrosive rough leather gloves (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 2.74 gold from the transmogrification of
miner's pair of iron boots of tirelessness (0 def, 5 armour).
You gain 0.64 gold from the transmogrification of
grounding pair of iron boots (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 5.57 gold from the transmogrification of
Aerorin (6 def, 0 armour).
You gain 0.97 gold from the transmogrification of
cleansing rough leather armour (3 def, 2 armour).
You gain 1.27 gold from the transmogrification of
spellwoven linen robe of darkness (+16%) (0 def, 0 armour).
You gain 1.55 gold from the transmogrification of
creative mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron waraxe (12-16 power, 2 apr).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Azir deactivates
Chant of Fortress.
Azir activates
Chant of Fortress.
Azir deactivates
Weapon of Light.
Azir activates
Weapon of Light.