Fight Knight the level 2 Thalore Brawler by Cazdon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceThalore
ClassBrawler
Level / Exp2 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 14)
Dexterity16 (base 13)
Constitution14 (base 13)
Magic8 (base 10)
Willpower11 (base 10)
Cunning15 (base 15)

Resources

Life151/151
Stamina93/118
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage22
Accuracy24
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower11
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+11%

Defense: Base

Armour (hardiness)9.5 (43.579428603723%)
Defense7
Ranged Defense7
Fatigue15
Physical Save10
Spell Save6
Mental Save9

Defense: Resistances

Temporal+ 16%( 70%)
Nature+ 16%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

failed
active

Equipment

On feet
Main armor
On hands
On head
Light source

Inventory

Achievements

Log

Rested for 0 turns (stop reason: hostile spotted to the northeast (green jelly)).
Fight Knight picks up (b.):
blooming mossy mindstar of life (72% power, 12 apr, mind damage).

Rush is still on cooldown for 19 turns.


Green jelly misses Fight Knight.

Fight Knight throws two quick punches.
Fight Knight hits Green jelly for 28 physical damage.
Fight Knight killed Green jelly!

Fight Knight throws a finishing uppercut.
You pickup 0.75 gold pieces.


Resting starts...

Talent Double Strike is ready to use.
Talent Rush is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Ran for 7 turns (stop reason: hostile spotted to the west (poison ivy)).


Fight Knight rushes out!
You can only rush to a creature.


Fight Knight rushes out!
Fight Knight performs a melee critical strike against Poison ivy!
Fight Knight hits Poison ivy for 47 physical damage.
Fight Knight killed Poison ivy!

Fight Knight throws two quick punches.