IN the level 3 Thalore Mindslayer by penda

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceThalore
ClassMindslayer
Level / Exp3 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 11)
Dexterity13 (base 10)
Constitution14 (base 13)
Magic8 (base 10)
Willpower20 (base 19)
Cunning14 (base 14)

Resources

Life139/139
Psi80/80
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage7
Accuracy7
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower19.6
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense1.05
Ranged Defense1.05
Fatigue0
Physical Save9.45
Spell Save9.8
Mental Save11.9

Defense: Resistances

All 0%( 70%)

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Psionic / Absorption1.30
1/5
0/5
0/5
0/5
Psionic / Focus1.30
1/5
0/5
0/5
0/5
Psionic / Projection1.30
4/5
0/5
0/5
0/5
Psionic / Psi-fighting1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Voracity1.30
0/5
0/5
0/5
0/5
Psionic / Mental discipline1.30
4/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Main armor
Psionic focus
Light source
In main hand

Inventory

Achievements

Log

Talent Kinetic Aura is ready to use.
IN activates Kinetic Aura.

Rested for 55 turns (stop reason: all resources and life at maximum).


IN picks up (j.):
supercharged elm totem of thorny skin [power 12] (30 cooldown).
Ran for 9 turns (stop reason: hostile spotted to the southeast (giant venus flytrap)).


IN deactivates Kinetic Aura.

Giant venus flytrap resists the punch!

IN hits giant venus flytrap for 131 physical damage.
IN killed giant venus flytrap!

Resting starts...

Talent Kinetic Aura is ready to use.
IN activates Kinetic Aura.

Rested for 30 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 45 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).