Darkmere the level 12 Orc Sawbutcher by darkmere

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassSawbutcher
Level / Exp12 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength42 (base 33)
Dexterity14 (base 10)
Constitution20 (base 17)
Magic9 (base 10)
Willpower15 (base 10)
Cunning27 (base 24)

Resources

Life346/346
Healing Factor1.21
Regeneration3.3275

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision3
See Stealth15
See Invisible6

Offense: Mainhand

Damage43
Accuracy26
Crit Chance7%
APR0
Speed1.00

Offense: Offhand

Damage22
Accuracy26
Crit Chance7%
APR8
Speed1.00

Offense: Spell

Spellpower9
Crit Chance6%
Speed1

Offense: Mind

Mindpower20
Crit Chance6%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)31.92 (81.030927835052%)
Defense22
Ranged Defense22
Fatigue33
Physical Save30
Spell Save8
Mental Save14

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Battle machinery1.30
0/5
0/5
0/5
0/5
Steamtech / Battlefield management1.30
1/5
1/5
0/5
0/5
Steamtech / Sawmaiming1.30
2/5
1/5
0/5
0/5
Steamtech / Butchery1.30
2/5
1/5
1/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
2/5
0/5
0/5
Steamtech / Blacksmith1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
1/5
0/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active
done
active
done
active
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Darkmere the Orc Sawbutcher level 10
37th Retaking 124th year of Ascendancy at 05:57
see stats

Log


Darkmere switches his weapons to: unarmed.


Darkmere switches his weapons to:
arcing iron steamsaw of physical resistance (+11%)
arcing steel steamsaw.

Block is still on cooldown for 4 turns.

Resting starts...

Talent Implant: Medical Injector is ready to use.
Talent Block is ready to use.
Talent Implant: Medical Injector is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


You may not auto-explore this level.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You may not auto-explore this level.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You may not auto-explore this level.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You may not auto-explore this level.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Saving game...