Bessie the Apostle the level 50 Whitehoof Necromancer by BDannyB

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNormal Adventure
SexFemale
RaceWhitehoof
ClassNecromancer
Level / Exp50 / 540%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 12)
Dexterity38 (base 15)
Constitution67 (base 60)
Magic93 (base 60)
Willpower27 (base 25)
Cunning80 (base 57)

Resources

Life988/988
Mana443/443
Steam80/100
Soul17/18
Healing Factor1.4135014349578
Regeneration11.661386838402

Speed

Mental0%
Attack0%
Movement+65%
Spell0%
Global+100%

Vision

Sight10
Lite8
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage49
Accuracy44
Crit Chance39%
APR41
Speed1.00

Offense: Spell

Spellpower86
Crit Chance64%
Speed1

Offense: Mind

Mindpower41
Crit Chance28%
Speed1

Offense: Damage Bonus

Darkness+83%
Light+25%
Physical+10%
Arcane+9%
Cold+10%
All0%

Offense: Damage Penetration

Physical+25%
All+10%
Nature+25%

Defense: Base

Armour (hardiness)29 (30%)
Defense39
Ranged Defense39
Fatigue0
Physical Save54
Spell Save51
Mental Save61

Defense: Resistances

Acid+ 37%( 70%)
Blight+ 37%( 70%)
Arcane+ 33%( 70%)
Cold+ 45%( 70%)
All+ 26%( 70%)
Physical+ 33%( 70%)
Lightning+ 48%( 70%)
Light+ 56%( 70%)
Temporal+ 37%( 70%)
Mind+ 52%( 70%)
Darkness+ 48%( 70%)
Fire+ 56%( 70%)
Nature+ 50%( 70%)

Defense: Immunities

Silence Resistance50%
Bleed Resistance100%
Confusion Resistance100%
Instadeath Resistance100%
Disarm Resistance20%
Poison Resistance100%
Blind Resistance100%

Inscriptions (5/5)

Runes
Runes
Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
5/5
1/5
1/5
3/5
Spell / Master of flesh1.50
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
3/5
1/5
1/5
3/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of bones1.50
5/5
3/5
5/5
5/5
Spell / Animus1.50
2/5
1/5
4/5
5/5
Spell / Master necromancer1.50
5/5
1/5
3/5
5/5

Generic Talents

Steamtech / Physics1.00
1/5
1/5
1/5
0/5
Spell / Spectre1.30
3/5
3/5
5/5
4/5
Steamtech / Chemistry1.00
3/5
3/5
1/5
0/5
Spell / Necrosis1.30
5/5
5/5
5/5
5/5
Race / Whitehooves1.00
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold Buy an item from an AAA.
By Bessie the Apostle the Whitehoof Necromancer level 3
11st Retaking 124th year of Ascendancy at 11:05
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Bessie the Apostle the Whitehoof Necromancer level 12
31st Retaking 124th year of Ascendancy at 18:11
see stats
Do not go gentle into that good night Trapped John.
By Bessie the Apostle the Whitehoof Necromancer level 39
18th Loss 124th year of Ascendancy at 13:06
see stats
Exterminator Killed 1000 creatures.
By Bessie the Apostle the Whitehoof Necromancer level 30
39th Pain 124th year of Ascendancy at 22:22
see stats
Level 10 Got a character to level 10.
By Bessie the Apostle the Whitehoof Necromancer level 10
16th Retaking 124th year of Ascendancy at 02:22
see stats
Level 20 Got a character to level 20.
By Bessie the Apostle the Whitehoof Necromancer level 20
26th Revenge 124th year of Ascendancy at 15:52
see stats
Level 30 Got a character to level 30.
By Bessie the Apostle the Whitehoof Necromancer level 30
39th Pain 124th year of Ascendancy at 22:11
see stats
Level 40 Got a character to level 40.
By Bessie the Apostle the Whitehoof Necromancer level 40
26th Loss 124th year of Ascendancy at 12:53
see stats
Level 50 Got a character to level 50.
By Bessie the Apostle the Whitehoof Necromancer level 50
36th Destruction 124th year of Ascendancy at 06:39
see stats
One Ill Turn Deserves Another The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Bessie the Apostle the Whitehoof Necromancer level 50
36th Destruction 124th year of Ascendancy at 07:24
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By Bessie the Apostle the Whitehoof Necromancer level 32
42nd Pain 124th year of Ascendancy at 11:08
see stats
Size matters Did over 600 damage in one attack.
By Bessie the Apostle the Whitehoof Necromancer level 24
33rd Revenge 124th year of Ascendancy at 14:50
see stats
That was close Killed your target while having only 1 life left.
By Bessie the Apostle the Whitehoof Necromancer level 6
12nd Retaking 124th year of Ascendancy at 09:25
see stats
The Dead God Rests You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Bessie the Apostle the Whitehoof Necromancer level 50
38th Destruction 124th year of Ascendancy at 00:00
see stats
The High Lady's Destiny (Finale) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Bessie the Apostle the Whitehoof Necromancer level 37
13rd Loss 124th year of Ascendancy at 08:24
see stats
To the Bitter End You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By Bessie the Apostle the Whitehoof Necromancer level 50
38th Destruction 124th year of Ascendancy at 04:22
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Bessie the Apostle the Whitehoof Necromancer level 37
12nd Loss 124th year of Ascendancy at 23:16
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Bessie the Apostle the Whitehoof Necromancer level 14
9th Revenge 124th year of Ascendancy at 12:31
see stats

Log

Saving game...
Saving done.

Personal New Achievement: To the Bitter End!
There is a Huge door to Kaltor's Shop here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

You don't see how to get there...

Armoured skeleton warrior is no longer out of phase.


The shield around armoured skeleton warrior crumbles.

The shield around armoured skeleton warrior crumbles.


The shield around Lord of Skulls (archer) crumbles.

The shield around armoured skeleton warrior crumbles.

Your hiemal shield regenerates to full!
The shield around armoured skeleton warrior crumbles.

Ran for 6 turns (stop reason: something interesting).


Ran for 2 turns (stop reason: something interesting).


Ran for 2 turns (stop reason: something interesting).


Ran for 2 turns (stop reason: something interesting).


Ran for 2 turns (stop reason: something interesting).