Ould the level 3 Halfling Rogue by Ould

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceHalfling
ClassRogue
Level / Exp3 / 30%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity17 (base 14)
Constitution13 (base 10)
Magic10 (base 10)
Willpower5 (base 10)
Cunning32 (base 15)

Resources

Life160/160
Stamina94/94
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy25
Crit Chance16%
APR5
Speed1.00

Offense: Offhand

Damage15
Accuracy25
Crit Chance16%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance9%
Speed1

Offense: Mind

Mindpower16
Crit Chance9%
Speed1

Offense: Damage Bonus

Cold+10%
Fire+10%
Nature+10%

Defense: Base

Armour (hardiness)0 (38.594633868923%)
Defense24
Ranged Defense24
Fatigue0
Physical Save23
Spell Save20
Mental Save11

Defense: Resistances

Acid+ 21%( 70%)
Nature+ 21%( 70%)
Darkness+ 21%( 70%)
Blight+ 21%( 70%)
Cold+ 26%( 70%)
Fire+ 26%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
1/5

Effects

beneficial effect
beneficial effect

Quests

failed
active

Equipment

Tool
On fingers
On fingers
Around neck
In main hand
Main armor
In off hand
On head
Light source

Inventory

Achievements

Log

You gain 0.60 gold from the transmogrification of deadly pouch of iron shots of accuracy (23/23, 17-20 power, 1 apr).
You gain 5.27 gold from the transmogrification of
rejuvenating rough leather armour of cold resistance (3 def, 2 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.97 gold from the transmogrification of
stabilizing iron helm of strength (+2) (0 def, 3 armour).
You gain 1.75 gold from the transmogrification of
iron waraxe of phasing (12-16 power, 7 apr).
You gain 3.49 gold from the transmogrification of
thought-forged iron longsword of vileness (11-15 power, 2 apr).
You gain 2.61 gold from the transmogrification of
flaming iron greatmaul of phasing (18-27 power, 8 apr).
You gain 1.72 gold from the transmogrification of
grounding copper amulet of dexterity (+2).
You gain 2.76 gold from the transmogrification of
cleansing copper amulet of dexterity (+3).
You gain 2.15 gold from the transmogrification of
blink rune of the wizard (range 3; phase 14; cd 14).
You gain 2.02 gold from the transmogrification of
movement infusion of the warrior (speed 430%; cd 11).
You gain 2.02 gold from the transmogrification of
movement infusion of the duelist (speed 451%; cd 14).
There is a collapsed tower here (press '' or right click to use).
Saving game...

Resting starts...

Saving done.

Rested for 20 turns (stop reason: all resources and life at maximum).


Ould slides on a rock!

Ould shrugs off the effect 'Stunned'!
Ran for 9 turns (stop reason: detrimental status effect).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 61 turns (stop reason: at exit).


There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Quest 'Escort: lost sun paladin (level 2 of Trollmire)' is failed! (Press 'j' to see the quest log)