Heksatin the level 21 Ghoul Corruptor by Heksa

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceGhoul
ClassCorruptor
Level / Exp21 / 95%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 10)
Dexterity15 (base 10)
Constitution38 (base 14)
Magic53 (base 50)
Willpower16 (base 13)
Cunning36 (base 35)

Resources

Life871/871
Vim127/167
Healing Factor1.401923076923
Regeneration8.762019230769

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+80%

Vision

Sight10
Lite6
Infravision4
See Stealth15
See Invisible15
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage29
Accuracy8
Crit Chance12%
APR13
Speed1.00

Offense: Spell

Spellpower42
Crit Chance19%
Speed1

Offense: Mind

Mindpower27
Crit Chance9%
Speed1

Offense: Damage Bonus

Blight+32%
Arcane+3%

Defense: Base

Armour (hardiness)9 (30%)
Defense11
Ranged Defense11
Fatigue0
Physical Save42
Spell Save25
Mental Save32

Defense: Resistances

Blight+ 12%( 70%)
Physical+ 18%( 70%)
Cold+ 9%( 70%)
All 0%( 70%)
Darkness+ 6%( 70%)
Temporal-10%( 70%)
Mind+ 12%( 70%)
Fire+ 3%( 70%)
Nature+ 9%( 70%)

Defense: Immunities

Stun Resistance50%
Fear Resistance100%
Poison Resistance100%
Blind Resistance20%
Disarm Resistance31%
Bleed Resistance100%
Teleport Resistance0%
Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance73%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Blood1.30
3/5
1/5
1/5
0/5
Corruption / Vim1.30
3/5
1/5
3/5
2/5
Corruption / Blight1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
3/5
0/5
0/5
0/5
Corruption / Plague1.30
4/5
1/5
1/5
0/5
Corruption / Bone1.30
1/5
1/5
1/5
3/5

Generic Talents

Undead / Ghoul1.10
5/5
4/5
3/5
0/5
Corruption / Hexes1.30
1/5
1/5
0/5
0/5
Corruption / Curses1.30
1/5
0/5
0/5
0/5
Corruption / Torment1.30
3/5
1/5
1/5
1/5

Effects

talent
talent
talent
talent
beneficial effect
detrimental effect
detrimental effect

Quests

done
active
done
done
done
failed
done
active
done
active
active
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Earth Master (Nightmare (Roguelike) difficulty) Killed Harkor'Zun and unlocked Stone magic.
By Heksatin the Ghoul Corruptor level 21
16th Haze 122nd year of Ascendancy at 08:42
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By Heksatin the Ghoul Corruptor level 16
77th Dusk 122nd year of Ascendancy at 00:05
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Heksatin the Ghoul Corruptor level 10
41st Dusk 122nd year of Ascendancy at 08:55
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Heksatin the Ghoul Corruptor level 20
13rd Haze 122nd year of Ascendancy at 02:40
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Heksatin the Ghoul Corruptor level 11
45th Dusk 122nd year of Ascendancy at 19:51
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Heksatin the Ghoul Corruptor level 11
49th Dusk 122nd year of Ascendancy at 11:11
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Heksatin the Ghoul Corruptor level 17
2nd Haze 122nd year of Ascendancy at 15:48
see stats

Log

You gain 2.10 gold from the transmogrification of ash magestaff of fate (15-18 power, 3 apr, arcane element).
You gain 1.07 gold from the transmogrification of
vined mindstar of balance (5.5-6.05 power, 18 apr, nature damage).
You gain 1.93 gold from the transmogrification of
thorny mindstar of resolve (7-7.7 power, 24 apr, nature damage).
You gain 6.15 gold from the transmogrification of
hungering thorny mindstar of flames (9-9.9 power, 24 apr, nature damage).
You gain 2.57 gold from the transmogrification of
creative vined mindstar of resolve (6-6.6 power, 18 apr, nature damage).
You gain 1.00 gold from the transmogrification of
acidic steel mace (14-19.6 power, 3 apr).
You gain 10.78 gold from the transmogrification of
Floewoe the yew longbow.
You gain 3.63 gold from the transmogrification of
steel greatsword of shearing (27-43.2 power, 2 apr).
You gain 4.32 gold from the transmogrification of
hateful steel greatmaul of corruption (31-46.5 power, 2 apr).
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 1.91 gold from the transmogrification of
rogue's steel ring of nature (+24%).
You gain 1.32 gold from the transmogrification of
shielding rune (absorb 108; dur 4; cd 15).
You gain 2.00 gold from the transmogrification of
ethereal rune of the psychic (power 13; resist 17%; move 41%; dur 5; cd 21).
You gain 1.75 gold from the transmogrification of
biting gale rune of the wizard (damage 168; dur 4; cd 15).
There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Temporal Rift here (press '' or right click to use).
Ran for 75 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: dialog is displayed).


You enter a zero gravity zone, beware!
You feel mildly anxious, and walk with caution.
Heksatin deactivates
Blood Vengeance.
Heksatin deactivates
Bone Shield.
Heksatin deactivates
Chant of Fortitude.
Heksatin deactivates
Overkill.