Thanaroa the level 5 Higher Archmage by thanaroa

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp5 / 39%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic25 (base 24)
Willpower21 (base 16)
Cunning15 (base 11)

Resources

Life135/135
Mana183/183
Healing Factor1.1283363011315
Regeneration0.28208407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage10
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance4%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+5%
Lightning+10%
Light+10%
All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save8
Spell Save16
Mental Save12

Defense: Resistances

Darkness+ 11%( 70%)
Light+ 40%( 70%)
Nature+ 10%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
4/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

Quests

done
active
active
failed

Equipment

On hands
Light source
Main armor
In main hand

Inventory

Achievements

Log


Resting starts...

Talent Lightning is ready to use.
Talent Shielding is ready to use.
Talent Temporal Shield is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


Talent Arcane Power is ready to use.
Talent Keen Senses is ready to use.
Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 52 turns (stop reason: at exit).


Space around you starts to dissolve...


You don't see how to get there...

You don't see how to get there...


You are yanked out of this place!

You gain 0.25 gold from the transmogrification of
iron waraxe (12-16 power, 2 apr).
You gain 0.75 gold from the transmogrification of
arcing iron waraxe (12-18 power, 2 apr).
You gain 0.95 gold from the transmogrification of
arcing iron greatsword of massacre (24-39 power, 1 apr).
You gain 1.18 gold from the transmogrification of
shielding rune (absorb 60; dur 4; cd 14).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

There is a Ruins of Kor'Pul here (press '' or right click to use).

Saving done.

There is an exit to the worldmap here (press '' or right click to use).