Joe the level 2 Cornac Shadowblade by ayveyry

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassShadowblade
Level / Exp2 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 13)
Constitution16 (base 10)
Magic22 (base 17)
Willpower18 (base 10)
Cunning20 (base 15)

Resources

Life123/136
Mana71/96
Stamina107/113
Healing Factor1.0545771506545
Regeneration5.5365300409362

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage23
Accuracy23
Crit Chance15%
APR5
Speed1.00

Offense: Offhand

Damage11
Accuracy23
Crit Chance15%
APR5
Speed1.00

Offense: Spell

Spellpower24
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Light+11%
Lightning+11%

Offense: Damage Penetration

Cold+5%
Nature+20%

Defense: Base

Armour (hardiness)2 (30%)
Defense22
Ranged Defense22
Fatigue0
Physical Save9
Spell Save14
Mental Save13

Defense: Resistances

Lightning+ 22%( 70%)
Light+ 22%( 70%)
Temporal+ 7%( 70%)
Cold+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance43%
Disarm Resistance21%
Instadeath Resistance100%
Silence Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Duelist1.00
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
2/5
0/5
0/5
0/5
Technique / Dual techniques1.00
1/5
0/5
0/5
0/5
Cunning / Shadow magic1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.20
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
1/5

Effects

talent

Quests

active

Equipment

Tool
On fingers
On fingers
Around neck
In main hand
In off hand
Main armor
Light source

Inventory

Achievements

Log

Joe picks up (g.): marksman's copper ring of sensing.
You pickup 0.60 gold pieces.

Joe picks up (h.):
steel ring 'Yvamira'.
You pickup 0.65 gold pieces.

There is a stairs back to Trollmire here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


Joe wears:
Feathersteel Amulet.

Joe wears:
Gerama the Shiverrace.

Joe wears:
steel ring 'Yvamira'.

Joe wears (replacing
iron dagger (10-13 power, 5 apr)): balanced iron dagger of paradox (11-14 power, 5 apr).

You gain 5.25 gold from the transmogrification of
supercharged elm wand of shielding [power 140] (26 cooldown).
You gain 5.25 gold from the transmogrification of
focusing elm totem of thorny skin [power 15] (20 cooldown).
You gain 2.81 gold from the transmogrification of
thought-forged quiver of elm arrows of wind (14/14, 17-24 power, 5 apr).
You gain 0.76 gold from the transmogrification of
prismatic iron plate armour (0 def, 7 armour).
You gain 1.36 gold from the transmogrification of
prismatic rough leather armour of acid resistance (3 def, 2 armour).
You gain 0.97 gold from the transmogrification of
stabilizing iron helm of constitution (+2) (0 def, 3 armour).
You gain 1.30 gold from the transmogrification of
cleansing linen wizard hat of corrosion (+15%) (1 def, 0 armour).
You gain 1.02 gold from the transmogrification of
nightruned rough leather belt of life.
You gain 0.25 gold from the transmogrification of
iron greatsword (16-25 power, 1 apr).
You gain 1.50 gold from the transmogrification of
warrior's copper ring of darkness (+20%).
You gain 2.35 gold from the transmogrification of
marksman's copper ring of sensing.
You gain 1.67 gold from the transmogrification of
shielding rune of the psychic (absorb 113; dur 4; cd 18).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the duelist (heal 104; 13 cd).
You gain 1.11 gold from the transmogrification of
healing infusion of the warrior (heal 60; cd 13).
There is a collapsed tower here (press '' or right click to use).