










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Insane Roguelike |
| Sex | Female |
| Race | Shalore |
| Class | Adventurer |
| Level / Exp | 13 / 30% |
| Size | medium |
| Lifes / Deaths | Killed by Arorin the degenerated skeleton warrior at level 13 on the 9th Flare 122nd year of Ascendancy at 18:24 / 2Killed by Ce'Nedhebreba the large white snake at level 13 on the 9th Flare 122nd year of Ascendancy at 18:32 |
Primary Stats
| Strength | 14 (base 12) |
| Dexterity | 20 (base 12) |
| Constitution | 25 (base 12) |
| Magic | 47 (base 39) |
| Willpower | 35 (base 24) |
| Cunning | 24 (base 12) |
Resources
| Life | -6/360 |
| Mana | 131/297 |
| Psi | 125/125 |
| Positive | 62/86 |
| Healing Factor | 1.3245178243369 |
| Regeneration | 3.7748757993602 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 9 |
| Infravision | 3 |
Offense: Mainhand
| Damage | 23 |
| Accuracy | 23 |
| Crit Chance | 16% |
| APR | 3 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 44 |
| Crit Chance | 24% |
| Speed | 1 |
Offense: Mind
| Mindpower | 28 |
| Crit Chance | 16% |
| Speed | 1 |
Offense: Damage Bonus
| Light | +44% |
| Physical | +3% |
| Nature | +6% |
| Arcane | +10% |
| Mind | +3% |
| All | 0% |
Offense: Damage Penetration
| Mind | +15% |
| Physical | +20% |
| Fire | +5% |
| Light | +5% |
Defense: Base
| Armour (hardiness) | 11 (35.65183292883%) |
| Defense | 33 |
| Ranged Defense | 33 |
| Fatigue | 0 |
| Physical Save | 20 |
| Spell Save | 24 |
| Mental Save | 30 |
Defense: Resistances
| Acid | + 30%( 70%) |
| Blight | + 25%( 70%) |
| Physical | + 16%( 70%) |
| Cold | + 17%( 70%) |
| All | + 15%( 70%) |
| Darkness | + 20%( 70%) |
| Light | + 56%( 70%) |
| Temporal | + 20%( 70%) |
| Lightning | + 19%( 70%) |
| Mind | + 31%( 70%) |
| Nature | + 24%( 70%) |
Defense: Immunities
| Confusion Resistance | 21% |
| Disarm Resistance | 23% |
| Instadeath Resistance | 100% |
| Blind Resistance | 19% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 50 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
| Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 3 Cooldown: 16 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 3 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
Class Talents
| Spell / Arcane | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| Spell / Phantasm | 1.00 |
| 5/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Psionic / Absorption | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Sun | 1.00 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Celestial / Radiance | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Eclipse | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Spell / Aegis | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Celestial / Light | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 2/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 2/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
Quests
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You must explore the renegade Shaloren camp. | active |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Scintillating Caves. Escort: lost sun paladin (level 2 of Scintillating Caves)As a reward you improved talent Chant of Fortress (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Equipment
| Psionic focus | Crystalline Elm vilestaff (12-15 power, 2 apr, light element)Requires: - Magic 11 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 1 It is part of a set of items. Base power: 12.5 - 15.0 Uses stat: 80% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Physical power: +12 (+6 eff.) Changes stats: +3 Wil / +3 Con Changes damage: +10% arcane / +12% light Talent granted: +1 Command Staff Spellpower: +15 (+5 eff.) Spell crit. chance: +1% It can be used to recover the Crystal Focus (destroys this weapon) Activation costs 1 power out of 1/1. Staves designed for wielders of magic, by the greats of the art. Transformed with the power of the Spellblaze. |
| Light source | Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(90 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| On head | Olomnir the rough leather cap (15 def, 9 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +9 Defense: +15 (+7 eff.) Fatigue: +1% Effects on melee hit: * 10% chance to reduce all saves and defense by 19 Changes stats: +2 Str / +2 Dex / +2 Cun / +2 Con A cap made of leather. |
| On feet | Ulikalthodan the Splendourspar (0 def, 1 armour)Infused by nature 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Damage when hit (Melee): 2 darkness Changes resistances: +5% lightning / +6% temporal / +3% cold Changes damage: +6% light Light radius: +1 A pair of boots made of leather. |
| Tool | Adedata (dig speed 38 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str / +3 Mag / +2 Wil Changes resistances: +11% nature Changes damage: +6% nature Spellpower on spell critical (stacks up to 3 times): +2 Damage Shield penetration: +10% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | DawnpassionCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +6 (+3 eff.) Changes stats: +5 Cun / +5 Dex Changes resistances: +6% blight / +9% mind Changes resistances penetration: +5% light / +15% mind Changes damage: +3% mind Rings make your fingers look great! |
| Around neck | EmaraveaInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +10% mind Changes resistances penetration: +20% physical Changes damage: +3% physical Critical mult.: +5.00% Reduces incoming crit damage: 15.00% Confusion immunity: +21% Life regen: +2.00 Amulets make your neck look great! |
| In main hand | Pyrefiend the ash magestaff (15-18 power, 3 apr, light element)Requires: - Magic 16 Infused by nature Crafted by a master 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Defense: +6 (+3 eff.) Changes stats: +4 Con Changes resistances: +6% blight / +3% light / +3% darkness Changes resistances penetration: +5% fire Changes damage: +15% light Talent granted: +1 Command Staff Critical mult.: +10.00% Life regen: +0.60 Spellpower: +11 (+4 eff.) Spell crit. chance: +9% Light radius: +2 Healing mod.: +10% It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 7 that illuminates the area and deals 135.15 damage to all creatures. At level 3, it also blinds all who see it (except the caster) for 3 turns. Staves designed for wielders of magic, by the greats of the art. |
| On hands | rough leather gloves 'Falentir' (0 def, 1 armour)Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +6 (+3 eff.) Armour: +1 Changes stats: +3 Con Changes resistances: +3% darkness / +1% physical Physical save: +8 (+4 eff.) Mental save: +6 (+3 eff.) Disarm immunity: +23% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Around waist | NeruraminaInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil / +1 Con Reduces incoming crit damage: 5.00% Maximum life: +30.00 Infravision radius: +3 A belt that goes around your waist. |
| Cloak | Flashbreaker the linen cloak (1 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes stats: +4 Cun / +3 Mag Changes resistances: +18% acid Maximum life: +31.00 Light radius: +1 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | mindwoven woollen robe (0 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes resistances: +9% all Mental save: +15 (+8 eff.) Mindpower: +2 (+1 eff.) Mental crit. chance: +2% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
resilient linen cloak of Iron Throne (1 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes stats: +1 Str / +2 Con Maximum life: +30.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +7% all A cloth vestment. It offers no intrinsic protection but can be enchanted. |
mindwoven linen robe (0 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +7% all Mental save: +15 (+8 eff.) Mindpower: +3 (+1 eff.) Mental crit. chance: +2% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
rough leather gloves (0 def, 1 armour)1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Curehunger the rough leather cap (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Effects on melee hit: * 20% chance to slow global speed by 45% * 10% chance to reduce all saves and defense by 19 Changes stats: +3 Dex A cap made of leather. |
This item will automatically be transmogrified when you leave the level.iron mail armour 'Xerymina' (2 def, 10 armour) Requires: - Heavy armour training - Strength 14 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +10 Defense: +2 (+1 eff.) Fatigue: +12% Damage when hit (Melee): 6 blight Changes resistances: +9% blight / +5% arcane Disarm immunity: +10% Defense after a teleport: +5 Resist all after a teleport: +5% New effects duration reduction after a teleport: +5% A suit of armour made of mail. |
4 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
72 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
4 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
TurukalthobarInfused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes resistances: +1% physical Physical save: +9 (+5 eff.) Cut immunity: +20% Confusion immunity: +10% Maximum life: +40.00 Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
bright brass lantern of healthInfused by nature Crafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Maximum life: +41.00 Light radius: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Level 10 (Insane (Roguelike) difficulty)
Got a character to level 10.By Lena_Light_Pop the Shalore Adventurer level 10
10th Mirth 122nd year of Ascendancy at 20:22 see stats
Size matters (Insane (Roguelike) difficulty)
Did over 600 damage in one attack.By Lena_Light_Pop the Shalore Adventurer level 13
9th Flare 122nd year of Ascendancy at 18:00 see stats
The Arena (Insane (Roguelike) difficulty)
Unlocked Arena mode.By Lena_Light_Pop the Shalore Adventurer level 12
3rd Flare 122nd year of Ascendancy at 07:58 see stats
Unstoppable (Insane (Roguelike) difficulty)
Returned from the dead.By Lena_Light_Pop the Shalore Adventurer level 13
9th Flare 122nd year of Ascendancy at 18:24 see stats
Log
Lena_Light_Pop casts Arcane Reconstruction.
Lena_Light_Pop receives 263 healing.
Ce'Nedhebreba the large white snake isn't moving as defensively anymore.
Melee retaliation hits Ce'Nedhebreba the large white snake for (1 flat reduction), 0 darkness (0 total damage).
Ce'Nedhebreba the large white snake's Beyond the Flesh hits Lena_Light_Pop for 32 physical, 5 darkness, 9 fire (46 total damage).
Ce'Nedhebreba the large white snake activates Charged Aura.
Ce'Nedhebreba the large white snake throws two quick punches.
Ce'Nedhebreba the large white snake performs a melee critical strike against Lena_Light_Pop!
Ce'Nedhebreba the large white snake performs a melee critical strike against Lena_Light_Pop!
Melee retaliation hits Ce'Nedhebreba the large white snake for (1 flat reduction), 0 darkness, (1 flat reduction), 0 darkness (0 total damage).
Ce'Nedhebreba the large white snake hits Lena_Light_Pop for 70 physical, 11 arcane, 9 fire, 9 lightning, 71 physical, 11 arcane, 9 fire, 9 lightning (197 total damage).
Talent Manathrust is ready to use.
Talent Telekinetic Grasp is ready to use.
Talent Dig is ready to use.
Lena_Light_Pop's Beyond the Flesh hits Shadow for 17 light damage.
Lena_Light_Pop's Beyond the Flesh hits Ce'Nedhebreba the large white snake for (8 flat reduction), 0 arcane, (8 flat reduction), 0 light (0 total damage).
Lena_Light_Pop casts Invisibility.
Lena_Light_Pop vanishes from sight.
Ce'Nedhebreba the large white snake misses Lena_Light_Pop.
Melee retaliation hits Ce'Nedhebreba the large white snake for (1 flat reduction), 0 darkness (0 total damage).
Ce'Nedhebreba the large white snake's Beyond the Flesh hits Lena_Light_Pop for 44 physical, 5 darkness, 9 fire, 9 lightning (67 total damage).
Ce'Nedhebreba the large white snake misses Lena_Light_Pop.
Lena_Light_Pop's Beyond the Flesh hits Shadow for 22 light damage.
Lena_Light_Pop's Beyond the Flesh hits Ce'Nedhebreba the large white snake for (8 flat reduction), 3 arcane, (8 flat reduction), 2 light (5 total damage).
Ce'Nedhebreba the large white snake is no longer frenzied.
Melee retaliation hits Ce'Nedhebreba the large white snake for (1 flat reduction), 0 darkness (0 total damage).
Ce'Nedhebreba the large white snake hits Lena_Light_Pop for 43 physical, 11 arcane, 9 fire (63 total damage).
Lena_Light_Pop the level 13 shalore adventurer was burnt to death by Ce'Nedhebreba the large white snake on level 3 of Ruins of Kor'Pul.


































































