Scrungus the level 7 Thalore Archer by SparrowHawkX32

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceThalore
ClassArcher
Level / Exp7 / 95%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 12)
Dexterity35 (base 25)
Constitution21 (base 19)
Magic8 (base 10)
Willpower11 (base 10)
Cunning14 (base 14)

Resources

Life284/284
Stamina120/120
Healing Factor1.394804467222
Regeneration1.7435055840275

Speed

Mental0%
Attack0%
Movement+2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth17.342941493866
See Invisible17.342941493866

Offense: Mainhand

Damage33
Accuracy41
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+25%

Defense: Base

Armour (hardiness)4 (38.594633868923%)
Defense31
Ranged Defense31
Fatigue0
Physical Save13
Spell Save6
Mental Save8

Defense: Resistances

Lightning+ 22%( 70%)
Light+ 12%( 70%)
Darkness+ 10%( 70%)
Arcane+ 5%( 70%)
Cold+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance21%
Pinning Resistance22%
Blind Resistance22%
Instadeath Resistance100%
Knockback Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
2/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
1/5
0/5
0/5
Technique / Marksmanship1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
0/5
Technique / Mobility1.00
3/5
1/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

done
active
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Log


You don't see how to get there...

You don't see how to get there...

Ran for 6 turns (stop reason: didn't move).


Ran for 6 turns (stop reason: interesting terrain).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.10 gold from the transmogrification of
pouch of iron shots (12/12, 14-17 power, 1 apr).
You gain 0.27 gold from the transmogrification of
iron shield of lightning resistance (+16%) (0 def, 2 armour, 20 block).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 22.50 gold from the transmogrification of
Spellhunt Remnants (1 def, 2 armour).
You gain 8.39 gold from the transmogrification of
Lightmark the pair of iron boots (0 def, 3 armour).
You gain 4.32 gold from the transmogrification of
Isilevea the pair of iron boots (0 def, 3 armour).
You gain 0.99 gold from the transmogrification of
flaming iron dagger (10-12 power, 5 apr).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the duelist (absorb 55; cd 22).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.