pain the level 5 Higher Anorithil by awarson

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHigher
ClassAnorithil
Level / Exp5 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution14 (base 14)
Magic28 (base 27)
Willpower11 (base 10)
Cunning13 (base 13)

Resources

Life-51/158
Positive42/62
Negative42/62
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite3
Infravision2
See Invisible7

Offense: Mainhand

Damage10
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance6%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+10%
All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save14
Spell Save19
Mental Save13

Defense: Resistances

Darkness+ 10%( 70%)
Light+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance12%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Celestial / Sunlight1.30
4/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.30
5/5
0/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
2/5
1/5
0/5
0/5
Celestial / Light1.30
0/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Around neck
Main armor
Light source
In main hand

Inventory

Achievements

Log

Pain feels pain again.
Talent Searing Light is ready to use.

Resting starts...

Pain's aura of power vanishes.

Talent Moonlight Ray is ready to use.
Pain stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Talent Infusion: Healing is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


You pickup 0.40 gold pieces.

You pickup 0.70 gold pieces.


Resting starts...

Talent Wrath of the Highborn is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Venom wyrm breathes acid!
Pain is disarmed!

Venom drake is disarmed!

Venom wyrm hits Venom drake for 0 acid damage.
Venom wyrm hits pain for 236 acid damage.
pain the level 5 higher anorithil was dissolved to death by a venom wyrm on level 1 of Unremarkable Cave.