... the level 17 Skeleton Archmage by Infinitum

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassArchmage
Level / Exp17 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 10)
Dexterity29 (base 10)
Constitution34 (base 34)
Magic44 (base 44)
Willpower27 (base 14)
Cunning20 (base 11)

Resources

Life357/357
Mana317/317
Healing Factor1.6
Regeneration2.56

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage29
Accuracy30
Crit Chance8%
APR5
Speed1.00

Offense: Spell

Spellpower38
Crit Chance14%
Speed1

Offense: Mind

Mindpower23.45
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+21%
Light+10%
Nature+6%
Physical+4%
Arcane+5%
Fire+46%
All0%

Defense: Base

Armour (hardiness)19 (30%)
Defense20.825
Ranged Defense23.825
Fatigue10
Physical Save28.3
Spell Save26.925
Mental Save35.725

Defense: Resistances

Nature+ 34%( 70%)
Lightning+ 38%( 70%)
Light+ 53%( 70%)
Temporal+ 11%( 70%)
Blight+ 25%( 70%)
Fire+ 41%( 70%)
Cold+ 25%( 70%)
All+ 6%( 70%)

Defense: Immunities

Teleport Resistance20%
Silence Resistance30%
Bleed Resistance100%
Stun Resistance61%
Fear Resistance100%
Disarm Resistance30%
Poison Resistance100%
Blind Resistance30%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
5/5
1/5
1/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
1/5
1/5
Spell / Fire1.30
5/5
1/5
4/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Wildfire1.30
3/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
0/5
Undead / Skeleton1.10
1/5
1/5
1/5
5/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
4/5
0/5
0/5
Technique / Combat training1.00
2/5
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
active
done
done
done
active
active
active
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By ... the Skeleton Archmage level 13
3rd Haze 122nd year of Ascendancy at 18:31
see stats
Exterminator Killed 1000 creatures.
By ... the Skeleton Archmage level 15
14th Haze 122nd year of Ascendancy at 01:48
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By ... the Skeleton Archmage level 17
21st Haze 122nd year of Ascendancy at 19:21
see stats
Level 10 Got a character to level 10.
By ... the Skeleton Archmage level 10
8th Dusk 122nd year of Ascendancy at 16:12
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By ... the Skeleton Archmage level 12
39th Dusk 122nd year of Ascendancy at 18:45
see stats
The Arena Unlocked Arena mode.
By ... the Skeleton Archmage level 6
10th Flare 122nd year of Ascendancy at 08:02
see stats
The secret city Discovered the truth about mages.
By ... the Skeleton Archmage level 12
45th Dusk 122nd year of Ascendancy at 06:30
see stats
Treasure Hunter Amassed 1000 gold pieces.
By ... the Skeleton Archmage level 14
10th Haze 122nd year of Ascendancy at 19:42
see stats
Unstoppable Returned from the dead.
By ... the Skeleton Archmage level 16
19th Haze 122nd year of Ascendancy at 09:25
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a teleportation circle to the surface here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a teleportation circle to the surface here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).


You gain 6.62 gold from the transmogrification of
void-walker's brass lantern of clarity.
You gain 1.23 gold from the transmogrification of
spiked cured leather armour (2 def, 4 armour).
You gain 2.79 gold from the transmogrification of
potent ash vilestaff of warding (19-22.8 power, 3 apr, acid damage).
You gain 2.00 gold from the transmogrification of
earthen ash vilestaff (15-18 power, 3 apr, darkness damage).
You gain 5.77 gold from the transmogrification of
cruel ash vilestaff of channeling (15-18 power, 3 apr, darkness damage).
There is a Teleportation portal to the Sher'Tul Fortress here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is a teleportation circle to the surface here (press '' or right click to use).
Saving game...


Saving done.

... deactivates Shielding.

... activates Shielding.


Ran for 2 turns (stop reason: interesting character).


Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)
Your rod of recall glows brightly for a moment.