Carmine the level 12 Doomelf Corruptor by Cazdon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceDoomelf
ClassCorruptor
Level / Exp12 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity16 (base 10)
Constitution26 (base 25)
Magic40 (base 37)
Willpower17 (base 13)
Cunning13 (base 10)

Resources

Life345/345
Vim30/262
Healing Factor1.2416586254954
Regeneration6.5187077838509

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible2

Offense: Mainhand

Damage20
Accuracy23
Crit Chance2%
APR19
Speed1.00

Offense: Spell

Spellpower36
Crit Chance10%
Speed1

Offense: Mind

Mindpower24
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+10%
Blight+26%
Arcane+11%
Fire+10%
Darkness+10%

Offense: Damage Penetration

Temporal+11%
Darkness+11%

Defense: Base

Armour (hardiness)5 (35.65183292883%)
Defense28
Ranged Defense28
Fatigue0
Physical Save25
Spell Save29
Mental Save28

Defense: Resistances

Darkness+ 17%( 70%)
Temporal+ 17%( 70%)
Blight+ 17%( 70%)
Fire+ 22%( 70%)
Cold+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Blood1.30
4/5
0/5
0/5
0/5
Corruption / Vim1.30
3/5
1/5
0/5
0/5
Corruption / Blight1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
2/5
0/5
0/5
0/5
Corruption / Plague1.30
3/5
1/5
3/5
1/5

Generic Talents

Race / Doomelf1.00
1/5
0/5
0/5
0/5
Corruption / Hexes1.30
1/5
1/5
1/5
0/5
Corruption / Curses1.30
2/5
0/5
0/5
0/5
Corruption / Torment1.30
5/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active
done
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Carmine the Doomelf Corruptor level 9
13rd Dusk 122nd year of Ascendancy at 17:11
see stats
Hell has no fury like a demon scorned! (Nightmare (Roguelike) difficulty) Escaped the Searing Halls.
By Carmine the Doomelf Corruptor level 6
77th Pyre 122nd year of Ascendancy at 05:38
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Carmine the Doomelf Corruptor level 10
65th Dusk 122nd year of Ascendancy at 07:49
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Carmine the Doomelf Corruptor level 9
61st Dusk 122nd year of Ascendancy at 06:03
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Carmine the Doomelf Corruptor level 9
63rd Dusk 122nd year of Ascendancy at 14:35
see stats

Log

There is a Ruins of Kor'Pul here (press '' or right click to use).
Today is the 6th Decay of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:35.

Ran for 4 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Derth (Town) here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 7th Decay of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:01.

There is a Derth (Town) here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Saving done.

There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.