Black Monday the level 19 Cornac Necromancer by amfini

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp19 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity10 (base 10)
Constitution38 (base 30)
Magic61 (base 40)
Willpower30 (base 25)
Cunning19 (base 11)

Resources

Life250/250
Mana251/251
Soul10/11
Healing Factor1.2102122670882
Regeneration3.9331898680367

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Invisible6
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage23
Accuracy4
Crit Chance6%
APR3
Speed1.00

Offense: Spell

Spellpower58
Crit Chance20%
Speed1

Offense: Mind

Mindpower29
Crit Chance7%
Speed1

Offense: Damage Bonus

Darkness+38%
Temporal+6%
Lightning+10%
Arcane+3%
Cold+10%
All0%

Offense: Damage Penetration

Darkness+10%
Arcane+5%
All0%

Defense: Base

Armour (hardiness)9 (30%)
Defense16
Ranged Defense16
Fatigue0
Physical Save23
Spell Save41
Mental Save32

Defense: Resistances

Darkness+ 64%( 70%)
Temporal+ 22%( 70%)
Lightning+ 25%( 70%)
Cold+ 25%( 70%)
All+ 17%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance0%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
5/5
1/5
1/5
1/5
Spell / Nightfall1.30
4/5
1/5
1/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Age of dusk1.30
1/5
1/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of bones1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
2/5
1/5
1/5
3/5
Spell / Death1.30
2/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Spectre1.30
2/5
1/5
1/5
0/5
Spell / Necrosis1.30
5/5
2/5
5/5
5/5

Effects

talent
talent
talent
talent
talent

Quests

done
active
done
done
done
done
done
active
done
active
done
active
active
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By Black Monday the Cornac Necromancer level 17
13rd Dusk 122nd year of Ascendancy at 15:50
see stats
Exterminator Killed 1000 creatures.
By Black Monday the Cornac Necromancer level 18
15th Dusk 122nd year of Ascendancy at 13:50
see stats
Level 10 Got a character to level 10.
By Black Monday the Cornac Necromancer level 10
4th Mirth 122nd year of Ascendancy at 03:47
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Black Monday the Cornac Necromancer level 19
49th Dusk 122nd year of Ascendancy at 19:08
see stats
That was close Killed your target while having only 1 life left.
By Black Monday the Cornac Necromancer level 3
75th Pyre 122nd year of Ascendancy at 13:20
see stats
The Arena Unlocked Arena mode.
By Black Monday the Cornac Necromancer level 9
2nd Mirth 122nd year of Ascendancy at 00:14
see stats
The Restless Dead Disturbed an old battlefield and survived the consequences.
By Black Monday the Cornac Necromancer level 15
10th Flare 122nd year of Ascendancy at 11:46
see stats
The secret city Discovered the truth about mages.
By Black Monday the Cornac Necromancer level 19
62nd Dusk 122nd year of Ascendancy at 07:18
see stats
The sky is falling! Saw a huge meteor falling from the sky.
By Black Monday the Cornac Necromancer level 18
15th Dusk 122nd year of Ascendancy at 07:46
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Black Monday the Cornac Necromancer level 17
13rd Dusk 122nd year of Ascendancy at 20:29
see stats

Log

The crowd yells: 'BLOOOODDD!'

Quest 'Till the Blood Runs Clear' is done! (Press 'j' to see the quest log)
Quest 'Till the Blood Runs Clear' completed! (Press 'j' to see the quest log)
The Blood Master hands you the Bloodcaller.
Lore found:
Bloodcaller
You can read all your collected lore in the game menu, by pressing Escape.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 16 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


There is a Hidden compound here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving game...


Saving game...