CornacCursed the level 6 Cornac Cursed by mattdrenfro

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassCursed
Level / Exp6 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 24)
Dexterity17 (base 10)
Constitution11 (base 11)
Magic13 (base 10)
Willpower22 (base 22)
Cunning10 (base 10)

Resources

Life186/186
Hate50/100
Healing Factor0.75796620758462
Regeneration0.18949155189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth5
See Invisible7

Offense: Mainhand

Damage34
Accuracy24
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower13
Crit Chance1%
Speed1

Offense: Mind

Mindpower22
Crit Chance1%
Speed1

Offense: Damage Bonus

Arcane+3%

Defense: Base

Armour (hardiness)6 (30%)
Defense10
Ranged Defense10
Fatigue8
Physical Save12
Spell Save12
Mental Save17

Defense: Resistances

Darkness+ 10%( 70%)
Light+ 10%( 70%)
Temporal+ 15%( 70%)
Fire+ 11%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance18%
Confusion Resistance18%
Fear Resistance18%
Instadeath Resistance100%
Knockback Resistance18%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Strife1.30
0/5
0/5
0/5
0/5
Cursed / Slaughter1.30
0/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
0/5
0/5
0/5
Cursed / Predator1.30
1/5
1/5
0/5
0/5
Cursed / Gloom1.30
1/5
1/5
0/5
0/5
Cursed / Rampage1.30
5/5
1/5
0/5
0/5

Generic Talents

Cursed / Cursed form1.00
5/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
talent
talent

Quests

done
active
active

Equipment

Around neck
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

You gain 0.15 gold from the transmogrification of iron pickaxe (dig speed 35 turns).
You gain 0.90 gold from the transmogrification of
arcing quiver of elm arrows of accuracy (16/16, 16-22 power, 5 apr).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 1.11 gold from the transmogrification of
iron mail armour of fire resistance (2 def, 4 armour).
You gain 1.45 gold from the transmogrification of
elm vilestaff of power (10-12 power, 2 apr, acid element).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, fire element).
You gain 0.53 gold from the transmogrification of
teleportation rune (range 20; cd 10).
You gain 1.10 gold from the transmogrification of
shatter afflictions rune of the wizard (absorb 47; cd 14).
You gain 0.55 gold from the transmogrification of
shatter afflictions rune (absorb 20; cd 19).
You gain 0.55 gold from the transmogrification of
shatter afflictions rune (absorb 20; cd 16).
You gain 2.05 gold from the transmogrification of
blink rune of the sneak (range 3; phase 12; cd 18).
You gain 0.72 gold from the transmogrification of
regeneration infusion (heal 74; 15 cd).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60; 17 cd).
There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.