Andinc the level 2 Halfling Shadowblade by Xelif911

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassShadowblade
Level / Exp2 / 74%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity16 (base 13)
Constitution11 (base 10)
Magic14 (base 14)
Willpower11 (base 11)
Cunning17 (base 14)

Resources

Life-48/118
Mana55/111
Stamina96/106
Healing Factor1.0097162075846
Regeneration0.25242905189615

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy26
Crit Chance16%
APR7
Speed0.80

Offense: Offhand

Damage11
Accuracy26
Crit Chance15%
APR5
Speed1.00

Offense: Spell

Spellpower14
Crit Chance5%
Speed1

Offense: Mind

Mindpower14
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense10
Ranged Defense10
Fatigue6
Physical Save8
Spell Save9
Mental Save10

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Duelist1.00
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.00
0/5
0/5
0/5
0/5
Cunning / Shadow magic1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.00
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
1/5

Effects

Quests

active

Equipment

Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Talent Infusion: Regeneration is ready to use.

You pickup 0.90 gold pieces.


Andinc picks up (f.):
earthen elm vilestaff of fate (10-12 power, 2 apr, darkness element).

Resting starts...

Talent Luck of the Little Folk is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).


There is a stairs back to Trollmire here (press '' or right click to use).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Andinc casts
Illuminate.
Andinc hits Skeleton magus for 54 light damage.
Andinc hits Arcane crystal for 54 light damage.
Andinc hits Skeleton magus for 54 light damage.
Andinc hits Arcane crystal for 53 light damage.
Andinc hits Something for 54 light damage.
Skeleton magus casts
Flame.
Andinc is on fire!

Skeleton magus's Flame hits
Andinc for 61 fire damage.
Burning from Skeleton magus hits
Andinc for 20 fire damage.

Skeleton magus casts
Manathrust.
Arcane crystal's Elemental Bolt hits Skeleton magus for
49 lightning damage.
Skeleton magus's Manathrust hits
Andinc for 84 arcane damage.
Andinc the level 2 halfling shadowblade was imploded to death by a skeleton magus on level 1 of collapsed tower.