Aleir the level 10 Skeleton Rogue by Derpeldore

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceSkeleton
ClassRogue
Level / Exp10 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 11)
Dexterity31 (base 24)
Constitution16 (base 14)
Magic10 (base 10)
Willpower18 (base 10)
Cunning37 (base 30)

Resources

Life199/199
Stamina148/148
Healing Factor1.0545771506545
Regeneration3.4704197908777

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-995
Infravision6
See Stealth44.193139639813
See Invisible44.193139639813
Stealth30

Offense: Mainhand

Damage36
Accuracy43
Crit Chance16%
APR5
Speed1.00

Offense: Offhand

Damage21
Accuracy43
Crit Chance12%
APR25
Speed1.00

Offense: Spell

Spellpower13
Crit Chance9%
Speed1

Offense: Mind

Mindpower26
Crit Chance12%
Speed1

Offense: Damage Bonus

Light+3%
Arcane+11%

Offense: Damage Penetration

Light+15%

Defense: Base

Armour (hardiness)4 (49.007671158813%)
Defense38
Ranged Defense38
Fatigue0
Physical Save32
Spell Save9
Mental Save30

Defense: Resistances

Lightning+ 14%( 70%)
Light+ 12%( 70%)
Temporal+ 14%( 70%)
Arcane+ 14%( 70%)
Mind+ 12%( 70%)
All+ 9%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance22%
Bleed Resistance100%
Pinning Resistance20%
Fear Resistance100%
Disarm Resistance23%
Poison Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
1/5
1/5
0/5
Cunning / Trapping1.30
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
1/5
1/5
1/5
0/5
Technique / Assassination1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
3/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
2/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
3/5
2/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
1/5
0/5
1/5

Effects

talent
talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Aleir the Skeleton Rogue level 10
4th Flare 122nd year of Ascendancy at 20:25
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Aleir the Skeleton Rogue level 5
6th Mirth 122nd year of Ascendancy at 02:03
see stats

Log

Aleir deactivates Numbing Poison.
Aleir activates
Numbing Poison.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Stealth
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Space around you starts to dissolve...

Aleir deactivates
Stealth.

Resting starts...

Talent Coup de Grace is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Stealth is ready to use.
Aleir activates
Stealth.
You are yanked out of this place!

Rested for 33 turns (stop reason: dialog is displayed).


You gain 5.00 gold from the transmogrification of
elm totem of healing [power 116] (15 cooldown).
You gain 7.56 gold from the transmogrification of
Bogmonster the iron helm (0 def, 3 armour).
You gain 4.73 gold from the transmogrification of
insulating pair of rough leather boots of speed (0 def, 1 armour).
You gain 2.54 gold from the transmogrification of
insulating pair of iron boots of tirelessness (0 def, 3 armour).
You gain 1.15 gold from the transmogrification of
mindwoven linen robe of frost (+7%) (0 def, 0 armour).
You gain 0.50 gold from the transmogrification of
rough leather belt of the mystic.
You gain 1.21 gold from the transmogrification of
iron waraxe of erosion (12-17 power, 2 apr).
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, darkness element).
You gain 0.75 gold from the transmogrification of
acidic iron mace (12-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (15-22 power, 1 apr).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.