Thug Hunter the level 2 Krog Marauder by Malyehe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceKrog
ClassMarauder
Level / Exp2 / 35%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength18 (base 15)
Dexterity18 (base 19)
Constitution12 (base 10)
Magic8 (base 10)
Willpower12 (base 10)
Cunning11 (base 11)

Resources

Life-12/123
Stamina70/108
Healing Factor1.0191526171258
Regeneration20.637840496796

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage23
Accuracy25
Crit Chance4%
APR5
Speed1.00

Offense: Offhand

Damage14
Accuracy25
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense8
Ranged Defense8
Fatigue11
Physical Save10
Spell Save7
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
3/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Krog1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
1/5

Effects

detrimental effect
beneficial effect
beneficial effect

Quests

active

Equipment

Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log


Resting starts...

Talent Wrath of the Wilds is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


You have no more inscription slots.

You are now inscribed with Infusion: Wild.

Resting starts...

Talent Infusion: Wild is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Thug Hunter picks up (a.):
thought-forged iron mace of erosion (11-15 power, 2 apr).

Thug Hunter picks up (f.):
rejuvenating iron plate armour of resilience (0 def, 7 armour).

Rattlesnake hits Thug Hunter for 28 physical damage.
Rattlesnake hits Thug Hunter for 26 physical damage.

Thug Hunter uses
Dual Strike.
Rattlesnake shrugs off the effect 'Stunned'!
Thug Hunter hits Rattlesnake for 20 physical, 37 physical (57 total damage).
Rattlesnake hits Thug Hunter for (7 parried), 21 physical (21 total damage).

Thug Hunter uses
Infusion: Regeneration.
Thug Hunter starts regenerating health quickly.

Rattlesnake hits Thug Hunter for 26 physical damage.

Thug Hunter uses
Skullcracker.
Thug Hunter misses Rattlesnake.
Rattlesnake hits Thug Hunter for 27 physical damage.