Gamer the level 9 Cornac Archmage by uyrd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp9 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity18 (base 10)
Constitution10 (base 10)
Magic34 (base 33)
Willpower24 (base 22)
Cunning11 (base 11)

Resources

Life169/169
Mana176/176
Healing Factor1.11
Regeneration0.9435

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1
See Invisible3

Offense: Mainhand

Damage12
Accuracy25
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance8%
Speed1

Offense: Mind

Mindpower22
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+11%
Lightning+10%

Defense: Base

Armour (hardiness)7 (30%)
Defense14
Ranged Defense20
Fatigue0
Physical Save24
Spell Save20
Mental Save26

Defense: Resistances

Lightning+ 13%( 70%)
Temporal+ 12%( 70%)
All+ 7%( 70%)
Darkness+ 22%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Disarm Resistance41%
Teleport Resistance10%
Stun Resistance10%
Pinning Resistance40%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (4/4)

Infusions
Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
3/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
2/5
1/5
1/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
active
done
active

Equipment

On feet
On hands
On head
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Gamer the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 20:24
see stats

Log

Space around you starts to dissolve...

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


You are yanked out of this place!

Ran for 18 turns (stop reason: dialog is displayed).


You gain 5.25 gold from the transmogrification of
extending elm wand of shielding [power 116] (20 cooldown).
You gain 1.11 gold from the transmogrification of
iron mail armour of fire resistance (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, mind damage).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 3rd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:30.

There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Shady cornac man says: 'Hey you. Come here.'


Ran for 4 turns (stop reason: interesting character).


Saving done.

Accepted quest 'The agent of the arena'! (Press 'j' to see the quest log)