










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Possessor Bonus Class 1.7.4Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Arena |
| Mode | Normal Roguelike |
| Sex | Female |
| Race | Thalore |
| Class | Berserker |
| Level / Exp | 41 / 56% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 76 (base 60) |
| Dexterity | 40 (base 29) |
| Constitution | 73 (base 60) |
| Magic | 12 (base 10) |
| Willpower | 37 (base 20) |
| Cunning | 23 (base 13) |
Resources
| Life | 1413/1413 |
| Stamina | 266/266 |
| Healing Factor | 1.6207458214728 |
| Regeneration | 29.410300778569 |
Speed
| Mental | -10% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 2 |
Offense: Mainhand
| Damage | 146 |
| Accuracy | 61 |
| Crit Chance | 66% |
| APR | 19 |
| Speed | 1.11 |
Offense: Spell
| Spellpower | 22 |
| Crit Chance | 5% |
| Speed | 1 |
| Cooldown Reduction | 10 |
Offense: Mind
| Mindpower | 27 |
| Crit Chance | 5% |
| Speed | 1 |
Offense: Damage Bonus
| Blight | +10% |
| Fire | +9% |
Defense: Base
| Armour (hardiness) | 59.723073231957 (96.438666929426%) |
| Defense | 28 |
| Ranged Defense | 28 |
| Fatigue | 33 |
| Physical Save | 54 |
| Spell Save | 59 |
| Mental Save | 44 |
Defense: Resistances
| Acid | + 29%( 70%) |
| Blight | + 32%( 70%) |
| Physical | + 29%( 70%) |
| Cold | + 32%( 70%) |
| All | + 17%( 70%) |
| Darkness | + 25%( 70%) |
| Light | + 25%( 70%) |
| Lightning | + 25%( 70%) |
| Fire | + 36%( 70%) |
| Nature | + 32%( 70%) |
Defense: Immunities
| Disarm Resistance | 100% |
| Stun Resistance | 58% |
| Pinning Resistance | 26% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 66% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 77 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Technique / Combat veteran | 1.30 |
| 3/5 |
| 5/5 |
| 5/5 |
| 1/5 |
| Technique / Berserker's strength | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Bloodthirst | 1.30 |
| 5/5 |
| 5/5 |
| 4/5 |
| 0/5 |
| Technique / Two-handed assault | 1.50 |
| 2/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat techniques | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.50 |
| 5/5 |
| 1/5 |
| 3/5 |
| 2/5 |
| Race / Thalore | 1.00 |
| 4/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Precise Strikes |
| talent | Daunting Presence |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | completed |
Equipment
| On feet | miner's pair of dwarven-steel boots of rushing (0 def, 7 armour)3.0 T3 feet armor Reqs Heavy armour training [Ego+] Master While equipped: Stats +2 Str +2 Con ----- def ----- Armour +7 Fatigue +3% ---------- misc Infravis +2 Rush: Puts all charms on 25 cooldown Level 1.3 Pwr.cost 25 out of 25/25. Range 6 Travel.spd instantaneous Description: Rush toward a target enemy with incredible speed and perform a melee attack for 120% weapon damage that can daze the target for 3 turns if it hits. You must rush from at least 2 tiles away. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | survivor's brass lantern of health2.0 T1 lite [Ego] Nature While equipped: ----- def ----- Phys.save +6 (+2 eff.) Max.HP +42.00 Heal.mod +10% ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | insulating hardened leather cap of might (0 def, 3 armour)2.0 T3 head armor [Ego+] Master While equipped: Stats +3 Str +4 Con dps ---------- Phys.pwr +4 (+1 eff.) ----- def ----- Armour +3 Fatigue +3% Resists +8% fire +7% cold A cap made of leather. |
| Tool | dwarven-steel pickaxe of quickening (dig speed 24 turns)3.0 T3 digger tool [Ego+] Arcane While equipped: Stats +2 Str ---------- misc Spell.cld 10% While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | savage's gold ring of tenacity0.1 T3 ring jewelry [Ego+] Master While equipped: Stats +4 Con ----- def ----- Spell.save +16 (+4 eff.) Max.HP +30.00 Disarm- +37% Pinning- +26% Knockbk- +32% ---------- misc Max.stam +28.00 Rings make your fingers look great! |
| On fingers | pixie's gold ring of perseverance0.1 T3 ring jewelry [Ego+] Arcane/Master While equipped: Stats +3 Cun +4 Mag dps ---------- Spell.pwr +5 (+3 eff.) ----- def ----- HP.reg +3.00 Stun/Frz- +25% Rings make your fingers look great! |
| Around waist | nightruned hardened leather belt of recklessness1.0 T3 belt armor [Ego+] Arcane/Master While equipped: dps ---------- Phys.crit +4.0% Crit.mult +6.00% Phys.pwr +4 (+1 eff.) ----- def ----- Resists +10% light +10% darkness A belt that goes around your waist. |
| In main hand | flaming stralite battleaxe of ruin (46-70 power, 3 apr)3.0 T4 battleaxe 2H weapon [Ego+] Arcane/Master Power 46.5 - 69.8 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +3 Crit +7.5% Atk.spd 100% On Hit.r1 +21 fire While equipped: dps ---------- Phys.crit +19.0% Crit.mult +41.00% Apr +16 Massive two-handed battleaxes. |
| On hands | heroic voratun gauntlets of the juggernaut (0 def, 8 armour)1.5 T4 hands armor Reqs Heavy armour training [Ego++] Master While equipped: Stats +2 Con ----- def ----- Armour +8 Fatigue +5% Phys.save +27 (+8 eff.) Spell.save +7 (+2 eff.) Mind.save +17 (+5 eff.) Max.HP +52.00 Disarm- +33% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Juggernaut: (Instant) Puts all charms on 30 cooldown Level 2.6 Pwr.cost 30 out of 30/30. Range melee/personal Travel.spd instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 25% and provides a 13% chance to shrug off critical damage for 20 turns. Metal gloves protecting the hands up to the middle of the lower arm. |
| Main armor | enlightening voratun plate armour of the dragon (0 def, 16 armour)17.0 T5 massive armor Reqs Massive armour training [Ego++] Nature/Psionic While equipped: Stats +7 Cun +6 Wil ----- def ----- Armour +16 Fatigue +22% Resists +15% acid +15% physical +11% cold +10% lightning +15% fire Mind.save +19 (+6 eff.) Disarm- +32% Stun/Frz- +33% Knockbk- +34% ---------- misc Cooldown Rush -5 A suit of armour made of metal plates. |
| Cloak | restorative elven-silk cloak of the guardian (15 def, 8 armour)2.0 T5 cloak armor [Ego++] Nature/Master While equipped: ----- def ----- Armour +8 Defense +15 (+7 eff.) Resists +18% nature +15% blight Phys.save +18 (+6 eff.) Spell.save +20 (+5 eff.) Mind.save +15 (+5 eff.) HP.reg +6.00 Heal.mod +13% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | warmaker's voratun amulet of soulsearing0.1 T5 amulet jewelry [Ego++] Arcane/Master While equipped: Stats +7 Str +8 Dex +10 Wil dps ---------- Crit.mult +14.00% Spell.pwr +8 (+4 eff.) Dmg.mod +10% blight +9% fire Amulets make your neck look great! |
Inventory
marksman's copper ring of blight (+10%)0.1 T1 ring jewelry [Ego] Arcane/Master While equipped: Stats +2 Dex dps ---------- Dmg.mod +10% blight Acc +4 (+1 eff.) ----- def ----- Resists +10% blight Rings make your fingers look great! |
acidic dwarven-steel greatmaul (42-63 power, 2 apr)5.0 T3 greatmaul 2H weapon [Ego] Arcane Power 42.0 - 63.0 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +2 Crit +1.5% Atk.spd 100% On Crit: * Splash the target with acid dealing 56 damage over 5 turns and reducing armor and accuracy by 7 Massive two-handed mauls. |
dragonbone starstaff of wizardry (30-36 power, 6 apr, light element)5.0 T5 staff 2H weapon Reqs Mag 48 [Ego+] Arcane Power 30.0 - 36.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +6 Crit +5.0% Atk.spd 100% While equipped: Stats +4 Mag +4 Wil dps ---------- Spell.crit +5% Spell.pwr +24 (+12 eff.) Dmg.mod +30% light ---------- misc Max.mana +89.00 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
prismatic iron mail armour (2 def, 4 armour)14.0 T1 heavy armor Reqs Heavy armour training [Ego] Arcane While equipped: ----- def ----- Armour +4 Defense +2 (+1 eff.) Fatigue +12% Resists +10% light +10% darkness A suit of armour made of mail. |
56 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
WINNER!
Well done! You have won the Arena: Challenge of the Master
You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.
Achievements
Arena Battler 20 (Roguelike)
Got to wave 20 in the arena.By Ettera the Thalore Berserker level 21
76th Pyre 122nd year of Ascendancy at 10:28 see stats
Arena Battler 50 (Roguelike)
Got to wave 50 in the arena.By Ettera the Thalore Berserker level 35
79th Pyre 122nd year of Ascendancy at 13:00 see stats
Level 10 (Roguelike)
Got a character to level 10.By Ettera the Thalore Berserker level 10
75th Pyre 122nd year of Ascendancy at 02:08 see stats
Level 20 (Roguelike)
Got a character to level 20.By Ettera the Thalore Berserker level 20
76th Pyre 122nd year of Ascendancy at 04:05 see stats
Level 30 (Roguelike)
Got a character to level 30.By Ettera the Thalore Berserker level 30
78th Pyre 122nd year of Ascendancy at 03:28 see stats
Level 40 (Roguelike)
Got a character to level 40.By Ettera the Thalore Berserker level 40
1st Mirth 122nd year of Ascendancy at 15:18 see stats
Master of Arena (Roguelike)
Became the new master of the arena in 60-wave mode.By Ettera the Thalore Berserker level 40
1st Mirth 122nd year of Ascendancy at 18:33 see stats
Size matters (Roguelike)
Did over 600 damage in one attack.By Ettera the Thalore Berserker level 23
76th Pyre 122nd year of Ascendancy at 18:48 see stats
XXX the Destroyer (Roguelike)
Earned the rank of Destroyer in the arena.By Ettera the Thalore Berserker level 29
78th Pyre 122nd year of Ascendancy at 00:37 see stats
Log
Bleeding from Ettera killed Rej Arkatis!
You pickup 0.45 gold pieces.
Talent Execution is ready to use.
You pickup 0.95 gold pieces.
There is an item here: dragonbone starstaff of wizardry (30-36 power, 6 apr, light element)
Ran for 4 turns (stop reason: object seen).
Talent Death Dance is ready to use.
Ettera no longer revels in blood quite so much.
There is an item here: dragonbone starstaff of wizardry (30-36 power, 6 apr, light element)
Ran for 5 turns (stop reason: object seen).
Ettera picks up (c.): dragonbone starstaff of wizardry (30-36 power, 6 apr, light element).
Talent Adrenaline Surge is ready to use.
Ettera deactivates Precise Strikes.
Ettera activates Precise Strikes.
Ettera deactivates Daunting Presence.
Ettera activates Daunting Presence.
Ettera's skin returns to normal.
Talent Rush is ready to use.
You don't see how to get there...
Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.





























































