Milly the level 1 Shalore Necromancer by Bartlebooth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassNecromancer
Level / Exp1 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic17 (base 15)
Willpower16 (base 13)
Cunning12 (base 11)

Resources

Life35/35
Mana130/130
Soul12/12
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage7
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save6
Spell Save11
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Burning from Red crystal hits Skeleton warrior for
5 fire damage.
Talent Call of the Crypt is ready to use.

Burning from Red crystal hits Skeleton warrior for
5 fire damage.

Skeleton warrior stops burning.


Talent Ghost Walk is ready to use.

Milly casts
Invoke Darkness.
Your summoned ghoul disappears.
Milly hits Giant crystal rat for 43 darkness damage.
Milly killed Giant crystal rat!

Talent Invoke Darkness is ready to use.

Milly picks up (a.):
iron shield (0 def, 2 armour, 24 block).

Resting starts...

Rested for 6 turns (stop reason: all resources and life at maximum).


Ran for 5 turns (stop reason: hostile spotted to the southwest (white jelly)).


White worm mass uses
Multiply.

White worm mass uses
Multiply.

Your summoned ghoul disappears.