











Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Dwarf |
Class | Berserker |
Level / Exp | 43 / 76% |
Size | huge |
Lifes / Deaths | Killed by orc soldier at level 1 on the 16th Voratun 122nd year of Ascendancy at 14:58 / 255Killed by Ben Cruthdar, the Cursed at level 5 on the 23rd Voratun 122nd year of Ascendancy at 08:01 Killed by skeleton warrior at level 7 on the 1st Profit 122nd year of Ascendancy at 03:31 Killed by skeleton warrior at level 7 on the 1st Profit 122nd year of Ascendancy at 03:42 Killed by skeleton warrior at level 7 on the 1st Profit 122nd year of Ascendancy at 03:57 Killed by minotaur at level 7 on the 1st Profit 122nd year of Ascendancy at 08:18 Killed by blue crystal at level 7 on the 1st Profit 122nd year of Ascendancy at 09:23 Killed by elven tempest at level 9 on the 3rd Profit 122nd year of Ascendancy at 02:30 Killed by skeleton mage at level 9 on the 4th Profit 122nd year of Ascendancy at 06:56 Killed by elven mage at level 10 on the 5th Profit 122nd year of Ascendancy at 06:52 Killed by Yvota the mean looking elven guard at level 10 on the 5th Profit 122nd year of Ascendancy at 07:14 Killed by Rhaloren Inquisitor at level 10 on the 5th Profit 122nd year of Ascendancy at 10:26 Killed by cold drake hatchling at level 14 on the 43rd Profit 122nd year of Ascendancy at 10:59 Killed by cold drake hatchling at level 14 on the 44th Profit 122nd year of Ascendancy at 00:29 Killed by cold drake hatchling at level 14 on the 44th Profit 122nd year of Ascendancy at 00:59 Killed by cold drake hatchling at level 14 on the 44th Profit 122nd year of Ascendancy at 02:04 Killed by cold drake hatchling at level 14 on the 44th Profit 122nd year of Ascendancy at 02:49 Killed by cold drake hatchling at level 14 on the 44th Profit 122nd year of Ascendancy at 05:30 Killed by cold drake hatchling at level 14 on the 44th Profit 122nd year of Ascendancy at 05:43 Killed by cold drake hatchling at level 14 on the 44th Profit 122nd year of Ascendancy at 07:22 Killed by cold drake hatchling at level 14 on the 44th Profit 122nd year of Ascendancy at 09:20 Killed by cold drake hatchling at level 14 on the 44th Profit 122nd year of Ascendancy at 10:02 Killed by cold drake hatchling at level 14 on the 44th Profit 122nd year of Ascendancy at 11:02 Killed by Salibeth the cold drake at level 14 on the 44th Profit 122nd year of Ascendancy at 11:23 Killed by cold drake hatchling at level 14 on the 44th Profit 122nd year of Ascendancy at 11:44 Killed by Salibeth the cold drake at level 14 on the 44th Profit 122nd year of Ascendancy at 12:10 Killed by cold drake at level 14 on the 44th Profit 122nd year of Ascendancy at 12:40 Killed by Salibeth the cold drake at level 14 on the 44th Profit 122nd year of Ascendancy at 13:04 Killed by Salibeth the cold drake at level 14 on the 44th Profit 122nd year of Ascendancy at 13:31 Killed by Salibeth the cold drake at level 14 on the 44th Profit 122nd year of Ascendancy at 14:13 Killed by Salibeth the cold drake at level 14 on the 44th Profit 122nd year of Ascendancy at 14:42 Killed by cold drake hatchling at level 15 on the 44th Profit 122nd year of Ascendancy at 22:40 Killed by cold drake hatchling at level 15 on the 44th Profit 122nd year of Ascendancy at 23:08 Killed by cold drake hatchling at level 15 on the 44th Profit 122nd year of Ascendancy at 23:27 Killed by cold drake hatchling at level 15 on the 44th Profit 122nd year of Ascendancy at 23:45 Killed by cold drake hatchling at level 15 on the 45th Profit 122nd year of Ascendancy at 00:04 Killed by Eliwen the war bear at level 15 on the 45th Profit 122nd year of Ascendancy at 21:15 Killed by Lthtron the Bringer of Doom at level 15 on the 1st Wealth 122nd year of Ascendancy at 05:53 Killed by Lthtron the Bringer of Doom at level 15 on the 1st Wealth 122nd year of Ascendancy at 06:12 Killed by worm that walks at level 15 on the 1st Wealth 122nd year of Ascendancy at 08:40 Killed by worm that walks at level 15 on the 1st Wealth 122nd year of Ascendancy at 09:06 Killed by worm that walks at level 15 on the 1st Wealth 122nd year of Ascendancy at 09:33 Killed by worm that walks at level 15 on the 1st Wealth 122nd year of Ascendancy at 09:52 Killed by worm that walks at level 15 on the 1st Wealth 122nd year of Ascendancy at 10:10 Killed by worm that walks at level 15 on the 1st Wealth 122nd year of Ascendancy at 10:23 Killed by worm that walks at level 15 on the 1st Wealth 122nd year of Ascendancy at 10:53 Killed by worm that walks at level 15 on the 1st Wealth 122nd year of Ascendancy at 11:09 Killed by worm that walks at level 15 on the 1st Wealth 122nd year of Ascendancy at 11:43 Killed by worm that walks at level 15 on the 1st Wealth 122nd year of Ascendancy at 12:03 Killed by worm that walks at level 15 on the 1st Wealth 122nd year of Ascendancy at 12:58 Killed by worm that walks at level 15 on the 1st Wealth 122nd year of Ascendancy at 13:12 Killed by worm that walks at level 15 on the 1st Wealth 122nd year of Ascendancy at 13:33 Killed by worm that walks at level 15 on the 1st Wealth 122nd year of Ascendancy at 13:50 Killed by worm that walks at level 15 on the 1st Wealth 122nd year of Ascendancy at 14:10 Killed by Minotaur of the Labyrinth at level 17 on the 6th Wealth 122nd year of Ascendancy at 15:17 Killed by Arurewe the bandit at level 18 on the 6th Wealth 122nd year of Ascendancy at 15:59 Killed by Ivelravea the cold drake hatchling at level 18 on the 25th Wealth 122nd year of Ascendancy at 13:09 Killed by snow giant boulder thrower at level 19 on the 26th Wealth 122nd year of Ascendancy at 08:29 Killed by snow giant boulder thrower at level 19 on the 26th Wealth 122nd year of Ascendancy at 08:49 Killed by Adaletha the snow giant chieftain at level 19 on the 26th Wealth 122nd year of Ascendancy at 09:11 Killed by snow giant thunderer at level 19 on the 26th Wealth 122nd year of Ascendancy at 09:24 Killed by snow giant boulder thrower at level 19 on the 26th Wealth 122nd year of Ascendancy at 09:48 Killed by Adaletha the snow giant chieftain at level 19 on the 26th Wealth 122nd year of Ascendancy at 10:21 Killed by ultimate telugoroth at level 20 on the 28th Wealth 122nd year of Ascendancy at 12:58 Killed by ultimate telugoroth at level 20 on the 28th Wealth 122nd year of Ascendancy at 13:36 Killed by Chronolith Twin at level 20 on the 1st Dearth 122nd year of Ascendancy at 07:34 Killed by Chronolith Twin at level 20 on the 1st Dearth 122nd year of Ascendancy at 08:03 Killed by Chronolith Clone at level 20 on the 1st Dearth 122nd year of Ascendancy at 09:33 Killed by Köttbulla at level 21 on the 1st Dearth 122nd year of Ascendancy at 13:22 Killed by Köttbulla at level 21 on the 1st Dearth 122nd year of Ascendancy at 15:22 Killed by dredge captain at level 21 on the 1st Dearth 122nd year of Ascendancy at 17:29 Killed by dredge at level 21 on the 1st Dearth 122nd year of Ascendancy at 18:18 Killed by dredge at level 21 on the 1st Dearth 122nd year of Ascendancy at 18:52 Killed by Chronolith Twin at level 21 on the 2nd Dearth 122nd year of Ascendancy at 00:27 Killed by Köttbulla at level 21 on the 2nd Dearth 122nd year of Ascendancy at 10:57 Killed by Köttbulla at level 21 on the 2nd Dearth 122nd year of Ascendancy at 12:45 Killed by Urkis, the High Tempest at level 21 on the 19th Dearth 122nd year of Ascendancy at 07:17 Killed by Urkis, the High Tempest at level 21 on the 19th Dearth 122nd year of Ascendancy at 07:33 Killed by Urkis, the High Tempest at level 21 on the 19th Dearth 122nd year of Ascendancy at 07:55 Killed by Urkis, the High Tempest at level 21 on the 19th Dearth 122nd year of Ascendancy at 08:23 Killed by Urkis, the High Tempest at level 21 on the 19th Dearth 122nd year of Ascendancy at 08:35 Killed by Köttbulla at level 22 on the 24th Dearth 122nd year of Ascendancy at 23:31 Killed by enthralled slave at level 23 on the 5th Shortage 122nd year of Ascendancy at 00:33 Killed by armoured skeleton warrior at level 24 on the 13rd Shortage 122nd year of Ascendancy at 06:44 Killed by armoured skeleton warrior at level 24 on the 13rd Shortage 122nd year of Ascendancy at 07:30 Killed by Vorimina the Guardian at level 24 on the 15th Shortage 122nd year of Ascendancy at 09:43 Killed by Layevena the Guardian at level 24 on the 15th Shortage 122nd year of Ascendancy at 18:51 Killed by Lord of Skulls (warrior) at level 24 on the 15th Shortage 122nd year of Ascendancy at 19:08 Killed by Layevena the Guardian at level 24 on the 15th Shortage 122nd year of Ascendancy at 19:22 Killed by Layevena the Guardian at level 24 on the 15th Shortage 122nd year of Ascendancy at 19:38 Killed by Layevena the Guardian at level 24 on the 15th Shortage 122nd year of Ascendancy at 19:52 Killed by Lord of Skulls (warrior) at level 24 on the 15th Shortage 122nd year of Ascendancy at 20:04 Killed by Layevena the Guardian at level 24 on the 15th Shortage 122nd year of Ascendancy at 20:19 Killed by Lord of Skulls (warrior) at level 24 on the 15th Shortage 122nd year of Ascendancy at 20:29 Killed by Layevena the Guardian at level 24 on the 15th Shortage 122nd year of Ascendancy at 20:48 Killed by armoured skeleton warrior at level 24 on the 15th Shortage 122nd year of Ascendancy at 20:58 Killed by armoured skeleton warrior at level 24 on the 15th Shortage 122nd year of Ascendancy at 21:07 Killed by armoured skeleton warrior at level 24 on the 15th Shortage 122nd year of Ascendancy at 21:22 Killed by skeleton mage at level 24 on the 15th Shortage 122nd year of Ascendancy at 21:39 Killed by Lord of Skulls (warrior) at level 24 on the 15th Shortage 122nd year of Ascendancy at 22:15 Killed by Layevena the Guardian at level 24 on the 15th Shortage 122nd year of Ascendancy at 22:34 Killed by Lord of Skulls (bone giant) at level 24 on the 15th Shortage 122nd year of Ascendancy at 22:58 Killed by Lord of Skulls (bone giant) at level 24 on the 15th Shortage 122nd year of Ascendancy at 23:41 Killed by Eluma the skeleton archer at level 24 on the 16th Shortage 122nd year of Ascendancy at 10:15 Killed by Eluma the skeleton archer at level 24 on the 16th Shortage 122nd year of Ascendancy at 10:27 Killed by Eluma the skeleton archer at level 24 on the 16th Shortage 122nd year of Ascendancy at 10:57 Killed by Eluma the skeleton archer at level 24 on the 16th Shortage 122nd year of Ascendancy at 11:34 Killed by Eilinumina the xorn at level 24 on the 16th Shortage 122nd year of Ascendancy at 14:16 Killed by Eilinumina the xorn at level 24 on the 16th Shortage 122nd year of Ascendancy at 14:28 Killed by Isunn the bloated horror at level 24 on the 16th Shortage 122nd year of Ascendancy at 14:40 Killed by Eilinumina the xorn at level 24 on the 16th Shortage 122nd year of Ascendancy at 14:52 Killed by Eilinumina the xorn at level 24 on the 16th Shortage 122nd year of Ascendancy at 15:57 Killed by Eilinumina the xorn at level 24 on the 16th Shortage 122nd year of Ascendancy at 16:11 Killed by Salurevena the snow giant thunderer at level 24 on the 16th Shortage 122nd year of Ascendancy at 17:14 Killed by Layimira the large brown snake at level 24 on the 16th Shortage 122nd year of Ascendancy at 17:29 Killed by Salurevena the snow giant thunderer at level 24 on the 16th Shortage 122nd year of Ascendancy at 17:54 Killed by naga myrmidon at level 24 on the 16th Shortage 122nd year of Ascendancy at 18:06 Killed by Salurevena the snow giant thunderer at level 24 on the 16th Shortage 122nd year of Ascendancy at 20:15 Killed by Salurevena the snow giant thunderer at level 24 on the 16th Shortage 122nd year of Ascendancy at 20:59 Killed by Salurevena the snow giant thunderer at level 24 on the 16th Shortage 122nd year of Ascendancy at 21:35 Killed by Salurevena the snow giant thunderer at level 24 on the 16th Shortage 122nd year of Ascendancy at 22:14 Killed by Salurevena the snow giant thunderer at level 24 on the 16th Shortage 122nd year of Ascendancy at 22:47 Killed by Salurevena the snow giant thunderer at level 24 on the 16th Shortage 122nd year of Ascendancy at 23:32 Killed by Aruribrewe the elven blood mage at level 24 on the 21st Steel 123rd year of Ascendancy at 18:27 Killed by elven mage at level 24 on the 21st Steel 123rd year of Ascendancy at 22:19 Killed by elven blood mage at level 24 on the 21st Steel 123rd year of Ascendancy at 22:42 Killed by Xanewe the elven cultist at level 24 on the 22nd Steel 123rd year of Ascendancy at 04:04 Killed by elven cultist at level 25 on the 22nd Steel 123rd year of Ascendancy at 06:01 Killed by orc elite berserker at level 25 on the 24th Steel 123rd year of Ascendancy at 20:22 Killed by orc elite berserker at level 25 on the 24th Steel 123rd year of Ascendancy at 22:10 Killed by orc elite berserker at level 25 on the 24th Steel 123rd year of Ascendancy at 22:29 Killed by champion of Urh'Rok at level 26 on the 25th Steel 123rd year of Ascendancy at 02:52 Killed by champion of Urh'Rok at level 26 on the 25th Steel 123rd year of Ascendancy at 03:09 Killed by champion of Urh'Rok at level 26 on the 25th Steel 123rd year of Ascendancy at 03:20 Killed by champion of Urh'Rok at level 26 on the 25th Steel 123rd year of Ascendancy at 03:35 Killed by champion of Urh'Rok at level 26 on the 25th Steel 123rd year of Ascendancy at 03:48 Killed by champion of Urh'Rok at level 26 on the 25th Steel 123rd year of Ascendancy at 04:09 Killed by champion of Urh'Rok at level 26 on the 25th Steel 123rd year of Ascendancy at 04:22 Killed by champion of Urh'Rok at level 26 on the 25th Steel 123rd year of Ascendancy at 04:38 Killed by champion of Urh'Rok at level 26 on the 25th Steel 123rd year of Ascendancy at 04:52 Killed by champion of Urh'Rok at level 26 on the 25th Steel 123rd year of Ascendancy at 05:23 Killed by champion of Urh'Rok at level 26 on the 25th Steel 123rd year of Ascendancy at 05:36 Killed by orc high cryomancer at level 26 on the 25th Steel 123rd year of Ascendancy at 10:10 Killed by orc high cryomancer at level 26 on the 25th Steel 123rd year of Ascendancy at 10:26 Killed by orc high cryomancer at level 26 on the 25th Steel 123rd year of Ascendancy at 10:42 Killed by orc high cryomancer at level 26 on the 25th Steel 123rd year of Ascendancy at 10:55 Killed by champion of Urh'Rok at level 26 on the 25th Steel 123rd year of Ascendancy at 13:15 Killed by orc high cryomancer at level 26 on the 26th Steel 123rd year of Ascendancy at 01:17 Killed by orc high cryomancer at level 26 on the 26th Steel 123rd year of Ascendancy at 01:30 Killed by orc high cryomancer at level 26 on the 26th Steel 123rd year of Ascendancy at 01:50 Killed by orc high cryomancer at level 26 on the 26th Steel 123rd year of Ascendancy at 02:06 Killed by uruivellas at level 26 on the 26th Steel 123rd year of Ascendancy at 05:30 Killed by Zubesemira the Guardian at level 26 on the 26th Steel 123rd year of Ascendancy at 07:09 Killed by Zubesemira the Guardian at level 26 on the 26th Steel 123rd year of Ascendancy at 07:37 Killed by Zubesemira the Guardian at level 26 on the 26th Steel 123rd year of Ascendancy at 07:54 Killed by Zubesemira the Guardian at level 26 on the 26th Steel 123rd year of Ascendancy at 08:15 Killed by Zubesemira the Guardian at level 26 on the 26th Steel 123rd year of Ascendancy at 08:35 Killed by Zubesemira the Guardian at level 26 on the 26th Steel 123rd year of Ascendancy at 09:04 Killed by Zubesemira the Guardian at level 26 on the 26th Steel 123rd year of Ascendancy at 09:23 Killed by Zubesemira the Guardian at level 26 on the 26th Steel 123rd year of Ascendancy at 10:47 Killed by Zubesemira the Guardian at level 26 on the 26th Steel 123rd year of Ascendancy at 12:03 Killed by Zubesemira the Guardian at level 26 on the 26th Steel 123rd year of Ascendancy at 13:11 Killed by Zubesemira the Guardian at level 26 on the 26th Steel 123rd year of Ascendancy at 14:33 Killed by Zubesemira the Guardian at level 26 on the 26th Steel 123rd year of Ascendancy at 17:15 Killed by skeleton archer at level 27 on the 22nd Stralite 123rd year of Ascendancy at 08:26 Killed by forest wight at level 27 on the 22nd Stralite 123rd year of Ascendancy at 08:46 Killed by Borfast the Broken at level 27 on the 22nd Stralite 123rd year of Ascendancy at 12:33 Killed by skeleton magus at level 29 on the 27th Stralite 123rd year of Ascendancy at 06:24 Killed by The Master at level 29 on the 29th Stralite 123rd year of Ascendancy at 01:13 Killed by Aletta Soultorn at level 29 on the 29th Stralite 123rd year of Ascendancy at 02:42 Killed by dread at level 30 on the 29th Stralite 123rd year of Ascendancy at 03:53 Killed by The Master at level 30 on the 29th Stralite 123rd year of Ascendancy at 04:55 Killed by armoured skeleton warrior at level 30 on the 29th Stralite 123rd year of Ascendancy at 09:01 Killed by armoured skeleton warrior at level 30 on the 29th Stralite 123rd year of Ascendancy at 09:32 Killed by Grand Corruptor at level 31 on the 21st Profit 123rd year of Ascendancy at 15:38 Killed by elven cultist at level 31 on the 21st Profit 123rd year of Ascendancy at 16:03 Killed by elven corruptor at level 31 on the 21st Profit 123rd year of Ascendancy at 16:33 Killed by rimebark at level 33 on the 20th Dearth 123rd year of Ascendancy at 05:16 Killed by rimebark at level 33 on the 20th Dearth 123rd year of Ascendancy at 06:36 Killed by Xanyremira the skeleton magus at level 35 on the 5th Iron 124th year of Ascendancy at 18:58 Killed by Mirror Image (Greater Mummy Lord) at level 35 on the 7th Iron 124th year of Ascendancy at 02:43 Killed by Greater Mummy Lord at level 35 on the 7th Iron 124th year of Ascendancy at 03:16 Killed by Greater Mummy Lord at level 35 on the 7th Iron 124th year of Ascendancy at 04:51 Killed by Greater Mummy Lord at level 35 on the 7th Iron 124th year of Ascendancy at 06:04 Killed by Mirror Image (Greater Mummy Lord) at level 35 on the 7th Iron 124th year of Ascendancy at 07:24 Killed by Greater Mummy Lord at level 35 on the 7th Iron 124th year of Ascendancy at 14:02 Killed by Greater Mummy Lord at level 35 on the 7th Iron 124th year of Ascendancy at 14:40 Killed by Greater Mummy Lord at level 35 on the 7th Iron 124th year of Ascendancy at 15:28 Killed by Greater Mummy Lord at level 35 on the 7th Iron 124th year of Ascendancy at 20:21 Killed by Köttbulla at level 35 on the 7th Iron 124th year of Ascendancy at 21:24 Killed by Greater Mummy Lord at level 35 on the 8th Iron 124th year of Ascendancy at 00:16 Killed by Islolle the rogue at level 35 on the 30th Iron 124th year of Ascendancy at 13:46 Killed by Xanikira the gwelgoroth at level 36 on the 31st Profit 124th year of Ascendancy at 17:09 Killed by Xanikira the gwelgoroth at level 36 on the 31st Profit 124th year of Ascendancy at 17:54 Killed by Uroloc the dúathedlen at level 36 on the 31st Profit 124th year of Ascendancy at 18:52 Killed by Uroloc the dúathedlen at level 36 on the 31st Profit 124th year of Ascendancy at 19:35 Killed by Uroloc the dúathedlen at level 36 on the 31st Profit 124th year of Ascendancy at 21:25 Killed by Uroloc the dúathedlen at level 36 on the 32nd Profit 124th year of Ascendancy at 07:19 Killed by Velonn the snow giant thunderer at level 36 on the 32nd Profit 124th year of Ascendancy at 08:26 Killed by Velonn the snow giant thunderer at level 36 on the 32nd Profit 124th year of Ascendancy at 08:46 Killed by Velonn the snow giant thunderer at level 36 on the 32nd Profit 124th year of Ascendancy at 09:03 Killed by Velonn the snow giant thunderer at level 36 on the 32nd Profit 124th year of Ascendancy at 09:17 Killed by Velonn the snow giant thunderer at level 36 on the 32nd Profit 124th year of Ascendancy at 09:31 Killed by Velonn the snow giant thunderer at level 36 on the 32nd Profit 124th year of Ascendancy at 11:02 Killed by Velonn the snow giant thunderer at level 36 on the 32nd Profit 124th year of Ascendancy at 11:18 Killed by Velonn the snow giant thunderer at level 36 on the 32nd Profit 124th year of Ascendancy at 11:39 Killed by Uroloc the dúathedlen at level 36 on the 32nd Profit 124th year of Ascendancy at 12:57 Killed by Uroloc the dúathedlen at level 36 on the 32nd Profit 124th year of Ascendancy at 13:12 Killed by Velonn the snow giant thunderer at level 36 on the 32nd Profit 124th year of Ascendancy at 13:26 Killed by multi-hued drake at level 36 on the 32nd Profit 124th year of Ascendancy at 20:24 Killed by greater multi-hued wyrm at level 36 on the 32nd Profit 124th year of Ascendancy at 20:51 Killed by Velonn the snow giant thunderer at level 36 on the 42nd Dearth 124th year of Ascendancy at 06:12 Killed by Velonn the snow giant thunderer at level 36 on the 42nd Dearth 124th year of Ascendancy at 06:30 Killed by Velonn the snow giant thunderer at level 36 on the 42nd Dearth 124th year of Ascendancy at 06:48 Killed by Velonn the snow giant thunderer at level 36 on the 42nd Dearth 124th year of Ascendancy at 08:29 Killed by Köttbulla at level 39 on the 6th Stralite 125th year of Ascendancy at 02:53 Killed by Köttbulla at level 39 on the 6th Stralite 125th year of Ascendancy at 04:41 Killed by Köttbulla at level 39 on the 6th Stralite 125th year of Ascendancy at 06:29 Killed by Köttbulla at level 39 on the 6th Stralite 125th year of Ascendancy at 08:21 Killed by Köttbulla at level 39 on the 6th Stralite 125th year of Ascendancy at 10:13 Killed by Köttbulla at level 39 on the 6th Stralite 125th year of Ascendancy at 12:01 Killed by Köttbulla at level 39 on the 6th Stralite 125th year of Ascendancy at 14:31 Killed by Köttbulla at level 39 on the 6th Stralite 125th year of Ascendancy at 17:01 Killed by Köttbulla at level 39 on the 6th Stralite 125th year of Ascendancy at 19:31 Killed by Köttbulla at level 40 on the 6th Stralite 125th year of Ascendancy at 22:38 Killed by Slasul at level 40 on the 6th Stralite 125th year of Ascendancy at 23:28 Killed by Slasul at level 40 on the 7th Stralite 125th year of Ascendancy at 00:06 Killed by Slasul at level 40 on the 7th Stralite 125th year of Ascendancy at 01:28 Killed by Köttbulla at level 40 on the 7th Stralite 125th year of Ascendancy at 04:04 Killed by Köttbulla at level 40 on the 7th Stralite 125th year of Ascendancy at 06:27 Killed by Köttbulla at level 40 on the 7th Stralite 125th year of Ascendancy at 08:57 Killed by Köttbulla at level 40 on the 7th Stralite 125th year of Ascendancy at 11:27 Killed by orc high pyromancer at level 41 on the 10th Stralite 125th year of Ascendancy at 07:06 Killed by orc high cryomancer at level 41 on the 10th Stralite 125th year of Ascendancy at 22:11 Killed by orc cryomancer at level 41 on the 11st Stralite 125th year of Ascendancy at 00:36 Killed by orc pyromancer at level 41 on the 11st Stralite 125th year of Ascendancy at 00:46 Killed by orc high pyromancer at level 41 on the 11st Stralite 125th year of Ascendancy at 00:56 Killed by orc corruptor at level 41 on the 11st Stralite 125th year of Ascendancy at 01:13 Killed by orc high pyromancer at level 41 on the 11st Stralite 125th year of Ascendancy at 01:26 Killed by orc elite berserker at level 41 on the 11st Stralite 125th year of Ascendancy at 01:44 Killed by orc high cryomancer at level 41 on the 11st Stralite 125th year of Ascendancy at 02:25 Killed by orc high pyromancer at level 41 on the 11st Stralite 125th year of Ascendancy at 04:18 Killed by overpowered greater multi-hued wyrm at level 41 on the 11st Stralite 125th year of Ascendancy at 14:23 Killed by overpowered greater multi-hued wyrm at level 41 on the 11st Stralite 125th year of Ascendancy at 14:29 Killed by overpowered greater multi-hued wyrm at level 41 on the 11st Stralite 125th year of Ascendancy at 14:49 Killed by overpowered greater multi-hued wyrm at level 41 on the 11st Stralite 125th year of Ascendancy at 15:10 Killed by overpowered greater multi-hued wyrm at level 41 on the 11st Stralite 125th year of Ascendancy at 15:19 Killed by overpowered greater multi-hued wyrm at level 41 on the 11st Stralite 125th year of Ascendancy at 15:31 Killed by overpowered greater multi-hued wyrm at level 41 on the 11st Stralite 125th year of Ascendancy at 15:41 Killed by overpowered greater multi-hued wyrm at level 42 on the 11st Stralite 125th year of Ascendancy at 15:56 Killed by overpowered greater multi-hued wyrm at level 42 on the 11st Stralite 125th year of Ascendancy at 16:08 Killed by overpowered greater multi-hued wyrm at level 42 on the 11st Stralite 125th year of Ascendancy at 16:28 Killed by orc cryomancer at level 43 on the 27th Stralite 125th year of Ascendancy at 03:39 Killed by multi-hued drake at level 43 on the 27th Stralite 125th year of Ascendancy at 03:57 Killed by ice wyrm at level 43 on the 27th Stralite 125th year of Ascendancy at 04:15 |
Primary Stats
Strength | 122 (base 55) |
Dexterity | 36 (base 21) |
Constitution | 83 (base 60) |
Magic | 12 (base 10) |
Willpower | 36 (base 15) |
Cunning | 50 (base 40) |
Resources
Life | 1353/2032 |
Stamina | 328/328 |
Healing Factor | 1.5335640288596 |
Regeneration | 65.720139267262 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 7 |
Infravision | 5 |
See Stealth | 50.595095619122 |
See Invisible | 42.595095619122 |
Offense: Mainhand
Damage | 249 |
Accuracy | 60 |
Crit Chance | 68% |
APR | 25 |
Speed | 1.00 |
Offense: Spell
Spellpower | 6 |
Crit Chance | 14% |
Speed | 1 |
Offense: Mind
Mindpower | 60 |
Crit Chance | 16% |
Speed | 1 |
Offense: Damage Bonus
Physical | +14% |
Acid | +12% |
Mind | +6% |
All | 0% |
Offense: Damage Penetration
Acid | +15% |
Defense: Base
Armour (hardiness) | 94.229651040705 (96.438666929426%) |
Defense | 44 |
Ranged Defense | 44 |
Fatigue | 0 |
Physical Save | 75 |
Spell Save | 71 |
Mental Save | 50 |
Defense: Resistances
Acid | + 8%( 70%) |
Blight | + 35%( 70%) |
Arcane | + 28%( 70%) |
Cold | + 22%( 70%) |
All | + 20%( 70%) |
Darkness | + 25%( 70%) |
Light | + 30%( 70%) |
Temporal | + 32%( 70%) |
Physical | + 44%( 70%) |
Lightning | + 27%( 70%) |
Mind | + 22%( 70%) |
Nature | + 30%( 70%) |
Defense: Immunities
Disarm Resistance | 26% |
Instadeath Resistance | 100% |
Confusion Resistance | 14% |
Knockback Resistance | 100% |
Pinning Resistance | 10% |
Poison Resistance | 24% |
Blind Resistance | 35% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 649 life over 5 turns. Its effects scale with your Strength stat. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 44% for 2 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Strength stat. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 161 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Cunning stat. |
Class Talents
Technique / Two-handed assault | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 5/5 |
Technique / Warcries | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Berserker's strength | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Bloodthirst | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Technique / Combat veteran | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Combat techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Race / Dwarf | 1.00 |
| 5/5 |
| 4/5 |
| 4/5 |
| 1/5 |
Technique / Conditioning | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Survival | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
beneficial effect | The thrill of combat improves the target's maximum life by 15%, life regeneration by 31.71, and stamina regeneration by 6.34. Bloodbath |
beneficial effect | The target's skin reacts to damage, granting 34 armour. Stoneskin |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You failed to protect the injured seer from death by Köttbulla. Escort: injured seer (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the injured seer to the recall portal on level 2 of Trollmire. Escort: injured seer (level 2 of Trollmire)As a reward you improved Willpower by +5. | done |
You failed to protect the injured seer from death by king cobra. Escort: injured seer (level 3 of Old Forest) | failed |
You failed to protect the injured seer from death by skeleton warrior. Escort: injured seer (level 5 of Dreadfell) | failed |
You successfully escorted the lone alchemist to the recall portal on level 1 of Dreadfell. Escort: lone alchemist (level 1 of Dreadfell)As a reward you improved spell save by +12. | done |
You failed to protect the lost defiler from death by Köttbulla. Escort: lost defiler (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the repented thief to the recall portal on level 1 of Old Forest. Escort: repented thief (level 1 of Old Forest)As a reward you improved Dexterity by +5. | done |
You failed to protect the repented thief from death by devourer. Escort: repented thief (level 2 of Dreadfell) | failed |
You successfully escorted the temporal explorer to the recall portal on level 2 of Old Forest. Escort: temporal explorer (level 2 of Old Forest)As a reward you improved spell save by +12. | done |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | active |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 278. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Stire of Derth. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. Stire of Derth has completed an elixir of avoidance without your aid. You have aided Stire of Derth in creating an elixir of precision. Having failed to gain admittance to the Brotherhood of the Alchemists, Marus of Elvala no longer needs your help making the elixir of mastery. You have aided Agrimley the hermit in creating an elixir of serendipity. Agrimley the hermit has completed an elixir of focus without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Ungrol of Last Hope no longer needs your help making the elixir of brawn. Ungrol of Last Hope has completed an elixir of foundations without your aid. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within6 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* You have found a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
Equipment
On feet | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Physical power: +30 (+6 eff.) Armour: +3 Defense: +8 (+2 eff.) Changes damage: +12% acid / +9% physical / +6% mind Activating this item is instant. It can be used to activate talent Evasion, placing all other charms into a 30 cooldown : Effective talent level: 3.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 25% chance to evade melee and ranged attacks and 17 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. A pair of boots made of leather. This object's appearance was changed to pair of dwarven-steel boots. |
Light source | ![]() Crafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Defense: +20 (+6 eff.) Effects on melee hit: * 20% chance to reduce damage dealt by 28% Changes resistances: +4% physical / +3% mind / +3% light Mental save: +3 (+1 eff.) Blindness immunity: +35% Confusion immunity: +14% Light radius: +9 See stealth: +17 See invisible: +9 It can be used to activate talent Track, placing all other charms into a 40 cooldown : Effective talent level: 4.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 23 for 7 turns. The radius will increase with your Cunning. A normal brass lantern, enhanced by alchemy to make it brighter. |
On head | ![]() Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +10 Defense: +7 (+2 eff.) Fatigue: +4% Changes stats: +3 Dex / +5 Con Changes resistances: +15% temporal / +5% all Physical save: +18 (+5 eff.) Spell save: +12 (+3 eff.) Disease immunity: +20% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. This object's appearance was changed to Steel Helm of Garkul. |
Tool | ![]() Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Armour: +3 Defense: +5 (+1 eff.) Damage when hit (Melee): 4 temporal Changes stats: +1 Str Changes resistances: +6% physical Critical mult.: +10.00% Mental save: +3 (+1 eff.) Equilibrium when hit: +0.12 Psi when hit: +0.04 Mindpower: +5 (+2 eff.) Mental crit. chance: +2% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
On fingers | ![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +6 Con Spell save: +14 (+4 eff.) Maximum stamina: +16.00 Rings make your fingers look great! |
On fingers | ![]() Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +5 Changes stats: +4 Str / +8 Wil Changes resistances: +5% physical Changes damage: +5% physical Physical save: +12 (+3 eff.) Knockback immunity: +100% This double-helical ring seems resistant to attempts to move it. Wearing it seems to extend this property to your entire body. |
Around waist | ![]() Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +4.0% Physical power: +9 (+2 eff.) Changes stats: +4 Str / +4 Con Critical mult.: +5.00% Physical save: +5 (+1 eff.) Size category: +1 A belt that goes around your waist. |
In main hand | ![]() Requires: - Strength 50 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 63.0 - 94.5 Uses stats: 40% Wil, 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +25 Crit. chance: +25.0% Attack speed: 100% On weapon crit: * decapitate a weakened target When wielded/worn: Critical mult.: +25.00% This gore-stained battleaxe was once used by an infamously sadistic king, who took the time to personally perform each and every execution he ordered. He kept a vault of every head he ever removed, each and every one of them carefully preserved. When he was overthrown, his own head was added as the centrepiece of the vault, which was maintained as a testament to his cruelty. |
On hands | ![]() Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Accuracy: +6 (+2 eff.) Armour: +2 Changes stats: +1 Wil Changes resistances: +9% lightning / +6% darkness Physical save: +5 (+1 eff.) Mental save: +6 (+2 eff.) Disarm immunity: +26% Maximum life: +60.00 Maximum psi: +10.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. This object's appearance was changed to Spellhunt Remnants. |
Main armor | ![]() Requires: - Massive armour training - Strength 35 Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +20 Defense: +10 (+3 eff.) Fatigue: +24% Changes stats: +5 Con Changes resistances: -15% acid / +15% physical Reduces opponents crit chance: 20% Physical save: +15 (+4 eff.) Knockback immunity: +30% Life regen: +2.00 Maximum life: +50.00 Inch-thick stralite plates lock together with voratun joints. The whole suit looks impenetrable, but has clearly been subjected to terrible treatment - great dents and misshaping warps, and caustic fissures bored across the surface. Though clearly a powerful piece, it must once have been much greater. This object's appearance was changed to Tarrasca. |
Cloak | ![]() Infused by nature Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +18 (+5 eff.) Defense: +2 (+0 eff.) Fatigue: -5% Effects on melee hit: * 20% chance to reduce armor by 11% Damage when hit (Melee): 4 acid Changes stats: +3 Cun / +2 Dex Changes resistances: +6% blight / +3% cold / +5% arcane / +3% nature Changes resistances penetration: +15% acid Physical save: +10 (+3 eff.) Mental save: +8 (+3 eff.) Only die when reaching: -50.00 life Maximum life: +57.00 Maximum stamina: +21.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. This object's appearance was changed to Cloak of Deception. |
Around neck | ![]() Infused by arcane disrupting forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +13% blight / +5% arcane / +9% light / +10% nature Physical save: +3 (+1 eff.) Poison immunity: +24% Disease immunity: +28% Pinning immunity: +10% Healing mod.: +10% Amulets make your neck look great! |
Inventory
![]() movement infusion (speed 508%; cd 8) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 508% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() 0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
![]() Powered by unknown forces 0.10 Encumbrance. [Plot Item] Type: scroll / tome It can be used to summon Limmir the jeweler at the center of the lake of the moon Activation costs 1 power out of 1/1. Magical scrolls can have wildly different effects! |
![]() Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Changes stats: +13 Str / +7 Con Changes resistances: +15% darkness Changes damage: +15% darkness Reduces incoming crit damage: 15.00% Amulets make your neck look great! |
![]() Powered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +10 Con Teleport immunity: +100% It can be used to activate talent Teleport (costing 36 power out of 36/36) : Effective talent level: 4.0 Power cost: 36 out of 36/36. Range: 10 Travel Speed: instantaneous Is: a spell Description: Teleports you randomly within a large range (106). At level 4, it allows you to specify which creature to teleport. At level 5, it allows you to choose the target area (radius 15). If the target area is not in line of sight, there is a chance the spell will partially fail and teleport the target randomly. Random teleports have a minimum range of 15. The range will increase with your Spellpower. You can feel this strange metallic hand wriggling around, it feels as if space distorts around it. |
![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Fatigue: -8% Effects on melee hit: * 20% chance to reduce all saves and defense by 35 Damage when hit (Melee): 8 acid / 4 fire Changes resistances: +12% fire Changes resistances penetration: +20% mind / +25% fire Changes damage: +15% acid / +30% fire Life regen: +5.00 Amulets make your neck look great! |
![]() Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-2 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 0.00 You won the Ring of Blood trial, and this is your reward. |
![]() Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+2 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +10% darkness Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+5 eff.) Maximum stamina: +25.00 It can be used to activate talent Shadowstep (costing 50 power out of 50/50) : Effective talent level: 2.0 Power cost: 50 out of 50/50. Range: 7 Travel Speed: instantaneous Is: a spell Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Effects on melee hit: * 20% chance to slow global speed by 63% Changes resistances penetration: +25% nature / +15% acid Changes damage: +21% acid / +6% mind Critical mult.: +15.00% Physical save: +12 (+3 eff.) Spell save: +14 (+4 eff.) Mental save: +12 (+4 eff.) Psi when hit: +0.12 Rings make your fingers look great! |
![]() Infused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 12.69 cold and 14.46 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance Activation costs 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
![]() Requires: - Strength 16 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 30.0 - 45.0 Uses stats: 40% Wil, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +15 Crit. chance: +5.0% Attack speed: 100% On weapon crit: * inflicts either shocked or wet, chosen at random Damage (Melee): +15 lightning / +15 cold When wielded/worn: Changes damage: +12% lightning / +12% cold The blade glows faintly blue, and reflects a sky full of stormy clouds. |
![]() Requires: - Strength 25 Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 30.0 - 51.0 Uses stats: 40% Wil, 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +7 Crit. chance: +1.5% Attack speed: 100% When wielded/worn: It can be used to activate talent Shattering Blow (costing 20 power out of 20/20) : Effective talent level: 2.6 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Hits the target with your weapon, doing 130% damage. If the attack hits, the target's armour and saves are reduced by 14 for 6 turns. Also if the target is protected by any temporary magical or psionic damage absorbing shields there is 51% chance to shatter a random shield. Armor reduction chance increases with your Physical Power. This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it! |
![]() Requires: - Strength 35 Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 4 It must be held with both hands. Base power: 67.0 - 100.5 Uses stats: 40% Wil, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +7 Crit. chance: +2.5% Attack speed: 100% Damage Shield penetration (this weapon only): +20% Damage (Melee): +4 acid When wielded/worn: Changes resistances: +6% acid / +4% physical / +9% light / +9% mind Maximum life: +40.00 Massive two-handed mauls. |
![]() Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 60.0 - 96.0 Uses stats: 40% Wil, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +22 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * 25% chance to strike the target again. When wielded/worn: Changes stats: +10 Str / +5 Dex / +15 Con Talent mastery: +0.20 Technique / Two-handed assault This impressive looking sword features two massive blades aligned in parallel. They seem weighted remarkably well. |
![]() Requires: - Willpower 20 - Strength 40 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 42.0 - 67.2 Uses stats: 40% Wil, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +18.0% Attack speed: 100% Damage against: +25% Orc When wielded/worn: Changes stats: +7 Str / +7 Dex / +7 Con Reduced damage from: +15% Orc Grants telepathy: Humanoid/Orc Life regen: +0.50 Stamina each turn: +1.00 Farian was King Toknor's captain, and fought by his side in the great Battle of Last Hope. However, when he returned after the battle to find his hometown burnt in an orcish pyre, a madness overtook him. The desire for vengeance made him quit the army and strike out on his own, lightly armoured and carrying nought but his sword. Most thought him dead until the reports came back of a fell figure tearing through the orcish encampments, slaughtering all before him and mercilessly butchering the corpses after. It is said his blade drank the blood of 100 orcs each day until finally all of Maj'Eyal was cleared of their presence. When the final orc was slain and no more were to be found, Farian at the last turned the blade on himself and stuck it through his chest. Those nearby said his body shook with convulsions as he did so, though they could not tell whether he was laughing or crying. |
![]() Requires: - Magic 18 Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Unique] Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 26.0 - 41.6 Uses stats: 40% Wil, 10% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +25 Crit. chance: +3.0% Attack speed: 111% Damage (Melee): +15 arcane Damage (radius 2) on crit: +30 arcane silence When wielded/worn: Mana each turn: +0.50 Spellpower: +5 (+2 eff.) See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. This sword appears weightless, and nearly invisible. |
![]() Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 60.0 - 96.0 Uses stats: 40% Wil, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +19 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * 10% chance to send the wielder into a killing frenzy Damage against: +20% Living When wielded/worn: Changes stats: +15 Str / +5 Dex / +15 Con Reduced damage from: +20% Living Talent masteries: +0.30 Technique / Berserker's strength +0.20 Technique / Two-handed weapons +0.20 Technique / Two-handed maiming +0.20 Technique / Two-handed assault A blood-etched greatsword, it has seen many foes. From the inside. |
![]() Requires: - Dexterity 16 - Talent Shoot Powered by arcane forces Infused by nature 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 2 It must be held with both hands. Base power: 0.0 - 0.0 Uses stat: 40% Wil Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +7 When this weapon hits: Epidemic (25% chance level 1). When this weapon hits: Cyst Burst (25% chance level 1). When wielded/worn: Effects on ranged hit: * 40% chance to reduce strength, dexterity, and constitution by 5 Damage (Ranged): 20 blight Changes damage: +20% blight Disease immunity: +50% Spellpower: +10 (+4 eff.) A lost artifact of the Age of Dusk, the Corpsebow is filled with a lingering essence of that era's terrible plagues. Those struck by arrows fired from its rotten string find themselves afflicted by echoes of ancient sickness. |
![]() Requires: - Dexterity 35 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. Type: weapon / longbow ; tier 4 It must be held with both hands. Base power: 0.0 - 0.0 Uses stat: 40% Wil Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +9 Damage (Ranged): +36 fire / +16 light / +12 temporal Damage (radius 1) on hit: +12 light Damage (radius 2) on crit: +20 fire When wielded/worn: Changes resistances: +12% fire Changes resistances penetration: +20% light / +10% fire Changes damage: +29% fire Longbows are used to shoot arrows at your foes. |
![]() Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 3 Base power: 12.0 - 13.2 Uses stats: 90% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +25 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +3 Cun / +3 Wil Changes resistances: +10% mind Changes damage: +15% mind / +5% physical Mindpower: +10 (+3 eff.) Mental crit. chance: +8% It can be used to release a wave of psionic power, dealing 121.69 mind damage (based on Willpower) to all within radius 5 Activation costs 40 power out of 40/40. This mindstar constantly shakes and vibrates, as if a powerful force is desperately trying to escape. |
![]() Requires: - Strength 35 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / trident ; tier 4 It must be held with both hands. Base power: 80.0 - 112.0 Uses stats: 40% Wil, 140% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +20 Crit. chance: +15.0% Attack speed: 100% When this weapon hits: Water Bolt (40% chance level 3). Damage (Melee): +20 nature / +15 cold When wielded/worn: Accuracy: +10 (+3 eff.) Changes resistances: +25% cold Changes damage: +20% cold Spell save: +18 (+5 eff.) See invisible: +2 Talent on hit(spell): Water Bolt (20% chance level 3). It can be used to activate talent Freeze (costing 60 power out of 150/150) : Effective talent level: 3.0 Power cost: 60 out of 150/150. Range: 10 Travel Speed: instantaneous Is: a spell Description: Condenses ambient water on a target, freezing it for 5 turns and damaging it for 78.33. If this is used on a friendly target the cooldown is reduced by 33%. The damage will increase with your Spellpower. The power of the tides rush through this trident. Tridents require the exotic weapons mastery talent to use correctly. |
![]() Requires: - Dexterity 24 - Strength 40 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 3 Base power: 33.0 - 46.2 Uses stats: 40% Wil, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +7.0% Attack speed: 100% When this weapon hits: Ice Breath (15% chance level 2). Damage conversion: 50% ice When wielded/worn: Armour: +20 Changes resistances penetration: +20% cold Ice block penetration: +25% A hand axe carved out of the most frozen parts of the northern wasteland. |
![]() Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 It is part of a set of items. Some giant wraps would make you feel great. When wielded/worn: Armour: +4 Fatigue: -10% Maximum encumbrance: +70 Knockback immunity: +40% Maximum life: +40.00 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
![]() Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Armour penetration: +1 Defense: +2 (+0 eff.) Damage when hit (Melee): 2 physical Changes stats: +4 Wil / +4 Cun / +1 Con Changes resistances: +9% temporal / +2% physical Disarm immunity: +10% Life regen: +2.00 Mental crit. chance: +6% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Armour: +8 Defense: +12 (+4 eff.) Changes stats: +3 Cun / +4 Wil Changes resistances: +15% acid / +12% physical / +9% all Changes resistances penetration: +10% mind / +10% physical Changes damage: +5% mind / +5% physical Physical save: +10 (+3 eff.) Mindpower: +8 (+2 eff.) Mental crit. chance: +4% It can be used to send out a range 5 beam of kinetic energy, dealing 39.82 to 49.78 physical damage (based on Willpower and Cunning) with knockback Activation costs 10 power out of 10/10. This thin cloth robe is surrounded by a pulsating shroud of telekinetic force. |
![]() Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +1 Defense: +2 (+0 eff.) Fatigue: +2% Changes stats: +3 Cun Talent mastery: +0.20 Cunning / Survival It can be used to boost speed by 45% (based on Cunning) Activation costs 50 power out of 50/50. The boots of a Rogue outcast, who knew that the best way to deal with a problem was to run from it. |
![]() Requires: - Heavy armour training Crafted by a master Infused by psionic forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +4 Defense: +8 (+2 eff.) Changes stats: +3 Str / +3 Wil / +3 Cun Changes damage: +8% physical Talent mastery: +0.20 Technique / Grappling Disarm immunity: +40% Mindpower: +3 (+1 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Mindhook (costing 16 power out of 24/24) : Effective talent level: 4.0 Power cost: 16 out of 24/24. Range: 6 Travel Speed: instantaneous Is: a mind power Description: Briefly extend your telekinetic reach to grab an enemy, haul them towards you and daze them for 1 turn. Works on enemies up to 6 squares away. The cooldown decreases, and the range increases, with additional talent points spent. These wickedly spiked gauntlets belonged to an orc captain in the Age of Pyre who conquered the western sands, using them as a base to lay raids on Elvala to the south. Known as The Scorpion, he seemed unconquerable in battle, able to pull enemies towards him with vicious mental force and lay down lethal blows on them. Often a flurry of these yellow and black gauntlets would be the last thing great Shaloren mages would see before having the life crushed from them. Finally The Scorpion was defeated by the alchemist Nessylia, who went to face the fiendish orc alone. The captain pulled the elf towards him with a brutish cackle, but before he could batter the life from her flesh she tore off her robes, revealing eighty incendiary bombs strapped to her flesh. With a spark from her fingers she triggered an explosion that could be seen for miles around. To this day Nessylia is still remembered in song for the sacrifice of her immortal life to protect her people. |
![]() Requires: - Heavy armour training Powered by arcane forces Crafted by a master 1.50 Encumbrance. [Random Unique] Type: armor / hands ; tier 4 When wielded/worn: Accuracy: +10 (+3 eff.) Armour penetration: +12 Armour: +8 Fatigue: +5% Changes stats: +7 Dex / +5 Mag / +10 Cun Changes resistances: +8% light / +8% darkness Changes damage: +24% lightning Mental save: +11 (+4 eff.) Maximum life: +64.00 Light radius: +3 Infravision radius: +2 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Steady Shot, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Fire a steady shot, doing 162% damage with a 26% chance to mark the target. If Steady Shot is not on cooldown, this talent will automatically replace your normal attacks (and trigger the cooldown). Metal gloves protecting the hands up to the middle of the lower arm. |
![]() Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 It is part of a set of items. This would be great with a mighty matching belt. When wielded/worn: Armour: +2 Changes stats: +4 Str Changes resistances: +10% lightning / +10% cold Knockback immunity: +50% Maximum life: +60.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Throw Boulder (costing 6 power out of 6/6) : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Throw a huge boulder, dealing 212.77 physical damage and knocking targets back 5 tiles within radius 1. The damage will increase with your Strength. Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength. |
![]() Requires: - Willpower 24 Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Damage when hit (Melee): 12 mind Changes stats: +4 Cun / +4 Wil Changes damage: +10% mind Mindpower: +12 (+3 eff.) Mental crit. chance: +5% It can be used to activate talent Psychic Lobotomy (costing 8 power out of 10/10) : Effective talent level: 3.0 Power cost: 8 out of 10/10. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Inflicts 129.39 mind damage and cripples the target's higher mental functions, reducing cunning by 14 and confusing (32% power) the target for 4 turns. The damage, cunning penalty, and confusion power will scale with your Mindpower. A filigree of silver set with many small jewels, this diadem seems radiant - ethereal almost. But its touch seems to freeze your skin and brings wild thoughts to your mind. You want to drop it, throw it away, and yet you cannot resist thinking of what powers it might bring you. Is this temptation a weak will on your part, or some domination from the artifact itself...? |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Changes resistances: +10% lightning / +10% cold Changes damage: +10% lightning / +10% cold A small storm cloud follows you, dealing 15 lightning damage to all enemies in a radius of 3 each turn. It can be used to activate talent Call Lightning (costing 15 power out of 30/30) : Effective talent level: 1.0 Power cost: 15 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 47.32 to 141.95 lightning damage (94.64 average). The damage will increase with your Mindpower. This hat's broad brim protects you from biting colds and sudden storms. |
![]() Infused by nature 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Defense: +16 (+5 eff.) Fatigue: +2% Changes stats: +3 Cun / +2 Dex Changes resistances: +15% lightning Poison immunity: +50% Pinning immunity: +50% Talent on hit(nature): Call Lightning (10% chance level 2). It can be used to activate talent Call Lightning (costing 25 power out of 50/50) : Effective talent level: 2.0 Power cost: 25 out of 50/50. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 63.72 to 191.17 lightning damage (127.45 average). The damage will increase with your Mindpower. This armour seems to have been patched together from many eels. Yuck. |
![]() Requires: - Strength 16 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +12 (+4 eff.) Fatigue: +7% Changes stats: +4 Con Talent mastery: -0.20 Cunning / Stealth Maximum life: +40.00 Infravision radius: +3 The stitched-together skins of many creatures. Some eyes and mouths still decorate the robe, and some still live, screaming in tortured agony. |
![]() Requires: - Strength 16 Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour penetration: +10 Armour: +12 Defense: +14 (+4 eff.) Changes stats: +8 Cun When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken. This rugged jacket is the subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said. |
![]() Requires: - Massive armour training - Strength 52 Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 4 When wielded/worn: Armour: +50 Armour Hardiness: +15% Fatigue: +35% Changes stats: +15 Con Physical save: +45 (+10 eff.) Knockback immunity: +100% When your effective movement speed (global speed times movement speed) is less than 100%, reduces all incoming damage by a percent equal to the speed detriment (up to 70%). Current reduction bonus: 0% It can be used to slow the movement speed of all creatures (including yourself) within range 5 by 40% for 3 turns Activation costs 25 power out of 25/25. This massive suit of plate boasts an enormous bulk and overbearing weight. Said to belong to a nameless soldier who safeguarded a passage across the bridge to his village, in defiance to the cohorts of invading orcs. After days of assault failed to fell him, the orcs turned back. The man however, fell dead on the spot - from exhaustion. The armor had finally claimed his life. |
![]() Requires: - Shield usage training - Strength 20 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 3 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +2 Defense: +8 (+2 eff.) Ranged Defense: +8 (+2 eff.) Fatigue: +6% On shield block: * Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it Changes stats: +5 Wil Changes resistances: +25% blight / +25% darkness Talent granted: +1 Block Special effect on block: Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it Black, interwoven tendrils form this mesh that can be used as a shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass. |
![]() Requires: - Shield usage training - Strength 37 Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 3 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +18 Armour Hardiness: +20% Defense: +20 (+6 eff.) Ranged Defense: +10 (+3 eff.) Fatigue: +30% Talent granted: +1 Block This shield made of the darkest stralite is huge, heavy and very solid. |
![]() Requires: - Shield usage training - Strength 25 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 2 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +10 Defense: +9 (+3 eff.) Fatigue: +14% Changes resistances: +20% cold / +20% darkness / +20% nature Talent granted: +1 Block The barkwood of Wrathroot, made into roughly the shape of a shield. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon up to 2 spiders Activation costs 80 power out of 100/100. Dry and dusty to the touch, it still seems to retain some shadow of life. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Physical power: +12 (+2 eff.) Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 (+5 eff.) Light radius: +6 It can be used to activate talent Tidal Wave (costing 80 power out of 150/150) : Effective talent level: 4.0 Power cost: 80 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 3, doing 4.65 cold damage and 5.30 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 3 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
![]() Infused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(92 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Light radius: +2 Infravision radius: +7 It can be used to cleanse your mind of up to 2 (based on Magic) detrimental mental effects Activation costs 40 power out of 60/60. This phial seems filled with darkness, yet it cleanses your thoughts. |
![]() 1.00 Encumbrance. [Plot Item] Type: misc / misc An athame, covered in blood runes. It radiates power. |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+1 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() Requires: - Dexterity 35 Powered by arcane forces 3.00 Encumbrance. Type: ammo / shot ; tier 4 Base power: 65.5 - 78.6 Uses stats: 40% Wil, 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +5 Crit. chance: +5.5% Capacity: 19 Travel speed: +200% Damage (radius 1) on hit: +15 fire When wielded/worn: Ammo reloads per turn: +4 Shots are used with slings to pummel your foes to death. |
![]() Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 1 It can be used to heal yourself and all friendly characters within 10 spaces for 110 Activation puts all charms on cooldown for 15 turns. Natural totems are made by powerful wilders to store nature power. |
![]() Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 3 It can be used to harden the skin for 7 turns increasing armour by 71 and armour hardiness by 50% Activation puts all charms on cooldown for 27 turns. Natural totems are made by powerful wilders to store nature power. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Köttbulla the Dwarf Berserker level 36
13rd Shortage 124th year of Ascendancy at 06:36 see stats
By Köttbulla the Dwarf Berserker level 31
30th Stralite 123rd year of Ascendancy at 11:23 see stats
By Köttbulla the Dwarf Berserker level 39
29th Gold 125th year of Ascendancy at 03:28 see stats
By Köttbulla the Dwarf Berserker level 41
11st Stralite 125th year of Ascendancy at 14:19 see stats
By Köttbulla the Dwarf Berserker level 38
27th Gold 125th year of Ascendancy at 00:23 see stats
By Köttbulla the Dwarf Berserker level 15
1st Wealth 122nd year of Ascendancy at 06:24 see stats
By Köttbulla the Dwarf Berserker level 39
4th Stralite 125th year of Ascendancy at 23:44 see stats
By Köttbulla the Dwarf Berserker level 6
23rd Voratun 122nd year of Ascendancy at 08:36 see stats
By Köttbulla the Dwarf Berserker level 40
7th Stralite 125th year of Ascendancy at 01:54 see stats
By Köttbulla the Dwarf Berserker level 37
18th Shortage 124th year of Ascendancy at 20:32 see stats
By Köttbulla the Dwarf Berserker level 19
26th Wealth 122nd year of Ascendancy at 23:00 see stats
By Köttbulla the Dwarf Berserker level 22
21st Dearth 122nd year of Ascendancy at 02:43 see stats
By Köttbulla the Dwarf Berserker level 32
14th Dearth 123rd year of Ascendancy at 07:09 see stats
By Köttbulla the Dwarf Berserker level 40
7th Stralite 125th year of Ascendancy at 03:36 see stats
By Köttbulla the Dwarf Berserker level 27
18th Gold 123rd year of Ascendancy at 06:23 see stats
By Köttbulla the Dwarf Berserker level 43
11st Stralite 125th year of Ascendancy at 17:18 see stats
By Köttbulla the Dwarf Berserker level 10
5th Profit 122nd year of Ascendancy at 06:00 see stats
By Köttbulla the Dwarf Berserker level 20
27th Wealth 122nd year of Ascendancy at 10:08 see stats
By Köttbulla the Dwarf Berserker level 30
29th Stralite 123rd year of Ascendancy at 03:34 see stats
By Köttbulla the Dwarf Berserker level 40
6th Stralite 125th year of Ascendancy at 20:14 see stats
By Köttbulla the Dwarf Berserker level 29
28th Stralite 123rd year of Ascendancy at 09:49 see stats
By Köttbulla the Dwarf Berserker level 26
25th Steel 123rd year of Ascendancy at 15:59 see stats
By Köttbulla the Dwarf Berserker level 38
18th Shortage 124th year of Ascendancy at 21:52 see stats
By Köttbulla the Dwarf Berserker level 5
18th Voratun 122nd year of Ascendancy at 22:45 see stats
By Köttbulla the Dwarf Berserker level 24
21st Steel 123rd year of Ascendancy at 19:21 see stats
By Köttbulla the Dwarf Berserker level 21
18th Dearth 122nd year of Ascendancy at 12:42 see stats
By Köttbulla the Dwarf Berserker level 23
5th Shortage 122nd year of Ascendancy at 19:26 see stats
By Köttbulla the Dwarf Berserker level 29
27th Stralite 123rd year of Ascendancy at 05:57 see stats
By Köttbulla the Dwarf Berserker level 15
45th Profit 122nd year of Ascendancy at 12:41 see stats
By Köttbulla the Dwarf Berserker level 30
29th Stralite 123rd year of Ascendancy at 09:32 see stats
By Köttbulla the Dwarf Berserker level 34
35th Dearth 123rd year of Ascendancy at 06:57 see stats
Log
Champion of Urh'Rok hits Köttbulla for 45 physical, 12 light (57 total damage).
Melee retaliation hits Champion of Urh'Rok for 3 acid, 2 temporal (5 total damage).
Champion of Urh'Rok uses Death Dance.
Champion of Urh'Rok hits Köttbulla for 106 physical, 12 light (118 total damage).
Melee retaliation hits Champion of Urh'Rok for 3 acid, 2 temporal (5 total damage).
Köttbulla performs a melee critical strike against Champion of Urh'Rok!
Köttbulla's blood frenzy intensifies!
Champion of Urh'Rok resists the terror!
Köttbulla hits Champion of Urh'Rok for 364 physical damage.
Champion of Urh'Rok hits Köttbulla for 49 physical, 12 light (61 total damage).
Melee retaliation hits Champion of Urh'Rok for 3 acid, 2 temporal (5 total damage).
Köttbulla performs a melee critical strike against Champion of Urh'Rok!
Köttbulla's blood frenzy intensifies!
Champion of Urh'Rok resists the terror!
Köttbulla hits Champion of Urh'Rok for 352 physical damage.
Champion of Urh'Rok hits Köttbulla for 39 physical, 12 light (50 total damage).
Melee retaliation hits Champion of Urh'Rok for 3 acid, 2 temporal (5 total damage).
Champion of Urh'Rok slows down.
Champion of Urh'Rok hits Köttbulla for 58 physical, 12 light (70 total damage).
Melee retaliation hits Champion of Urh'Rok for 3 acid, 2 temporal (5 total damage).
Köttbulla performs a melee critical strike against Champion of Urh'Rok!
Champion of Urh'Rok resists the terror!
You collect a new ingredient: vial of greater demon bile (1).
Köttbulla hits Champion of Urh'Rok for 385 physical damage.
Köttbulla killed Champion of Urh'Rok!
Köttbulla no longer revels in blood quite so much.