Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
Addons | Tier-1 Short Circuit Option 1.0.4 Items Vault 1.0.3 Stone Wardens DLC Class 1.0.3 |
Campaign | Maj'Eyal |
Mode | Normal Adventure |
Sex | Male |
Race | Dwarf |
Class | Brawler |
Level / Exp | 3 / 0% |
Size | medium |
Lifes / Deaths | Killed by Brotoq the Reaver at level 3 on the 16th Voratun 122nd year of Ascendancy at 15:04 0 / 3Killed by Brotoq the Reaver at level 3 on the 16th Voratun 122nd year of Ascendancy at 15:10 Killed by Brotoq the Reaver at level 3 on the 16th Voratun 122nd year of Ascendancy at 15:45 |
Primary Stats
Strength | 13.636443078429 (base 13) |
Dexterity | 12.636443078429 (base 20) |
Constitution | 13 (base 10) |
Magic | 8 (base 10) |
Willpower | 13 (base 10) |
Cunning | 13 (base 13) |
Resources
Life | -8/165 |
Stamina | 103/114 |
Healing Factor | 1.0495419149602 |
Regeneration | 14.452192169002 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Barehand
Damage | 13 |
Accuracy | 17 |
Crit Chance | 3% |
APR | 3 |
Speed | 0.80 |
Offense: Spell
Spellpower | 8 |
Crit Chance | 2% |
Speed | 1 |
Offense: Mind
Mindpower | 14.3 |
Crit Chance | 2% |
Speed | 1 |
Offense: Damage Bonus
Nature | +3% |
Defense: Base
Armour (hardiness) | 3 (30%) |
Defense | 1.92275507745 |
Ranged Defense | 1.92275507745 |
Fatigue | 6 |
Physical Save | 9.32275507745 |
Spell Save | 7.35 |
Mental Save | 9.1 |
Defense: Resistances
Nature | -14%( 70%) |
All | -20%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (2/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
Technique / Pugilism | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat techniques | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Unarmed training | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Finishing moves | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Tactical | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Race / Dwarf | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Field control | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Conditioning | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Mobility | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.10 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
talent | Striking Stance |
detrimental effect | The target is infected by a disease, reducing its dexterity by 5 and doing 17.46 blight damage per turn. Decrepitude Disease |
detrimental effect | The target is infected by a disease, reducing its strength by 5 and doing 17.46 blight damage per turn. Weakness Disease |
detrimental effect | Overwhelming magic has temporarily interfered with all damage resistances, lowering them by 20%. Spellshocked |
beneficial effect | The target is recovering 2 life each turn and its healing modifier has been increased by 5%. Recovery |
detrimental effect | The more you use infusions, the longer they will take to recharge (+3 cooldowns). Infusion Saturation |
beneficial effect | A flow of life spins around the target, regenerating 12.00 life per turn. Regeneration |
detrimental effect | The target has been splashed with acid, taking 4.57 acid damage per turn, reducing armour by 0 and attack by 7. Acid Splash |
Quests
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | active |
Equipment
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On hands | naturalist's iron gauntlets of strength (+2) (0 def, 1 armour) naturalist's iron gauntlets of strength (+2) (0 def, 1 armour)Requires: - Talent Armour Training Infused by nature Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +5 Armour: +1 Changes stats: +2 Str Damage when the wearer hits(melee): 6 nature Changes resistances: +5% nature Changes damage: +3% nature When used to modify unarmed attacks: Base power: 13.5 - 18.9 Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Armour Penetration: +3 Physical crit. chance: +2.0% Attack speed: 80% When this weapon hits: Poison Breath (10% chance level 1). Burst (radius 2) on crit: +5 nature Damage conversion: 25% nature Metal gloves protecting the hands up to the middle of the lower arm. |
Main armor | rough leather armour (1 def, 2 armour) rough leather armour (1 def, 2 armour)Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% A suit of armour made of leather. |
Inventory
iron gauntlets (0 def, 1 armour) iron gauntlets (0 def, 1 armour)Requires: - Talent Armour Training 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 When used to modify unarmed attacks: Base power: 10.0 - 14.0 Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Armour Penetration: +3 Physical crit. chance: +2.0% Attack speed: 80% Metal gloves protecting the hands up to the middle of the lower arm. |
rough leather gloves (0 def, 1 armour) rough leather gloves (0 def, 1 armour)1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 When used to modify unarmed attacks: Base power: 7.5 - 8.3 Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Armour Penetration: +1 Physical crit. chance: +1.0% Attack speed: 60% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Log
Bijkuca hits Brotoq the Reaver for 4 nature, 11 physical, 7 nature damage (total 19.73).
Bijkuca is recovering from the damage!
Brotoq the Reaver drains life from Bijkuca!
Bijkuca's skin returns to normal.
Brotoq the Reaver hits Bijkuca for 11 physical, 6 blight, 5 physical, 10 blight, 3 acid damage (total 33.38).
Norgan hits Brotoq the Reaver for 6 acid damage.
Bijkuca hits Brotoq the Reaver for 9 nature damage.
Brotoq the Reaver misses Bijkuca.
Brotoq the Reaver misses Bijkuca.
Talent Double Strike is ready to use.
Talent Infusion: Regeneration is ready to use.
Brotoq the Reaver hits Bijkuca for 8 blight, 2 acid damage (total 9.73).
Brotoq the Reaver is free from the acid.
Bijkuca hits Brotoq the Reaver for 9 nature damage.
Talent Rush is ready to use.
Bijkuca feels pain again.
Brotoq the Reaver hits Bijkuca for 8 blight, 2 acid damage (total 9.73).
Bijkuca hits Brotoq the Reaver for 9 nature damage.
Bijkuca uses Infusion: Regeneration.
Bijkuca starts regenerating health quickly.
Brotoq the Reaver casts Virulent Disease.
Bijkuca is afflicted by a decrepitude disease!
Brotoq the Reaver drains life from Bijkuca!
Brotoq the Reaver hits Bijkuca for 20 physical, 7 blight, 9 physical, 12 blight, 12 blight, 3 acid damage (total 58.48).
Brotoq the Reaver stops being poisoned.
Saving game...