Borwin the level 8 Ogre Arcane Blade by Little_Nemo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassArcane Blade
Level / Exp8 / 4%
Sizebig
Lifes / Deaths

Primary Stats

Strength27 (base 24)
Dexterity11 (base 10)
Constitution15 (base 10)
Magic28 (base 26)
Willpower8 (base 10)
Cunning15 (base 13)

Resources

Life258/309
Mana2/2
Stamina116/116
Healing Factor1.0460311219418
Regeneration0.26150778048545

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage36
Accuracy15
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower25
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+2%
Cold+6%
All0%

Defense: Base

Armour (hardiness)7 (30%)
Defense10
Ranged Defense10
Fatigue11
Physical Save20
Spell Save12
Mental Save8

Defense: Resistances

Lightning+ 6%( 70%)
Temporal+ 6%( 70%)
All 0%( 70%)
Fire+ 12%( 70%)
Nature+ 3%( 70%)

Defense: Immunities

Disarm Resistance22%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
1/5
1/5
0/5
Technique / Combat techniques1.00
3/5
0/5
0/5
0/5
Spell / Air1.30
1/5
4/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
1/5
1/5
0/5
Spell / Conveyance1.00
1/5
1/5
1/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
1/5
0/5

Effects

talent
talent
talent

Quests

active
done
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Log

You are yanked out of this place!
Ran for 38 turns (stop reason: dialog is displayed).


Borwin wears (replacing
scorching brass lantern): brass lantern of health.

New shimmer option unlocked: iron helm
Borwin wears (replacing
rough leather cap of dexterity (+2) (0 def, 1 armour)): grounding iron helm of constitution (+3) (0 def, 3 armour).

Borwin wears:
enveloping linen cloak (7 def, 0 armour).

You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.60 gold from the transmogrification of
rough leather cap of dexterity (+2) (0 def, 1 armour).
You gain 5.25 gold from the transmogrification of
cleansing iron torque of gale force [power 100] (15 cooldown).
You gain 0.40 gold from the transmogrification of
quiver of elm arrows of accuracy (20/20, 14-20 power, 5 apr).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 2.25 gold from the transmogrification of
acidic iron waraxe of phasing (12-16 power, 8 apr).
You gain 2.72 gold from the transmogrification of
balanced iron longsword of massacre (18-25 power, 2 apr).
You gain 2.39 gold from the transmogrification of
ranger's ash longbow of cold.
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.


There is a Ruins of Kor'Pul here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).