Deamonic the level 4 Dwarf Stone Warden by RobotFood

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassStone Warden
Level / Exp4 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity8 (base 10)
Constitution17 (base 14)
Magic12 (base 14)
Willpower21 (base 18)
Cunning10 (base 10)

Resources

Life209/209
Mana173/173
Equilibrium15
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy12
Crit Chance2%
APR0
Speed1.00

Offense: Offhand

Damage8
Accuracy12
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower8
Crit Chance3%
Speed1

Offense: Mind

Mindpower18.7
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)15.3 (66.666666666667%)
Defense12.3
Ranged Defense21.15
Fatigue25
Physical Save11.55
Spell Save16.55
Mental Save16.85

Defense: Resistances

Fire+ 18%( 70%)
All+ 3%( 70%)

Defense: Immunities

Disarm Resistance21%
Pinning Resistance23%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
0/5
0/5
0/5
0/5
Spell / Earth1.20
1/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
1/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
4/5
0/5
0/5
0/5
Wild-gift / Dwarven nature1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
0/5
0/5
0/5
0/5
Race / Dwarf1.00
4/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
1/5
0/5
0/5

Effects

talent

Quests

active
active
done

Equipment

On feet
On fingers
Around waist
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

Deamonic picks up (e.): iron helm (0 def, 3 armour).
Deamonic picks up (p.):
citrine.
There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Deamonic can not wear:
iron plate armour of resilience (3 def, 7 armour) (not enough stat).
You gain 1.40 gold from the transmogrification of
quick-loading pouch of iron shots (13/13, 9.5-11.4 power, 1 apr).
You gain 1.10 gold from the transmogrification of
iron plate armour of resilience (3 def, 7 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 15.00 gold from the transmogrification of
The River's Fury (23-32.2 power, 8 apr).
You gain 2.60 gold from the transmogrification of
potent elm magestaff of warding (12-14.4 power, 2 apr, arcane damage).
You gain 1.78 gold from the transmogrification of
huntsman's iron greatmaul (13-19.5 power, 1 apr).
You gain 1.35 gold from the transmogrification of
iron dagger of erosion (4.5-5.85 power, 5 apr).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).