WILD AT HEART the level 3 Higher Wyrmic by M4stah

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassWyrmic
Level / Exp3 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 19)
Dexterity14 (base 10)
Constitution17 (base 14)
Magic14 (base 10)
Willpower13 (base 15)
Cunning10 (base 10)

Resources

Life-27/212
Stamina124/124
Equilibrium7
Healing Factor1.062941519274
Regeneration1.6531307118978

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage32
Accuracy23
Crit Chance10%
APR1
Speed1.00

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance7%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)13.522593642275 (62.32946707186%)
Defense4
Ranged Defense4
Fatigue17
Physical Save16
Spell Save9
Mental Save8

Defense: Resistances

Lightning+ 6%( 70%)
Temporal+ 6%( 70%)
Physical+ 1%( 70%)
Cold+ 1%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.30
2/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Tool
On feet
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Skeleton warrior hits WILD AT HEART for 30 physical, 9 darkness (39 total damage).
WILD AT HEART uses
Infusion: Wild.
WILD AT HEART lessens the pain.

WILD AT HEART uses
Infusion: Healing.
WILD AT HEART receives 53 healing from Infusion: Healing.
WILD AT HEART misses Skeleton warrior.

Skeleton warrior hits WILD AT HEART for 26 physical, 8 darkness (34 total damage).
Skeleton warrior hits WILD AT HEART for 15 physical, 8 light (23 total damage).
WILD AT HEART tries to swallow Skeleton warrior!
WILD AT HEART hits Skeleton warrior for 74 nature damage.

Skeleton warrior hits WILD AT HEART for 18 physical, 8 darkness (26 total damage).
Skeleton warrior hits WILD AT HEART for 10 physical, 8 light (18 total damage).
WILD AT HEART hits Skeleton warrior for 28 physical damage.
Skeleton warrior uses
Stunning Blow.
WILD AT HEART is stunned!


Skeleton warrior hits WILD AT HEART for 24 physical, 8 darkness (31 total damage).
Skeleton warrior hits WILD AT HEART for 23 physical, 8 light (31 total damage).
Talent Infusion: Regeneration is ready to use.
Talent Ice Claw is ready to use.
Talent Dig is ready to use.
Talent Shield Pummel is ready to use.
WILD AT HEART feels pain again.


Skeleton warrior hits WILD AT HEART for 19 physical, 8 darkness (27 total damage).
WILD AT HEART is not stunned anymore.

Skeleton warrior hits WILD AT HEART for 32 physical damage.
WILD AT HEART the level 3 higher wyrmic was stabbed to death by a skeleton warrior on level 3 of Trollmire.