Buck the level 5 Dwarf Bulwark by Bjohrm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassBulwark
Level / Exp5 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 16)
Dexterity12 (base 12)
Constitution23 (base 20)
Magic8 (base 10)
Willpower19 (base 10)
Cunning13 (base 10)

Resources

Life331/331
Stamina114/114
Healing Factor1.1099022211821
Regeneration0.27747555529553

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage26
Accuracy22
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower11
Crit Chance4%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+10%

Defense: Base

Armour (hardiness)14.058400272981 (30%)
Defense18
Ranged Defense18
Fatigue12
Physical Save15
Spell Save9
Mental Save17

Defense: Resistances

Nature+ 34%( 70%)
Lightning+ 30%( 70%)
Fire+ 22%( 70%)
All+ 18%( 70%)

Defense: Immunities

Stun Resistance39%
Instadeath Resistance100%
Disarm Resistance21%
Pinning Resistance70%
Poison Resistance50%
Knockback Resistance59%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
detrimental effect
beneficial effect

Quests

active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
In off hand
Main armor

Inventory

Achievements

Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Buck the Dwarf Bulwark level 5
18th Voratun 122nd year of Ascendancy at 07:34
see stats

Log

Talent Infusion: Wild is ready to use.
Buck uses
Infusion: Wild.
Buck lessens the pain.


Ran for 3 turns (stop reason: didn't move).


You don't see how to get there...

Buck feels pain again.


Sold:
iron longsword (12-18 power, 2 apr) for 0.25 gold.
Sold:
Serpent's Glare (7-8 power, 15 apr, nature damage) for 1.00 gold.

Talent Infusion: Wild is ready to use.
Buck uses
Infusion: Wild.
Buck lessens the pain.


Buck feels pain again.


Talent Infusion: Wild is ready to use.
Buck uses
Infusion: Wild.
Buck lessens the pain.


Buck feels pain again.


Talent Infusion: Wild is ready to use.
Buck uses
Infusion: Wild.
Buck lessens the pain.


Saving game...

Saving done.