













Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Skeleton |
Class | Rogue |
Level / Exp | 50 / 1534% |
Size | medium |
Lifes / Deaths | Killed by Necromancer at level 1 on the 74th Pyre 122nd year of Ascendancy at 11:10 / 269Killed by Donyon the human at level 8 on the 4th Haze 122nd year of Ascendancy at 05:24 Killed by elven cultist at level 12 on the 66th Haze 122nd year of Ascendancy at 14:07 Killed by Mitgae the human at level 12 on the 2nd Decay 122nd year of Ascendancy at 04:22 Killed by Towenh the thalore at level 14 on the 11st Regrowth 123rd year of Ascendancy at 10:19 Killed by multi-hued crystal at level 16 on the 21st Regrowth 123rd year of Ascendancy at 06:14 Killed by Salirita the Blightborn at level 16 on the 21st Regrowth 123rd year of Ascendancy at 09:23 Killed by Xanyyatha the corrupted protosentient globula at level 16 on the 21st Regrowth 123rd year of Ascendancy at 11:12 Killed by snow giant boulder thrower at level 18 on the 34th Regrowth 123rd year of Ascendancy at 18:27 Killed by snow giant boulder thrower at level 19 on the 37th Regrowth 123rd year of Ascendancy at 06:24 Killed by snow giant thunderer at level 19 on the 37th Regrowth 123rd year of Ascendancy at 07:09 Killed by snow giant thunderer at level 19 on the 37th Regrowth 123rd year of Ascendancy at 08:02 Killed by snow giant thunderer at level 19 on the 37th Regrowth 123rd year of Ascendancy at 08:32 Killed by snow giant boulder thrower at level 19 on the 37th Regrowth 123rd year of Ascendancy at 09:02 Killed by snow giant boulder thrower at level 19 on the 37th Regrowth 123rd year of Ascendancy at 10:54 Killed by Urkis, the High Tempest at level 21 on the 6th Pyre 123rd year of Ascendancy at 08:16 Killed by Urkis, the High Tempest at level 21 on the 6th Pyre 123rd year of Ascendancy at 09:19 Killed by Urkis, the High Tempest at level 21 on the 6th Pyre 123rd year of Ascendancy at 12:02 Killed by Urkis, the High Tempest at level 21 on the 6th Pyre 123rd year of Ascendancy at 12:53 Killed by Urkis, the High Tempest at level 21 on the 6th Pyre 123rd year of Ascendancy at 13:41 Killed by ultimate telugoroth at level 22 on the 14th Pyre 123rd year of Ascendancy at 18:54 Killed by Cyrarira the greater telugoroth at level 22 on the 14th Pyre 123rd year of Ascendancy at 20:19 Killed by Chronolith Twin at level 23 on the 16th Pyre 123rd year of Ascendancy at 19:43 Killed by Adoldawen the poison ooze at level 24 on the 28th Pyre 123rd year of Ascendancy at 03:13 Killed by degenerated ogric mass at level 24 on the 28th Pyre 123rd year of Ascendancy at 06:06 Killed by degenerated ogric mass at level 24 on the 29th Pyre 123rd year of Ascendancy at 11:35 Killed by elven cultist at level 25 on the 33rd Pyre 123rd year of Ascendancy at 02:50 Killed by elven cultist at level 25 on the 33rd Pyre 123rd year of Ascendancy at 06:06 Killed by elven cultist at level 25 on the 33rd Pyre 123rd year of Ascendancy at 08:57 Killed by elven cultist at level 25 on the 33rd Pyre 123rd year of Ascendancy at 09:53 Killed by Ivira the elven corruptor at level 25 on the 33rd Pyre 123rd year of Ascendancy at 11:00 Killed by Ce'Neletha the ogre guard at level 25 on the 33rd Pyre 123rd year of Ascendancy at 12:52 Killed by elven cultist at level 25 on the 33rd Pyre 123rd year of Ascendancy at 20:01 Killed by elven mage at level 25 on the 33rd Pyre 123rd year of Ascendancy at 23:24 Killed by elven tempest at level 25 on the 34th Pyre 123rd year of Ascendancy at 00:05 Killed by Islewe the mean looking elven guard at level 25 on the 34th Pyre 123rd year of Ascendancy at 00:58 Killed by elven tempest at level 25 on the 34th Pyre 123rd year of Ascendancy at 01:52 Killed by elven cultist at level 25 on the 34th Pyre 123rd year of Ascendancy at 02:34 Killed by elven blood mage at level 25 on the 34th Pyre 123rd year of Ascendancy at 08:46 Killed by elven corruptor at level 25 on the 34th Pyre 123rd year of Ascendancy at 09:35 Killed by elven cultist at level 26 on the 34th Pyre 123rd year of Ascendancy at 10:37 Killed by Gena the ogre guard at level 26 on the 34th Pyre 123rd year of Ascendancy at 19:55 Killed by elven corruptor at level 26 on the 35th Pyre 123rd year of Ascendancy at 03:53 Killed by elven cultist at level 26 on the 41st Pyre 123rd year of Ascendancy at 19:23 Killed by elven blood mage at level 26 on the 42nd Pyre 123rd year of Ascendancy at 21:10 Killed by Grand Corruptor at level 26 on the 42nd Pyre 123rd year of Ascendancy at 22:11 Killed by Grand Corruptor at level 26 on the 42nd Pyre 123rd year of Ascendancy at 22:38 Killed by Grand Corruptor at level 26 on the 42nd Pyre 123rd year of Ascendancy at 23:37 Killed by Grand Corruptor at level 26 on the 43rd Pyre 123rd year of Ascendancy at 00:42 Killed by Grand Corruptor at level 26 on the 43rd Pyre 123rd year of Ascendancy at 01:24 Killed by Walrog at level 27 on the 55th Pyre 123rd year of Ascendancy at 04:22 Killed by Ivorianne the lesser vampire at level 27 on the 12nd Dusk 123rd year of Ascendancy at 15:33 Killed by Celia at level 27 on the 12nd Dusk 123rd year of Ascendancy at 20:19 Killed by Celia at level 27 on the 12nd Dusk 123rd year of Ascendancy at 20:19 Killed by Celia at level 27 on the 12nd Dusk 123rd year of Ascendancy at 20:53 Killed by Celia at level 27 on the 12nd Dusk 123rd year of Ascendancy at 21:57 Killed by Celia at level 27 on the 12nd Dusk 123rd year of Ascendancy at 23:05 Killed by onilug at level 27 on the 25th Dusk 123rd year of Ascendancy at 03:49 Killed by orc necromancer at level 29 on the 44th Dusk 123rd year of Ascendancy at 11:35 Killed by ravaging entropic rip at level 29 on the 47th Dusk 123rd year of Ascendancy at 20:35 Killed by luminous horror at level 29 on the 47th Dusk 123rd year of Ascendancy at 22:18 Killed by luminous horror at level 29 on the 47th Dusk 123rd year of Ascendancy at 23:38 Killed by radiant horror at level 29 on the 48th Dusk 123rd year of Ascendancy at 00:39 Killed by armoured skeleton warrior at level 29 on the 48th Dusk 123rd year of Ascendancy at 20:49 Killed by luminous horror at level 29 on the 48th Dusk 123rd year of Ascendancy at 21:41 Killed by skeleton assassin at level 29 on the 49th Dusk 123rd year of Ascendancy at 05:06 Killed by vampire lord at level 29 on the 49th Dusk 123rd year of Ascendancy at 06:02 Killed by worm that walks at level 30 on the 51st Dusk 123rd year of Ascendancy at 12:28 Killed by onilug at level 30 on the 54th Dusk 123rd year of Ascendancy at 00:27 Killed by armoured skeleton warrior at level 31 on the 54th Dusk 123rd year of Ascendancy at 03:35 Killed by Poloyatta the skeleton archer at level 31 on the 54th Dusk 123rd year of Ascendancy at 13:26 Killed by Lord of Skulls (warrior) at level 31 on the 54th Dusk 123rd year of Ascendancy at 23:06 Killed by The Master at level 31 on the 54th Dusk 123rd year of Ascendancy at 23:56 Killed by The Master at level 31 on the 55th Dusk 123rd year of Ascendancy at 00:56 Killed by The Master at level 31 on the 55th Dusk 123rd year of Ascendancy at 02:12 Killed by elder vampire at level 31 on the 55th Dusk 123rd year of Ascendancy at 02:57 Killed by The Master at level 31 on the 55th Dusk 123rd year of Ascendancy at 03:30 Killed by vampire lord at level 31 on the 55th Dusk 123rd year of Ascendancy at 10:28 Killed by ritch flamespitter (wild summon) at level 33 on the 70th Dusk 123rd year of Ascendancy at 21:58 Killed by orc necromancer at level 34 on the 1st Haze 123rd year of Ascendancy at 20:42 Killed by snow giant boulder thrower at level 35 on the 7th Haze 123rd year of Ascendancy at 12:34 Killed by Ukllmswwik the Wise at level 36 on the 36th Haze 123rd year of Ascendancy at 14:32 Killed by orc necromancer at level 36 on the 39th Haze 123rd year of Ascendancy at 19:34 Killed by orc high cryomancer at level 36 on the 39th Haze 123rd year of Ascendancy at 21:06 Killed by orc pyromancer at level 37 on the 4th Regrowth 124th year of Ascendancy at 11:01 Killed by orc high cryomancer at level 37 on the 4th Regrowth 124th year of Ascendancy at 19:10 Killed by overpowered greater multi-hued wyrm at level 37 on the 5th Regrowth 124th year of Ascendancy at 12:38 Killed by multi-hued drake at level 37 on the 5th Regrowth 124th year of Ascendancy at 13:39 Killed by overpowered greater multi-hued wyrm at level 37 on the 5th Regrowth 124th year of Ascendancy at 14:23 Killed by multi-hued drake at level 37 on the 5th Regrowth 124th year of Ascendancy at 14:53 Killed by overpowered greater multi-hued wyrm at level 37 on the 5th Regrowth 124th year of Ascendancy at 16:11 Killed by overpowered greater multi-hued wyrm at level 37 on the 5th Regrowth 124th year of Ascendancy at 16:51 Killed by overpowered greater multi-hued wyrm at level 37 on the 5th Regrowth 124th year of Ascendancy at 17:29 Killed by overpowered greater multi-hued wyrm at level 37 on the 5th Regrowth 124th year of Ascendancy at 18:15 Killed by overpowered greater multi-hued wyrm at level 37 on the 5th Regrowth 124th year of Ascendancy at 18:43 Killed by overpowered greater multi-hued wyrm at level 37 on the 5th Regrowth 124th year of Ascendancy at 19:25 Killed by overpowered greater multi-hued wyrm at level 38 on the 5th Regrowth 124th year of Ascendancy at 20:11 Killed by overpowered greater multi-hued wyrm at level 38 on the 5th Regrowth 124th year of Ascendancy at 20:56 Killed by overpowered greater multi-hued wyrm at level 38 on the 5th Regrowth 124th year of Ascendancy at 21:46 Killed by overpowered greater multi-hued wyrm at level 38 on the 5th Regrowth 124th year of Ascendancy at 22:49 Killed by overpowered greater multi-hued wyrm at level 38 on the 5th Regrowth 124th year of Ascendancy at 23:40 Killed by overpowered greater multi-hued wyrm at level 38 on the 6th Regrowth 124th year of Ascendancy at 00:15 Killed by overpowered greater multi-hued wyrm at level 39 on the 6th Regrowth 124th year of Ascendancy at 01:34 Killed by orc pyromancer at level 39 on the 6th Regrowth 124th year of Ascendancy at 04:42 Killed by Warmaster Gnarg at level 39 on the 6th Regrowth 124th year of Ascendancy at 05:30 Killed by multi-hued drake at level 39 on the 6th Regrowth 124th year of Ascendancy at 06:38 Killed by orc high pyromancer at level 39 on the 6th Regrowth 124th year of Ascendancy at 07:50 Killed by orc high pyromancer at level 39 on the 6th Regrowth 124th year of Ascendancy at 08:10 Killed by orc high pyromancer at level 39 on the 6th Regrowth 124th year of Ascendancy at 08:45 Killed by orc high pyromancer at level 39 on the 6th Regrowth 124th year of Ascendancy at 09:28 Killed by orc high cryomancer at level 39 on the 6th Regrowth 124th year of Ascendancy at 12:48 Killed by orc high cryomancer at level 39 on the 6th Regrowth 124th year of Ascendancy at 17:43 Killed by orc high cryomancer at level 39 on the 6th Regrowth 124th year of Ascendancy at 18:42 Killed by fire drake at level 40 on the 1st Time of Balance 124th year of Ascendancy at 07:40 Killed by rimebark at level 40 on the 1st Time of Balance 124th year of Ascendancy at 08:30 Killed by Kor's Fury at level 41 on the 13rd Pyre 124th year of Ascendancy at 23:14 Killed by Kor's Fury at level 41 on the 14th Pyre 124th year of Ascendancy at 00:03 Killed by Kor's Fury at level 41 on the 14th Pyre 124th year of Ascendancy at 01:53 Killed by Kor's Fury at level 41 on the 14th Pyre 124th year of Ascendancy at 03:14 Killed by Kor's Fury at level 41 on the 14th Pyre 124th year of Ascendancy at 06:56 Killed by Kor's Fury at level 41 on the 14th Pyre 124th year of Ascendancy at 12:06 Killed by corrupted champion of Urh'Rok at level 42 on the 9th Flare 124th year of Ascendancy at 05:23 Killed by Greater Mummy Lord at level 43 on the 3rd Dusk 124th year of Ascendancy at 00:50 Killed by orc high cryomancer at level 44 on the 30th Dusk 124th year of Ascendancy at 19:03 Killed by ritch flamespitter at level 45 on the 1st Time of Equilibrium 124th year of Ascendancy at 13:12 Killed by orc blood mage at level 45 on the 1st Time of Equilibrium 124th year of Ascendancy at 16:21 Killed by ritch flamespitter at level 45 on the 1st Time of Equilibrium 124th year of Ascendancy at 20:59 Killed by orc high pyromancer at level 45 on the 1st Haze 124th year of Ascendancy at 10:27 Killed by orc high pyromancer at level 45 on the 1st Haze 124th year of Ascendancy at 11:18 Killed by Emilranor the fire wyrm at level 45 on the 1st Haze 124th year of Ascendancy at 11:55 Killed by ritch flamespitter at level 45 on the 1st Haze 124th year of Ascendancy at 12:38 Killed by Polelaith the fire wyrm at level 45 on the 1st Haze 124th year of Ascendancy at 13:36 Killed by ritch flamespitter at level 46 on the 1st Haze 124th year of Ascendancy at 14:31 Killed by minotaur at level 46 on the 2nd Haze 124th year of Ascendancy at 15:52 Killed by giant spider at level 46 on the 2nd Haze 124th year of Ascendancy at 16:48 Killed by ritch flamespitter at level 46 on the 2nd Haze 124th year of Ascendancy at 19:46 Killed by shadow at level 46 on the 2nd Haze 124th year of Ascendancy at 23:08 Killed by shadow at level 46 on the 3rd Haze 124th year of Ascendancy at 04:12 Killed by Velewen the greater multi-hued wyrm at level 46 on the 3rd Haze 124th year of Ascendancy at 05:08 Killed by Ce'Nerimina the spire dragon at level 46 on the 3rd Haze 124th year of Ascendancy at 13:35 Killed by Ce'Nerimina the spire dragon at level 46 on the 3rd Haze 124th year of Ascendancy at 14:20 Killed by Ce'Nerimina the spire dragon at level 46 on the 3rd Haze 124th year of Ascendancy at 15:28 Killed by Ce'Nerimina the spire dragon at level 46 on the 3rd Haze 124th year of Ascendancy at 16:13 Killed by Lashing Tentacle at level 46 on the 4th Haze 124th year of Ascendancy at 11:05 Killed by rimebark at level 47 on the 5th Haze 124th year of Ascendancy at 05:01 Killed by ritch flamespitter at level 47 on the 5th Haze 124th year of Ascendancy at 05:47 Killed by rimebark at level 47 on the 5th Haze 124th year of Ascendancy at 06:23 Killed by Gorbat, Supreme Wyrmic of the Pride at level 47 on the 5th Haze 124th year of Ascendancy at 07:05 Killed by rimebark at level 47 on the 5th Haze 124th year of Ascendancy at 08:00 Killed by Gorbat, Supreme Wyrmic of the Pride at level 47 on the 5th Haze 124th year of Ascendancy at 08:49 Killed by Ce'Nowe the Herald at level 47 on the 6th Haze 124th year of Ascendancy at 06:16 Killed by Ce'Nowe the Herald at level 47 on the 6th Haze 124th year of Ascendancy at 07:28 Killed by cold drake at level 47 on the 6th Haze 124th year of Ascendancy at 08:47 Killed by Layekira the Frozen Terror at level 47 on the 6th Haze 124th year of Ascendancy at 10:10 Killed by Layekira the Frozen Terror at level 47 on the 6th Haze 124th year of Ascendancy at 10:39 Killed by Layekira the Frozen Terror at level 47 on the 6th Haze 124th year of Ascendancy at 11:21 Killed by ritch flamespitter at level 47 on the 6th Haze 124th year of Ascendancy at 12:01 Killed by Layekira the Frozen Terror at level 47 on the 6th Haze 124th year of Ascendancy at 12:50 Killed by minotaur at level 47 on the 6th Haze 124th year of Ascendancy at 13:58 Killed by cold drake at level 47 on the 6th Haze 124th year of Ascendancy at 14:59 Killed by fire drake at level 47 on the 6th Haze 124th year of Ascendancy at 17:46 Killed by ritch flamespitter at level 47 on the 7th Haze 124th year of Ascendancy at 00:46 Killed by minotaur at level 47 on the 7th Haze 124th year of Ascendancy at 01:31 Killed by minotaur at level 47 on the 7th Haze 124th year of Ascendancy at 03:07 Killed by minotaur at level 47 on the 7th Haze 124th year of Ascendancy at 04:27 Killed by Emelyserin the Storm Terror at level 47 on the 7th Haze 124th year of Ascendancy at 07:55 Killed by Emelyserin the Storm Terror at level 47 on the 7th Haze 124th year of Ascendancy at 08:44 Killed by Emelyserin the Storm Terror at level 47 on the 7th Haze 124th year of Ascendancy at 09:10 Killed by Emelyserin the Storm Terror at level 47 on the 7th Haze 124th year of Ascendancy at 09:48 Killed by aether beam at level 47 on the 7th Haze 124th year of Ascendancy at 10:16 Killed by Emelyserin the Storm Terror at level 47 on the 7th Haze 124th year of Ascendancy at 10:41 Killed by Emelyserin the Storm Terror at level 47 on the 7th Haze 124th year of Ascendancy at 12:01 Killed by Emelyserin the Storm Terror at level 47 on the 7th Haze 124th year of Ascendancy at 12:36 Killed by Emelyserin the Storm Terror at level 47 on the 7th Haze 124th year of Ascendancy at 13:31 Killed by 3-headed hydra at level 48 on the 7th Haze 124th year of Ascendancy at 17:57 Killed by Gisemira the Caustic Terror's mucus ooze at level 48 on the 7th Haze 124th year of Ascendancy at 18:49 Killed by Gisemira the Caustic Terror's mucus ooze at level 48 on the 7th Haze 124th year of Ascendancy at 20:27 Killed by ritch flamespitter at level 48 on the 7th Haze 124th year of Ascendancy at 21:27 Killed by Gisemira the Caustic Terror at level 48 on the 7th Haze 124th year of Ascendancy at 22:07 Killed by Gisemira the Caustic Terror's mucus ooze at level 48 on the 7th Haze 124th year of Ascendancy at 22:55 Killed by rimebark at level 48 on the 7th Haze 124th year of Ascendancy at 23:38 Killed by Gisemira the Caustic Terror at level 48 on the 8th Haze 124th year of Ascendancy at 00:26 Killed by Gisemira the Caustic Terror at level 48 on the 8th Haze 124th year of Ascendancy at 01:31 Killed by Gisemira the Caustic Terror's mucus ooze at level 48 on the 8th Haze 124th year of Ascendancy at 02:27 Killed by minotaur at level 48 on the 8th Haze 124th year of Ascendancy at 15:03 Killed by Emelayamira the orc blood mage at level 48 on the 16th Haze 124th year of Ascendancy at 01:36 Killed by orc necromancer at level 48 on the 16th Haze 124th year of Ascendancy at 02:06 Killed by orc necromancer at level 48 on the 16th Haze 124th year of Ascendancy at 02:50 Killed by Emelayamira the orc blood mage at level 48 on the 16th Haze 124th year of Ascendancy at 03:29 Killed by orc necromancer at level 48 on the 16th Haze 124th year of Ascendancy at 05:33 Killed by Lord of Skulls (warrior) at level 48 on the 16th Haze 124th year of Ascendancy at 06:24 Killed by orc corruptor at level 48 on the 16th Haze 124th year of Ascendancy at 08:05 Killed by orc corruptor at level 48 on the 16th Haze 124th year of Ascendancy at 08:58 Killed by snow giant at level 48 on the 16th Haze 124th year of Ascendancy at 10:48 Killed by Polyta the orc necromancer at level 48 on the 16th Haze 124th year of Ascendancy at 11:44 Killed by Polyta the orc necromancer at level 48 on the 16th Haze 124th year of Ascendancy at 12:52 Killed by Lord of Skulls (archer) at level 48 on the 16th Haze 124th year of Ascendancy at 14:56 Killed by orc necromancer at level 48 on the 16th Haze 124th year of Ascendancy at 19:33 Killed by orc necromancer at level 48 on the 16th Haze 124th year of Ascendancy at 23:30 Killed by orc corruptor at level 48 on the 17th Haze 124th year of Ascendancy at 07:18 Killed by orc corruptor at level 48 on the 17th Haze 124th year of Ascendancy at 08:01 Killed by orc blood mage at level 48 on the 17th Haze 124th year of Ascendancy at 13:19 Killed by orc necromancer at level 48 on the 17th Haze 124th year of Ascendancy at 14:05 Killed by Lord of Skulls (warrior) at level 48 on the 18th Haze 124th year of Ascendancy at 01:16 Killed by armoured skeleton warrior at level 48 on the 18th Haze 124th year of Ascendancy at 02:36 Killed by sanguine horror at level 48 on the 18th Haze 124th year of Ascendancy at 08:13 Killed by orc corruptor at level 49 on the 18th Haze 124th year of Ascendancy at 23:00 Killed by venom drake at level 49 on the 19th Haze 124th year of Ascendancy at 02:59 Killed by runed bone giant at level 49 on the 19th Haze 124th year of Ascendancy at 16:08 Killed by runed bone giant at level 49 on the 19th Haze 124th year of Ascendancy at 16:54 Killed by Glacial Legion at level 49 on the 19th Haze 124th year of Ascendancy at 17:22 Killed by Glacial Legion at level 49 on the 19th Haze 124th year of Ascendancy at 17:51 Killed by Glacial Legion at level 49 on the 19th Haze 124th year of Ascendancy at 21:13 Killed by orc necromancer at level 49 on the 20th Haze 124th year of Ascendancy at 07:54 Killed by uruivellas at level 49 on the 20th Haze 124th year of Ascendancy at 08:35 Killed by uruivellas at level 49 on the 20th Haze 124th year of Ascendancy at 09:28 Killed by orc necromancer at level 49 on the 20th Haze 124th year of Ascendancy at 16:04 Killed by ravaging entropic rip at level 49 on the 21st Haze 124th year of Ascendancy at 12:24 Killed by orc high cryomancer at level 49 on the 21st Haze 124th year of Ascendancy at 13:30 Killed by Rak'shor, Grand Necromancer of the Pride at level 49 on the 21st Haze 124th year of Ascendancy at 14:03 Killed by Rak'shor, Grand Necromancer of the Pride at level 49 on the 21st Haze 124th year of Ascendancy at 14:39 Killed by Rak'shor, Grand Necromancer of the Pride at level 49 on the 21st Haze 124th year of Ascendancy at 16:38 Killed by sanguine horror at level 50 on the 21st Haze 124th year of Ascendancy at 17:40 Killed by armoured skeleton warrior at level 50 on the 21st Haze 124th year of Ascendancy at 19:05 Killed by aether beam at level 50 on the 21st Haze 124th year of Ascendancy at 21:01 Killed by orc pyromancer at level 50 on the 49th Haze 124th year of Ascendancy at 01:13 Killed by Poroma the orc pyromancer at level 50 on the 49th Haze 124th year of Ascendancy at 05:57 Killed by onilug at level 50 on the 49th Haze 124th year of Ascendancy at 11:03 Killed by forge-giant at level 50 on the 49th Haze 124th year of Ascendancy at 13:01 Killed by orc pyromancer at level 50 on the 49th Haze 124th year of Ascendancy at 20:25 Killed by orc cryomancer at level 50 on the 50th Haze 124th year of Ascendancy at 03:33 Killed by Adilrata the orc pyromancer at level 50 on the 50th Haze 124th year of Ascendancy at 07:53 Killed by shadow at level 50 on the 50th Haze 124th year of Ascendancy at 09:31 Killed by Bethaletta the orc cryomancer at level 50 on the 50th Haze 124th year of Ascendancy at 15:34 Killed by orc high pyromancer at level 50 on the 51st Haze 124th year of Ascendancy at 06:39 Killed by orc pyromancer at level 50 on the 51st Haze 124th year of Ascendancy at 08:18 Killed by orc pyromancer at level 50 on the 51st Haze 124th year of Ascendancy at 09:41 Killed by orc high pyromancer at level 50 on the 51st Haze 124th year of Ascendancy at 10:37 Killed by orc pyromancer at level 50 on the 51st Haze 124th year of Ascendancy at 11:24 Killed by Glevea the orc high pyromancer at level 50 on the 51st Haze 124th year of Ascendancy at 22:12 Killed by Ivamina the orc cryomancer at level 50 on the 51st Haze 124th year of Ascendancy at 23:31 Killed by orc high pyromancer at level 50 on the 52nd Haze 124th year of Ascendancy at 05:24 Killed by orc high pyromancer at level 50 on the 52nd Haze 124th year of Ascendancy at 06:15 Killed by lava floor at level 50 on the 52nd Haze 124th year of Ascendancy at 15:32 Killed by Vor, Grand Geomancer of the Pride at level 50 on the 52nd Haze 124th year of Ascendancy at 16:05 Killed by Vor, Grand Geomancer of the Pride at level 50 on the 52nd Haze 124th year of Ascendancy at 16:33 Killed by Vor, Grand Geomancer of the Pride at level 50 on the 52nd Haze 124th year of Ascendancy at 17:25 Killed by Vor, Grand Geomancer of the Pride at level 50 on the 52nd Haze 124th year of Ascendancy at 18:04 Killed by Vor, Grand Geomancer of the Pride at level 50 on the 52nd Haze 124th year of Ascendancy at 18:38 Killed by Vor, Grand Geomancer of the Pride at level 50 on the 52nd Haze 124th year of Ascendancy at 19:08 Killed by Vor, Grand Geomancer of the Pride at level 50 on the 52nd Haze 124th year of Ascendancy at 19:40 Killed by Vor, Grand Geomancer of the Pride at level 50 on the 52nd Haze 124th year of Ascendancy at 20:17 Killed by Vor, Grand Geomancer of the Pride at level 50 on the 52nd Haze 124th year of Ascendancy at 20:58 Killed by orc cryomancer at level 50 on the 53rd Haze 124th year of Ascendancy at 00:59 Killed by Porinor the orc pyromancer at level 50 on the 53rd Haze 124th year of Ascendancy at 15:22 Killed by Elite Combat Trainer Bethadhethra at level 50 on the 66th Haze 124th year of Ascendancy at 07:09 Killed by uruivellas at level 50 on the 67th Haze 124th year of Ascendancy at 01:06 Killed by saw horror at level 50 on the 68th Haze 124th year of Ascendancy at 13:55 Killed by worm that walks at level 50 on the 68th Haze 124th year of Ascendancy at 16:35 Killed by orc corruptor at level 50 on the 75th Haze 124th year of Ascendancy at 08:56 Killed by Halahan the Witherer at level 50 on the 78th Haze 124th year of Ascendancy at 07:22 Killed by armoured skeleton warrior at level 50 on the 1st Allure 125th year of Ascendancy at 05:19 Killed by Glorann the orc necromancer at level 50 on the 2nd Allure 125th year of Ascendancy at 11:29 Killed by Eilinoldavea the netherworm mass at level 50 on the 2nd Allure 125th year of Ascendancy at 14:59 Killed by Eilinoldavea the netherworm mass at level 50 on the 2nd Allure 125th year of Ascendancy at 15:57 Killed by orc corruptor at level 50 on the 3rd Allure 125th year of Ascendancy at 07:53 Killed by orc high pyromancer at level 50 on the 3rd Allure 125th year of Ascendancy at 13:46 Killed by Silygawen the headless horror at level 50 on the 10th Allure 125th year of Ascendancy at 06:01 Killed by Ragh at level 50 on the 2nd Regrowth 125th year of Ascendancy at 13:57 |
Primary Stats
Strength | 64 (base 25) |
Dexterity | 115 (base 60) |
Constitution | 90 (base 60) |
Magic | 41 (base 10) |
Willpower | 46 (base 26) |
Cunning | 121 (base 66) |
Resources
Life | 1586/1586 |
Stamina | 367/377 |
Healing Factor | 1.9618158716399 |
Regeneration | 0.49045396790997 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 1 |
Infravision | 15 |
See Stealth | 68.40347938996 |
See Invisible | 82.40347938996 |
ESP Range | 10 |
ESP Kinds | demon/major, demon/minor |
Offense: Mainhand
Damage | 158 |
Accuracy | 70 |
Crit Chance | 93% |
APR | 43 |
Speed | 1.00 |
Offense: Offhand
Damage | 131 |
Accuracy | 70 |
Crit Chance | 81% |
APR | 42 |
Speed | 1.00 |
Offense: Spell
Spellpower | 44 |
Crit Chance | 44% |
Speed | 1 |
Offense: Mind
Mindpower | 50 |
Crit Chance | 51% |
Speed | 1 |
Offense: Damage Bonus
Arcane | +51% |
Mind | +32% |
All | +26% |
Lightning | +53% |
Light | +32% |
Physical | +34% |
Darkness | +87% |
Cold | +46% |
Fire | +41% |
Nature | +56% |
Offense: Damage Penetration
Physical | +22% |
Darkness | +67% |
Arcane | +27% |
All | +12% |
Defense: Base
Armour (hardiness) | 85 (100%) |
Defense | 80 |
Ranged Defense | 80 |
Fatigue | 0 |
Physical Save | 62 |
Spell Save | 36 |
Mental Save | 43 |
Defense: Resistances
Acid | + 19%( 70%) |
Blight | + 21%( 70%) |
Arcane | + 20%( 70%) |
Cold | + 41%( 70%) |
All | + 16%( 70%) |
Physical | + 24%( 70%) |
Lightning | + 29%( 70%) |
Light | + 26%( 70%) |
Temporal | + 41%( 70%) |
Mind | + 21%( 70%) |
Darkness | + 61%( 70%) |
Fire | + 21%( 70%) |
Nature | + 43%( 70%) |
Defense: Immunities
Pinning Resistance | 40% |
Confusion Resistance | 50% |
Fear Resistance | 100% |
Poison Resistance | 100% |
Disarm Resistance | 34% |
Bleed Resistance | 100% |
Stun Resistance | 100% |
Instadeath Resistance | 100% |
Knockback Resistance | 100% |
Inscriptions (4/4)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 742 damage for 5 turns. Its effects scale with your Cunning stat. |
Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 141 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Cunning stat. |
Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 9 Cooldown: 13 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 9 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 34%, your defense is increased by 34 and all your resistances by 34%. Its effects scale with your Dexterity stat. |
Runes | Effective talent level: 1.0 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
Class Talents
Cunning / Stealth | 1.80 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Duelist | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Throwing knives | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Trapping | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Dual techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Poisons | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 1/5 |
Technique / Assassination | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Cunning / Dirty fighting | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 1/5 |
| 0/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| 5/5 |
Technique / Mobility | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Lethality | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Cunning / Scoundrel | 1.40 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Undead / Skeleton | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You failed to protect the lone alchemist from death by dolleg. Escort: lone alchemist (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lost defiler to the recall portal on level 2 of Daikara. Escort: lost defiler (level 2 of Daikara)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 3 of Trollmire. Escort: lost defiler (level 3 of Trollmire)As a reward you improved Cunning by +5. | done |
You failed to protect the lost sun paladin from death by fire drake. Escort: lost sun paladin (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You failed to protect the lost warrior from death by naga myrmidon. Escort: lost warrior (level 3 of Dreadfell) | failed |
You successfully escorted the lost warrior to the recall portal on level 3 of Norgos Lair. Escort: lost warrior (level 3 of Norgos Lair)As a reward you improved Constitution by +5. | done |
You successfully escorted the repented thief to the recall portal on level 5 of Dreadfell. Escort: repented thief (level 5 of Dreadfell)As a reward you improved talent Misdirection (+1 level(s)). | done |
You failed to protect the repented thief from death by netherworm mass. Escort: repented thief (level 8 of Dreadfell) | failed |
You failed to protect the worried loremaster from death by elder vampire. Escort: worried loremaster (level 7 of Dreadfell) | failed |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall, but you spared her. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 1890. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Ungrol of Last Hope. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. You have aided Marus of Elvala in creating an elixir of mastery. Agrimley the hermit has completed an elixir of explosive force without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of focus. Ungrol of Last Hope has completed an elixir of brawn without your aid. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. Ungrol of Last Hope has completed an elixir of foundations without your aid. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within20 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
You have been resurrected as an undead by some dark powers. The rotting stench of the deadHowever, the ritual failed in some way and you retain your own mind. You need to get out of this dark place and try to carve a place for yourself in the world. You have found a very special cloak that will help you walk among the living without trouble. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() Powered by unknown forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Fatigue: +3% Changes stats: +8 Mag / +8 Wil Knockback immunity: +100% Spellpower: +5 (+1 eff.) Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times. It can be used to combine it with the Shoes of Moving Quickly. Fast does not always win. Rumoured to be able to combine with the Shoes of Moving Quickly. |
Quiver | ![]() 0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
Light source | ![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Light radius: +2 Infravision radius: +7 It can be used to cleanse your mind of up to 4 (based on Magic) detrimental mental effects Activation costs 40 power out of 60/60. This phial seems filled with darkness, yet it cleanses your thoughts. |
On head | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour penetration: +6 Armour: +3 Fatigue: +3% Changes stats: +4 Cun / +3 Dex Changes resistances: +15% lightning Changes resistances penetration: +15% arcane / +15% darkness Changes damage: +27% lightning A cap made of leather. |
On hands | ![]() Powered by arcane forces 1.00 Encumbrance. [Random Unique] Type: armor / hands ; tier 4 When wielded/worn: Armour: +22 Armour Hardiness: +10% Damage (Melee): 8 acid / 8 fire / 7 cold / 9 lightning Changes stats: +7 Mag / +3 Wil / +5 Cun / +14 Con Changes resistances: +10% physical Changes resistances penetration: +20% darkness Changes damage: +10% arcane / +6% mind Equilibrium when hit: +0.08 Mindpower: +10 (+3 eff.) When used to modify unarmed attacks: Base power: 24.5 - 27.0 Uses stats: 40% Str, 40% Cun, 40% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +5.0% Attack speed: 100% When this weapon hits: Stone Touch (5% chance level 5). Damage (Melee): +16 ice / +23 lightning / +12 fire / +14 arcane / +14 acid Damage (radius 2) on crit: +13 arcane Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Tool | ![]() Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Con Changes resistances penetration: +10% physical Physical save: +10 (+2 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+4 eff.) Maximum life: +50.00 When carried: Talent granted: +1 Dig It can be used to activate talent Earthquake (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a spell Description: Causes a violent earthquake that deals 57.52 physical damage in a radius of 4 each turn for 7 turns, and potentially stuns any and all creatures it affects. The damage will increase with your Spellpower. This ancient pickaxe was used to pass down dwarven legends from one generation to the next. Every bit of the head and shaft is covered in runes that recount the stories of the dwarven people. |
On fingers | ![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Effects on melee hit: * 20% chance to reduce armor by 33% Damage when hit (Melee): 10 nature Changes resistances: +12% light / +20% nature Changes damage: +6% light Disarm immunity: +34% Pinning immunity: +40% Knockback immunity: +44% Maximum life: +42.00 Rings make your fingers look great! |
On fingers | ![]() Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +10 (+2 eff.) Physical power: +10 (+2 eff.) Armour: +10 Armour Hardiness: +20% Defense: +5 (+1 eff.) Fatigue: -15% Changes damage: +8% physical Talent cooldown: Rush (-6 turns) Physical save: +45 (+11 eff.) Confusion immunity: +50% Maximum mana: -40.00 Maximum stamina: +40.00 The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue. |
Around neck | ![]() 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Physical power: +12 (+3 eff.) Armour: +5 Damage when hit (Melee): 34 darkness Changes resistances: +5% all Changes damage: +19% all Grants telepathy: Demon/Major Demon/Minor Spellpower: +16 (+5 eff.) Spell crit. chance: +5% Mental crit. chance: +5% Infravision radius: +3 See invisible: +14 Healing mod.: +50% Amulets make your neck look great! |
In main hand | ![]() Requires: - Cunning 38 Infused by nature 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 5 Base power: 40.0 - 52.0 Uses stats: 65% Cun, 35% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +12 Crit. chance: +22.0% Attack speed: 100% When this weapon hits: Poisonous Bite (20% chance level 3). On weapon crit: * inflicts spydric poison dealing 200 damage over 3 turns and pinning the target Damage conversion: 30% darkness When wielded/worn: Armour: +15 Changes stats: +8 Cun / +4 Dex Changes damage: +30% nature / +20% darkness Talent granted: +5 Toxic Death Poison immunity: +100% Light radius: -2 This obsidian-crafted, curved blade is studded with the deadly fangs of the Ungolmor. It seems to drain light from the world around it. |
Around waist | ![]() Infused by nature Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +4.0% Physical power: +4 (+1 eff.) Changes stats: +5 Dex / +4 Cun / +7 Lck Changes resistances: +3% acid / +6% blight / +6% mind / +6% nature / +5% arcane Critical mult.: +8.00% Trap disarming bonus: +15 Stealth bonus: +10 Physical save: +3 (+0 eff.) Maximum life: +45.00 Infravision radius: +5 A belt that goes around your waist. |
In off hand | ![]() Requires: - Dexterity 48 Infused by nature Crafted by a master 1.00 Encumbrance. [Random Unique] Type: weapon / dagger ; tier 5 Base power: 38.0 - 49.4 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +11 Crit. chance: +10.0% Attack speed: 100% Damage (Melee): +16 nature When wielded/worn: Accuracy: +20 (+5 eff.) Armour penetration: +14 Physical crit. chance: +14.0% Physical power: +25 (+6 eff.) Armour: +8 Changes stats: +1 Con Changes resistances: +6% nature / +6% fire Changes resistances penetration: +12% all Critical mult.: +34.00% Sharp, short and deadly. |
Cloak | ![]() Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +12 (+2 eff.) Damage when hit (Melee): 4 arcane Changes stats: +5 Cun / +4 Wil Changes resistances: +24% darkness Changes resistances penetration: +20% darkness Changes damage: +15% fire / +21% darkness / +15% arcane Stealth bonus: +25 Physical save: +14 (+3 eff.) Mental crit. chance: +7% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | ![]() Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Armour: +18 Armour Hardiness: +15% Defense: +18 (+4 eff.) Damage when hit (Melee): 15 darkness / 15 cold Changes stats: +5 Dex / +5 Mag / +5 Cun Changes resistances: +30% temporal / +30% darkness / +30% cold Changes damage: +20% darkness / +20% cold Talent masteries: +0.10 Spell / Phantasm +0.10 Spell / Dreadmaster +0.10 Cunning / Stealth Critical mult.: +20.00% Stealth bonus: +10 Spellpower: +10 (+3 eff.) It can be used to turn yourself invisible (power 37, based on Cunning and Magic) for 10 turns Activation costs 50 power out of 50/50. This deep black leather armor, wrapped with thick silk, is icy cold to the touch. |
Inventory
![]() regeneration infusion (heal 510; 14 cd) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Won't Break Stealth: 100% Is: a nature gift Description: Activate the infusion to heal yourself for 510 life over 5 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() wild infusion (res 19%; mental, physical; dur 2; cd 10) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental and physical effect and reduce all damage taken by 19% for 2 turns. Also removes cross-tier effects of the affected types for free. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 420.84 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() blink rune (range 8; phase 27; cd 13) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 8 Cooldown: 13 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 8 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 27%, your defense is increased by 27 and all your resistances by 27%. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() ethereal rune (power 20; resist 17%; move 54%; dur 5; cd 18) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to become ethereal for 5 turns. While ethereal all damage you deal is reduced by 50%, you gain 17% all resistance, you move 54% faster, and you are invisible (power 20). It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() 0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
![]() psionicist's voratun ring of frost (+40%) Infused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +7 Wil Changes resistances: +40% cold Changes damage: +20% cold Mental save: +14 (+5 eff.) Rings make your fingers look great! |
![]() Requires: - Dexterity 48 Infused by nature Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: weapon / dagger ; tier 5 Base power: 37.5 - 48.8 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% On weapon crit: * Wound the target dealing 254 physical damage across 5 turns and reducing healing by 50% Damage (Melee): +12 blight / +4 cold / +18 darkness Damage (radius 2) on crit: +31 lightning / +36 cold Damage against: +20% Living When wielded/worn: Physical crit. chance: +13.0% Physical power: +11 (+3 eff.) Effects on melee hit: * 10% chance to reduce strength, dexterity, and constitution by 23 Changes resistances penetration: +19% lightning / +18% cold / +10% blight Changes damage: +6% blight / +6% cold Movement speed: +40% Sharp, short and deadly. |
![]() Requires: - Dexterity 30 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 Base power: 27.0 - 35.1 Uses stats: 35% Cun, 20% Mag, 55% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +8 Crit. chance: +9.0% Attack speed: 100% When this weapon hits: Disperse Magic (15% chance level 1). On weapon hit: * steals up to 50 mana from the target When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes resistances: +12% arcane Spell save: +12 (+5 eff.) Countless mages have fallen victim to the sharp sting of this blade, betrayed by those among them with greed for ever greater power. Passed on and on, this blade has developed a thirst of its own. |
![]() Requires: - Dexterity 16 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 17.0 - 22.1 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * 20% chance to reduce damage dealt by 25% When wielded/worn: Changes stats: +4 Dex / +2 Wil / +4 Cun / +3 Con Sharp, short and deadly. |
![]() Requires: - Cunning 16 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 1 Base power: 15.0 - 19.5 Uses stats: 45% Cun, 55% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +25 Attack speed: 100% Damage Shield penetration (this weapon only): +50% When wielded/worn: Accuracy: +20 (+5 eff.) Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. This scalpel was used by the dread sorcerer Kor'Pul when he began learning the necromantic arts in the Age of Dusk. Many were the bodies, living and dead, that became unwilling victims of his terrible experiments. |
![]() Requires: - Dexterity 35 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 28.5 - 37.1 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +8.0% Attack speed: 100% On weapon hit: * 20% chance to slow global speed by 58% Damage (radius 2) on crit: +8 acid / +16 fire When wielded/worn: Armour penetration: +13 Physical crit. chance: +13.0% Changes stats: +5 Cun Changes resistances: +9% nature Critical mult.: +30.00% See invisible: +24 Sharp, short and deadly. |
![]() Requires: - Dexterity 16 Crafted by a master Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 18.0 - 23.4 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * 10% chance to reduce all saves and defense by 31 Damage (Melee): +6 mind When wielded/worn: Changes stats: +1 Cun / +1 Wil Sharp, short and deadly. |
![]() Requires: - Dexterity 24 Crafted by a master Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 14.5 - 18.9 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% On weapon hit: * Projects up to 1 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) When wielded/worn: Accuracy: +6 (+1 eff.) Armour penetration: +6 Changes resistances penetration: +7% physical Sharp, short and deadly. |
![]() Requires: - Dexterity 48 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 39.0 - 50.7 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% When wielded/worn: Accuracy: +5 (+1 eff.) Armour penetration: +10 Physical crit. chance: +9.0% Changes resistances penetration: +5% physical Sharp, short and deadly. |
![]() Requires: - Dexterity 48 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 38.5 - 50.1 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% When wielded/worn: Physical power: +8 (+2 eff.) Changes stats: +4 Con Changes resistances penetration: +11% physical Disarm immunity: +15% Sharp, short and deadly. |
![]() stormbringer's voratun greatsword of massacre (80-127 power, 4 apr) Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 79.5 - 127.2 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 100% Damage (radius 2) on crit: +63 lightning / +35 cold When wielded/worn: Changes resistances penetration: +28% lightning / +23% cold Movement speed: +57% Massive two-handed swords. |
![]() warbringer's voratun greatsword of disruption (60-95 power, 4 apr) Requires: - Strength 48 Infused by arcane disrupting forces Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 59.5 - 95.2 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn, stacking up to 50% Damage against: +34% Unnatural When wielded/worn: Physical power: +21 (+5 eff.) Changes stats: +6 Con Changes resistances penetration: +14% physical Disarm immunity: +39% Massive two-handed swords. |
![]() mighty elven-wood longbow of fire Requires: - Dexterity 35 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 4 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +9 Damage (Ranged): +26 fire When wielded/worn: Physical power: +17 (+4 eff.) Changes stats: +8 Str Changes damage: +24% fire Longbows are used to shoot arrows at your foes. |
![]() blazebringer's voratun longsword of erosion (42-58 power, 6 apr) Requires: - Strength 48 Infused by nature 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 41.5 - 58.1 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +17 nature Damage (radius 2) on crit: +75 fire When wielded/worn: Changes resistances penetration: +22% fire Global speed: +8% Sharp, long, and deadly. |
![]() quick voratun longsword (40-56 power, 6 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 40.0 - 56.0 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +24 (+6 eff.) Changes stats: +5 Dex Combat speed: +10% Sharp, long, and deadly. |
![]() acidic voratun mace of evisceration (45-63 power, 6 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 45.0 - 63.0 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +3.0% Attack speed: 100% On weapon crit: * Wound the target dealing 254 physical damage across 5 turns and reducing healing by 50% * Splash the target with acid dealing 127 damage over 5 turns and reducing armor and accuracy by 16 When wielded/worn: Physical crit. chance: +11.0% Physical power: +15 (+4 eff.) Blunt and deadly. |
![]() Requires: - Willpower 18 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 2 It is part of a set of items. You feel two unconnected psionic channels on this item. Base power: 6.0 - 6.6 Uses stats: 50% Wil, 30% Cun Damage type: Physical Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes resistances: +10% physical Changes resistances penetration: +6% physical Changes damage: +10% physical Talent mastery: +0.10 Psionic / Kinetic mastery Talent granted: +1 Psionic Maelstrom Physical save: +6 (+1 eff.) Psi when firing a critical mind attack: +1.00 Mindpower: +8 (+2 eff.) Mental crit. chance: +4% Kinetic energies are focussed in the core of this mindstar. |
![]() Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff It is part of a set of items. Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Attack speed: 100% When wielded/worn: Changes stats: +4 Mag Changes damage: +20% acid / +20% cold Critical mult.: +20.00% Mental save: +8 (+3 eff.) Confusion immunity: +20% Maximum mana: +50.00 Spell crit. chance: +8% The bottom part of Telos' broken staff. |
![]() dragonbone magestaff of protection (30-36 power, 6 apr, fire element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes resistances: +15% fire Changes damage: +30% fire Talent granted: +1 Command Staff Spellpower: +15 (+5 eff.) Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
![]() infernal dragonbone starstaff of might (30-36 power, 6 apr, light element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Damage (Melee): 31 fire Changes damage: +30% light Talent granted: +1 Command Staff Critical mult.: +40.00% Spellpower: +23 (+7 eff.) Spell crit. chance: +17% See invisible: +13 Staves designed for wielders of magic, by the greats of the art. |
![]() infernal yew starstaff (20-24 power, 4 apr, physical element) Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Damage (Melee): 23 fire Changes damage: +20% physical Talent granted: +1 Command Staff Critical mult.: +30.00% Spellpower: +15 (+5 eff.) Spell crit. chance: +3% See invisible: +14 Staves designed for wielders of magic, by the greats of the art. |
![]() lifebinding dragonbone starstaff of illumination (30-36 power, 6 apr, physical element) Requires: - Magic 48 Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Defense: +10 (+2 eff.) Changes stats: +6 Con Changes damage: +30% physical Talent granted: +1 Command Staff Life regen: +1.80 Spellpower: +24 (+8 eff.) Spell crit. chance: +5% Light radius: +5 Healing mod.: +20% It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 2.2 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 7 that illuminates the area and deals 129.68 damage to all creatures. At level 3, it also blinds all who see it (except the caster) for 3 turns. Staves designed for wielders of magic, by the greats of the art. |
![]() magewarrior's short dragonbone vilestaff of might (30-36 power, 6 apr, fire element) Requires: - Magic 48 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 5 Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +1.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +13 (+3 eff.) Physical crit. chance: +8.0% Physical power: +12 (+3 eff.) Changes damage: +30% fire Talent granted: +1 Command Staff Spellpower: +24 (+8 eff.) Spell crit. chance: +19% Staves designed for wielders of magic, by the greats of the art. |
![]() voratun waraxe (40-57 power, 6 apr) Requires: - Strength 48 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 40.5 - 56.7 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% One-handed war axes. |
![]() voratun waraxe of amnesia (42-58 power, 6 apr) Requires: - Strength 48 Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 41.5 - 58.1 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% On weapon hit: * 50% chance to put 1 talent on cooldown for 4 turns (checks Confusion immunity) One-handed war axes. |
![]() warbringer's voratun waraxe of paradox (40-55 power, 6 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 39.5 - 55.3 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% Damage (Melee): +15 temporal When wielded/worn: Physical power: +15 (+4 eff.) Changes stats: +5 Con Changes resistances: +14% temporal Changes resistances penetration: +11% physical Disarm immunity: +24% One-handed war axes. |
![]() monstrous drakeskin leather belt of the vagrant Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Physical power: +12 (+3 eff.) Changes stats: +5 Str / +8 Con Physical save: +13 (+3 eff.) Mental save: +12 (+4 eff.) Mindpower: +8 (+2 eff.) Size category: +1 A belt that goes around your waist. |
![]() Powered by arcane forces 1.00 Encumbrance. [Plot Item] Type: armor / cloak When wielded/worn: Physical power: +5 (+1 eff.) Spellpower: +5 (+1 eff.) Mindpower: +5 (+1 eff.) A black cloak, with subtle illusion enchantments woven into its very fabric. |
![]() spellcowled elven-silk cloak of Iron Throne (3 def, 0 armour) Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +3 (+1 eff.) Changes stats: +3 Str / +4 Mag / +4 Wil / +3 Con Spell save: +15 (+6 eff.) Maximum mana: +78.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() dreamer's cashmere robe of fire (+14%) (0 def, 0 armour) Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Changes resistances: +14% darkness / +31% fire / +14% mind / +11% all Changes damage: +21% fire Physical save: +15 (+3 eff.) Spell save: +15 (+6 eff.) Mental save: +27 (+9 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() elven-silk robe 'Quenchvenom' (5 def, 5 armour) Infused by nature Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / cloth ; tier 5 When wielded/worn: Armour: +5 Defense: +5 (+1 eff.) Changes stats: +10 Cun / +4 Mag Changes resistances: +20% blight / +15% all Changes resistances penetration: +5% blight / +20% cold / +10% arcane / +15% acid Critical mult.: +12.00% Physical save: +30 (+7 eff.) Life regen: +5.70 Vim when firing critical spell: +2.26 Hate when firing a critical mind attack: +4.00 Psi when firing a critical mind attack: +5.00 Maximum life: +100.00 Healing mod.: +29% Damage Shield penetration: +30% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() elven-silk robe of Angolwen (0 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Changes stats: +4 Mag / +5 Wil Changes resistances: +15% all Silence immunity: +41% Spellpower on spell critical (stacks up to 3 times): +6 Spellpower: +15 (+5 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() stargazer's elven-silk robe of power (0 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Changes stats: +4 Cun Changes resistances: +15% all Changes damage: +22% darkness / +22% light / +20% all Spellpower: +25 (+8 eff.) Spell crit. chance: +9% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() fleetfooted pair of voratun boots of speed (15 def, 5 armour) Requires: - Heavy armour training Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Defense: +15 (+3 eff.) Fatigue: +4% Changes stats: +11 Dex Movement speed: +25% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
![]() starseer's elven-silk wizard hat of the mind (+17%) (3 def, 0 armour) Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Defense: +3 (+1 eff.) Changes resistances: +17% mind Changes damage: +14% temporal / +11% light / +6% physical / +17% mind / +14% darkness A pointy cloth hat, very wizardly... |
![]() thaloren voratun helm of blood magic (0 def, 5 armour) Requires: - Heavy armour training Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +6 Mag / +17 Wil Changes resistances: +11% blight Changes damage: +14% blight / +15% arcane Mental save: +13 (+5 eff.) Spell crit. chance: +4% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
![]() searing drakeskin leather armour of delving (20 def, 8 armour) Requires: - Strength 20 Powered by arcane forces Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +20 (+4 eff.) Fatigue: +8% Damage (Melee): 18 acid / 17 fire Damage when hit (Melee): 13 acid / 10 fire Changes stats: +8 Str Changes resistances: +25% acid / +27% fire / +18% darkness / +13% physical Light radius: +2 It can be used to activate talent Track, placing all other charms into a 30 cooldown : Effective talent level: 2.6 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 27 for 5 turns. The radius will increase with your Cunning. A suit of armour made of leather. |
![]() voratun plate armour of implacability (0 def, 25 armour) Requires: - Massive armour training - Strength 60 Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +25 Fatigue: +12% Physical save: +12 (+3 eff.) A suit of armour made of metal plates. |
![]() Blightstopper (18 def, 12 armour, 240 block) Requires: - Shield usage training - Strength 35 Infused by nature Infused by arcane disrupting forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +12 Defense: +18 (+4 eff.) Ranged Defense: +12 (+2 eff.) Fatigue: +22% Damage when hit (Melee): 15 nature Changes resistances: +35% blight / +15% nature Talent mastery: +0.20 Wild-gift / Antimagic Talent granted: +1 Block Spell save: +24 (+9 eff.) Disease immunity: +60% It can be used to purge up to 4 diseases (based on Willpower) and gain disease immunity, 20% blight resistance, and 20 spell save for 5 turns Activation costs 24 power out of 40/40. This voratun shield, coated with thick vines, was imbued with nature's power long ago by the Halfling General Almadar Riul, who used it to stave off the magic and diseases of orcish corruptors during the peak of the Pyre Wars. |
![]() flaming voratun shield of shrapnel (0 def, 10 armour, 202 block) Requires: - Shield usage training - Strength 48 Infused by nature Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 5 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +10 Fatigue: +8% Damage (Melee): 9 fire Damage when hit (Melee): 16 fire On shield block: * Cause enemies within radius 6 to bleed for 254 physical damage over 5 turns (1/turn) Talent granted: +1 Block Handheld deflection devices. |
![]() barbed quiver of dragonbone arrows of accuracy (24/24, 80-112 power, 18 apr) Requires: - Dexterity 48 Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 5 Base power: 80.0 - 112.0 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Accuracy: +33 Armour Penetration: +18 Crit. chance: +21.0% Capacity: 24 On weapon crit: * Wound the target dealing 254 physical damage across 5 turns and reducing healing by 50% Arrows are used with bows to pierce your foes to death. |
![]() hateful quiver of elm arrows of accuracy (18/18, 14-20 power, 5 apr) Requires: - Dexterity 11 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: ammo / arrow ; tier 1 Base power: 14.5 - 20.3 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Accuracy: +11 Armour Penetration: +5 Crit. chance: +1.0% Capacity: 18 Damage (Ranged): +12 darkness Damage against: +11% Living Arrows are used with bows to pierce your foes to death. |
![]() psychokinetic quiver of dragonbone arrows of annihilation (23/23, 66-92 power, 32 apr) Requires: - Dexterity 48 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: ammo / arrow ; tier 5 Base power: 65.5 - 91.7 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +32 Crit. chance: +17.0% Capacity: 23 On weapon hit: * 20% chance to knock the target back 3 spaces and deal 200 physical damage Travel speed: +200% Damage (Ranged): +32 physical Arrows are used with bows to pierce your foes to death. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+1 eff.) Physical save: +6 (+1 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+1 eff.) Physical save: +6 (+1 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
![]() Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Physical power: +4 (+1 eff.) Changes stats: +1 Str / +2 Dex Movement speed: +10% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() voratun pickaxe of predation (dig speed 19 turns) Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Physical power: +8 (+2 eff.) Changes stats: +3 Str / +5 Dex Movement speed: +10% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
![]() 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 25 power out of 25/25) : Effective talent level: 2.0 Power cost: 25 out of 25/25. Range: 5 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 138.11 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 138.11 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
![]() piercing dwarven lantern of the zealot Infused by arcane disrupting forces Crafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Armour penetration: +13 Changes resistances: +3% all Changes resistances penetration: +12% all Spell save: +12 (+5 eff.) Light radius: +7 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Changes resistances: +15% temporal Changes damage: +15% temporal Offers either offensive or defensive benefits, depending on the position of the sands. Switching the direction of flow takes no time. It can be used to flip the hourglass (sands currently flowing towards stability) Activation costs 20 power out of 20/20. This hourglass of otherworldly crystal appears to be filled with countless tiny gemstones in place of sand. As they fall, you feel the flow of time change around you. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb Activation costs 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb Activation costs 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb Activation costs 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
![]() 0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Changes damage: +12% fire When used to imbue an object: Changes damage: +12% fire One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() barbed pouch of voratun shots of accuracy (21/21, 64-77 power, 6 apr) Requires: - Dexterity 48 Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 5 Base power: 64.5 - 77.4 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Accuracy: +25 Armour Penetration: +6 Crit. chance: +15.0% Capacity: 21 On weapon crit: * Wound the target dealing 254 physical damage across 5 turns and reducing healing by 50% Shots are used with slings to pummel your foes to death. |
![]() Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 When wielded/worn: Effects on melee hit: * 20% chance to slow global speed by 58% * 20% chance to gain 10% of a turn (3/turn limit) Damage when hit (Melee): 2 nature Changes resistances: +6% cold Changes resistances penetration: +20% cold Changes damage: +6% nature / +3% cold It can be used to project a gust of wind in a cone knocking all creatures back 8 spaces and dealing 228 physical damage Activation puts all charms on cooldown for 15 turns. When used: * Increase all damage penetration by 14% for 2 turns. Torques are made by powerful psionics to store psionic powers. |
![]() innervating voratun torque of mindblast [power 475] (15 cooldown) Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 5 It can be used to blast the opponent's mind dealing 627 mind damage and silencing them for 4 turns Activation puts all charms on cooldown for 15 turns. When used: * Reduce fatigue by 39% for 2 turns. Torques are made by powerful psionics to store psionic powers. |
![]() 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+2 eff.) Physical save: +10 (+2 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+4 eff.) When used to imbue an object: Defense: +10 (+2 eff.) Physical save: +10 (+2 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+4 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
In a selfless act, you sacrificed yourself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.
The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
Achievements
By Ragh the Skeleton Rogue level 32
65th Dusk 123rd year of Ascendancy at 00:07 see stats
By Ragh the Skeleton Rogue level 50
52nd Haze 124th year of Ascendancy at 22:02 see stats
By Ragh the Skeleton Rogue level 32
56th Dusk 123rd year of Ascendancy at 02:34 see stats
By Ragh the Skeleton Rogue level 37
1st Allure 124th year of Ascendancy at 09:36 see stats
By Ragh the Skeleton Rogue level 37
5th Regrowth 124th year of Ascendancy at 12:15 see stats
By Ragh the Skeleton Rogue level 44
21st Dusk 124th year of Ascendancy at 04:00 see stats
By Ragh the Skeleton Rogue level 36
15th Haze 123rd year of Ascendancy at 04:25 see stats
By Ragh the Skeleton Rogue level 33
71st Dusk 123rd year of Ascendancy at 15:55 see stats
By Ragh the Skeleton Rogue level 50
40th Haze 124th year of Ascendancy at 07:50 see stats
By Ragh the Skeleton Rogue level 14
6th Allure 123rd year of Ascendancy at 22:20 see stats
By Ragh the Skeleton Rogue level 50
67th Haze 124th year of Ascendancy at 07:46 see stats
By Ragh the Skeleton Rogue level 33
72nd Dusk 123rd year of Ascendancy at 01:59 see stats
By Ragh the Skeleton Rogue level 39
7th Regrowth 124th year of Ascendancy at 00:17 see stats
By Ragh the Skeleton Rogue level 16
22nd Regrowth 123rd year of Ascendancy at 17:27 see stats
By Ragh the Skeleton Rogue level 22
7th Pyre 123rd year of Ascendancy at 03:36 see stats
By Ragh the Skeleton Rogue level 50
2nd Allure 125th year of Ascendancy at 02:09 see stats
By Ragh the Skeleton Rogue level 45
79th Dusk 124th year of Ascendancy at 11:04 see stats
By Ragh the Skeleton Rogue level 27
55th Pyre 123rd year of Ascendancy at 15:08 see stats
By Ragh the Skeleton Rogue level 39
6th Regrowth 124th year of Ascendancy at 02:22 see stats
By Ragh the Skeleton Rogue level 34
75th Dusk 123rd year of Ascendancy at 10:34 see stats
By Ragh the Skeleton Rogue level 10
48th Haze 122nd year of Ascendancy at 10:44 see stats
By Ragh the Skeleton Rogue level 20
38th Regrowth 123rd year of Ascendancy at 08:31 see stats
By Ragh the Skeleton Rogue level 30
49th Dusk 123rd year of Ascendancy at 20:24 see stats
By Ragh the Skeleton Rogue level 40
24th Regrowth 124th year of Ascendancy at 14:09 see stats
By Ragh the Skeleton Rogue level 50
21st Haze 124th year of Ascendancy at 17:22 see stats
By Ragh the Skeleton Rogue level 28
37th Dusk 123rd year of Ascendancy at 22:56 see stats
By Ragh the Skeleton Rogue level 50
67th Haze 124th year of Ascendancy at 23:29 see stats
By Ragh the Skeleton Rogue level 20
51st Regrowth 123rd year of Ascendancy at 08:58 see stats
By Ragh the Skeleton Rogue level 26
35th Pyre 123rd year of Ascendancy at 05:09 see stats
By Ragh the Skeleton Rogue level 50
2nd Regrowth 125th year of Ascendancy at 13:57 see stats
By Ragh the Skeleton Rogue level 44
75th Dusk 124th year of Ascendancy at 11:54 see stats
By Ragh the Skeleton Rogue level 23
26th Pyre 123rd year of Ascendancy at 15:38 see stats
By Ragh the Skeleton Rogue level 35
7th Haze 123rd year of Ascendancy at 07:36 see stats
By Ragh the Skeleton Rogue level 50
2nd Regrowth 125th year of Ascendancy at 13:56 see stats
By Ragh the Skeleton Rogue level 27
12nd Dusk 123rd year of Ascendancy at 15:33 see stats
By Ragh the Skeleton Rogue level 5
10th Mirth 122nd year of Ascendancy at 00:41 see stats
By Ragh the Skeleton Rogue level 50
68th Haze 124th year of Ascendancy at 00:52 see stats
By Ragh the Skeleton Rogue level 50
2nd Regrowth 125th year of Ascendancy at 13:57 see stats
By Ragh the Skeleton Rogue level 50
1st Allure 125th year of Ascendancy at 09:37 see stats
By Ragh the Skeleton Rogue level 12
73rd Haze 122nd year of Ascendancy at 02:43 see stats
By Ragh the Skeleton Rogue level 40
37th Regrowth 124th year of Ascendancy at 15:40 see stats
By Ragh the Skeleton Rogue level 20
57th Regrowth 123rd year of Ascendancy at 20:30 see stats
By Ragh the Skeleton Rogue level 26
54th Pyre 123rd year of Ascendancy at 10:31 see stats
By Ragh the Skeleton Rogue level 16
21st Regrowth 123rd year of Ascendancy at 00:47 see stats
By Ragh the Skeleton Rogue level 31
55th Dusk 123rd year of Ascendancy at 04:17 see stats
Log
Ghoulking starts to bleed.
Ragh performs a melee critical strike against Ghoulking!
Poison bursts out of Ghoulking's corpse!
You collect a new ingredient: chunk of ghoul flesh (1).
High Sun Paladin Aeryn uses Infusion: Wild.
High Sun Paladin Aeryn lessens the pain.
Ragh hits Elandar for 14 arcane damage.
Ragh hits Ghoulking for 289 darkness, 524 physical, 14 lightning, 11 fire, 10 acid, 7 cold, 317 nature, 17 cold, 18 acid, 17 fire, 21 arcane, 35 lightning, 14 lightning, 11 fire, 10 acid, 7 cold, 20 arcane, 104 nature, 503 physical (1948 total damage).
High Sun Paladin Aeryn uses Block.
Ragh killed Ghoulking!
Garrote from Ragh strangles Elandar!
Garrote from Ragh performs a melee critical strike against Elandar!
Quest 'Falling Toward Apotheosis' is done! (Press 'j' to see the quest log)
New Achievement: Tactical master (Exploration mode)!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
Poison bursts out of Elandar's corpse!
Spydric Poison from Ragh hits Elandar for 71 nature damage.
Garrote from Ragh hits Elandar for 130 physical, 16 cold, 12 acid, 12 fire, 15 arcane, 24 lightning, 9 lightning, 8 fire, 7 acid, 7 cold, 14 arcane (252 total damage).
Poison from Ragh hits Elandar for 397 nature damage.
Bleeding from Ragh hits Elandar for 818 physical damage.
Deadly Poison from Ragh hits Elandar for 174 nature damage.
Deadly Poison from Ragh killed Elandar!
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
New Achievement: Selfless (Exploration mode)!
New Achievement: The Sun Still Shines (Exploration mode)!
Option unlocked: New Class: Adventurer
Saving game...
Saving done.