Renegade the level 50 Orc Sun Paladin by geroko

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceOrc
ClassSun Paladin
Level / Exp50 / 1902%
Sizemedium
Lifes / Deaths

Primary Stats

Strength82 (base 60)
Dexterity55 (base 29)
Constitution35 (base 10)
Magic88 (base 60)
Willpower43 (base 10)
Cunning96 (base 60)

Resources

Mana18/439
Steam100/100
Life1209/1468
Positive77/147
Stamina10/354
Paradox300
Healing Factor1.1916660017318
Regeneration24.131236535069

Speed

Mental-9.9999999999999%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite14
ESP Range20
ESP Kindshumanoid, animal/canine, giant

Offense: Mainhand

Damage114
Accuracy77
Crit Chance100%
APR73
Speed1.11

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower68
Crit Chance61%
Speed1

Offense: Mind

Mindpower44
Crit Chance46%
Speed1

Offense: Damage Bonus

Acid+19%
Arcane+35%
Cold+25%
All+10%
Darkness+28%
Light+59%
Temporal+30%
Physical+35%
Mind+25%

Offense: Damage Penetration

Temporal+52%
Physical+67%
Light+68%
All+7%

Defense: Base

Armour (hardiness)29 (35.65183292883%)
Defense61
Ranged Defense61
Fatigue3
Physical Save32
Spell Save40
Mental Save41

Defense: Resistances

Acid+ 33%( 70%)
Blight+ 45%( 70%)
Arcane+ 47%( 70%)
Cold+ 55%( 70%)
All+ 29%( 70%)
Physical+ 40%( 70%)
Lightning+ 50%( 70%)
Light+ 65%( 70%)
Temporal+ 47%( 70%)
Mind+ 51%( 70%)
Darkness+ 60%( 70%)
Fire+ 36%( 70%)
Nature+ 38%( 70%)

Defense: Immunities

Stun Resistance100%
Disarm Resistance100%
Silence Resistance19%
Instadeath Resistance100%
Blind Resistance53%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Technique / Combat techniques1.00
1/5
5/5
1/5
5/5
Celestial / Guardian1.30
5/5
5/5
5/5
4/5
Celestial / Sun1.30
4/5
2/5
5/5
2/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
2/5
1/5
2/5
Technique / Shield offense1.00
1/5
1/5
1/5
1/5
Celestial / Radiance1.30
3/5
5/5
1/5
3/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.00
1/5
1/5
1/5
0/5
Celestial / Light1.30
1/5
1/5
1/5
3/5
Technique / Combat training1.00
0/5
2/5
1/5
2/5
5/5
0/5
Steamtech / Physics1.00
3/5
2/5
1/5
0/5
Race / Orc1.00
1/5
1/5
1/5
2/5
Steamtech / Chemistry1.00
2/5
1/5
1/5
0/5
Technique / Mobility1.00
1/5
1/5
1/5
2/5
Cunning / Scoundrel1.00
1/5
1/5
1/5
1/5
Celestial / Chants1.30
1/5
1/5
5/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
detrimental effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect

Quests

active
done
done
done
done
done
done
done
done
done
done
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By Renegade the Orc Sun Paladin level 24
48th Revenge 124th year of Ascendancy at 13:06
see stats
Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Renegade the Orc Sun Paladin level 14
31st Retaking 124th year of Ascendancy at 16:37
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By Renegade the Orc Sun Paladin level 47
27th Remembrance 125th year of Ascendancy at 06:16
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Renegade the Orc Sun Paladin level 32
2nd Dearth 124th year of Ascendancy at 00:40
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By Renegade the Orc Sun Paladin level 43
18th Remembrance 125th year of Ascendancy at 21:42
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Renegade the Orc Sun Paladin level 10
23rd Retaking 124th year of Ascendancy at 09:17
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Renegade the Orc Sun Paladin level 20
51st Retaking 124th year of Ascendancy at 08:46
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By Renegade the Orc Sun Paladin level 30
26th Pain 124th year of Ascendancy at 22:21
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By Renegade the Orc Sun Paladin level 40
13rd Destruction 124th year of Ascendancy at 00:37
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By Renegade the Orc Sun Paladin level 50
32nd Remembrance 125th year of Ascendancy at 06:26
see stats
One Ill Turn Deserves Another (Insane (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Renegade the Orc Sun Paladin level 50
50th Retaking 125th year of Ascendancy at 11:06
see stats
Reclaiming Garkul's Heritage (Insane (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Renegade the Orc Sun Paladin level 38
17th Loss 124th year of Ascendancy at 15:06
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By Renegade the Orc Sun Paladin level 50
6th Retaking 125th year of Ascendancy at 05:49
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Renegade the Orc Sun Paladin level 31
1st Dearth 124th year of Ascendancy at 03:28
see stats
The Dead God Rests (Insane (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Renegade the Orc Sun Paladin level 50
31st Revenge 125th year of Ascendancy at 04:11
see stats
The High Lady's Destiny (Finale) (Insane (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Renegade the Orc Sun Paladin level 48
31st Remembrance 125th year of Ascendancy at 03:41
see stats
This will make a big Omelette! (Insane (Roguelike) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Renegade the Orc Sun Paladin level 27
25th Pain 124th year of Ascendancy at 10:42
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Renegade the Orc Sun Paladin level 31
36th Pain 124th year of Ascendancy at 06:01
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Renegade the Orc Sun Paladin level 17
42nd Retaking 124th year of Ascendancy at 17:10
see stats

Log

Searing Sight hits Sher'Tul High Priest for 17 light damage.
Renegade hits Sher'Tul High Priest for (67 to time), 0 physical, (63 to time), 0 light, (18 to time), 0 darkness, (30 to time), 0 light, (14 to time), 0 acid, (7 to time), 0 darkness, (21 shifted), 0 light, (65 to time), 0 physical, (63 to time), 0 light, (18 to time), 0 darkness, (30 to time), 0 light, (14 to time), 0 acid, (7 to time), 0 darkness, (21 to time), 0 light, (76 to time), 0 physical, (134 to time), 18 physical, 30 light, 14 acid, (379 to bones), 0 acid, 14 acid, 40 light, 11 darkness, 19 light, 9 acid, 4 darkness, 13 light, 33 fire, (81 to bones), 0 light, (67 to bones), 0 physical (211 total damage).
Renegade hits Something for 18 light, 0 darkness, 18 light, 1 acid, 0 darkness, 11 light (51 total damage).
Sher'Tul High Priest casts
Moonlight Ray.
Shards of metal explode from Renegade's shield!

Renegade casts a protective shield just in time!

Your premonition allows you to raise a shield just in time!
Sher'Tul High Priest hits Renegade for (142 blocked), 0 temporal, (80 blocked), 0 darkness (0 total damage).
Renegade hits Sher'Tul High Priest for 54 physical damage.
Sher'Tul High Priest slows down.

Sher'Tul High Priest receives
141 healing from Temporal Restoration Field.
Sher'Tul High Priest's Galactic Pulse hits
Renegade for (69 blocked), 0 temporal, (33 blocked), 0 darkness (0 total damage).

Searing Sight hits Sher'Tul High Priest for
17 light damage.
Renegade hits Sher'Tul High Priest for 33 fire, (81 to bones), 0 light, 67 physical (102 total damage).
Renegade casts
Brandish.
Renegade performs a melee critical strike against Sher'Tul High Priest!
Shield of Light performs a melee critical strike against Sher'Tul High Priest!
Quest 'The Dead God Awaits' is done! (Press 'j' to see the quest log)
You feel as if your Rod of Recall is working again in this area.
Personal New Achievement: The Dead God Rests (Insane (Roguelike) difficulty)!
Saving game...

Quest 'The Dead God Awaits' completed! (Press 'j' to see the quest log)
Renegade roars triumphantly.

Shield of Light hits Sher'Tul High Priest for
230 light, (102 shifted), 0 light, 30 darkness, 49 light, 23 acid, 12 darkness, 35 light (381 total damage).
Renegade hits Sher'Tul High Priest for 819 physical, 19 light, 9 acid, 153 physical, 63 light, 18 darkness, 30 light, 14 acid, 7 darkness, 354 light (1492 total damage).
Renegade hits Something for 0 darkness, 296 light (297 total damage).
Renegade killed Sher'Tul High Priest!

Saving done.