Halu the level 6 Shalore Archmage by henrobell

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceShalore
ClassArchmage
Level / Exp6 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic31 (base 29)
Willpower20 (base 17)
Cunning12 (base 11)

Resources

Life120/120
Mana145/145
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance8%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+16%
Acid+6%
Arcane+6%
Cold+6%
Fire+6%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save6
Spell Save17
Mental Save11

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
3/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
3/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
2/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Halu the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 21:43
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Halu the Shalore Archmage level 6
76th Pyre 122nd year of Ascendancy at 07:36
see stats

Log

Resting starts...
Talent Temporal Shield is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: something interesting).


Resting starts...

Rested for 90 turns (stop reason: all resources and life at maximum).


There is an exit to Derth here (press '' or right click to use).
You pickup 0.55 gold pieces.

Ran for 11 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Halu picks up (a.):
balanced iron greatmaul of massacre (28-42 power, 1 apr).
You pickup 0.90 gold pieces.

You pickup 0.75 gold pieces.

There is an exit to Derth here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


You gain 3.38 gold from the transmogrification of
balanced iron greatmaul of massacre (28-42 power, 1 apr).
There is an exit to the worldmap here (press '' or right click to use).
Halu deactivates
Shielding.
Halu activates
Shielding.
Halu deactivates
Shielding.
Halu activates
Shielding.

Saving game...

Saving done.