Karl the level 5 Cornac Adventurer by ettubaguette

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp5 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 12)
Dexterity23 (base 12)
Constitution12 (base 12)
Magic23 (base 18)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life156/156
Mana134/134
Stamina109/109
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage19
Accuracy17
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+3%

Defense: Base

Armour (hardiness)2 (30%)
Defense11
Ranged Defense11
Fatigue1
Physical Save12
Spell Save12
Mental Save8

Defense: Resistances

Cold+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Arcane1.20
1/5
0/5
0/5
0/5
Technique / Magical combat1.20
3/5
0/5
0/5
0/5
Spell / Air1.20
3/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.20
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
active

Equipment

On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Karl picks up (e.):
thought-forged iron mace of erosion (12-17 power, 2 apr).
Ran for 10 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: dialog is displayed).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Karl picks up (c.):
hateful iron greatmaul of dampening (18-27 power, 1 apr).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 46 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


You don't see how to get there...


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 46 turns (stop reason: at exit).