Corpse the level 50 Lich Necromancer by geroko

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceLich
ClassNecromancer
Level / Exp50 / 1498%
Sizebig
Lifes / Deaths

Primary Stats

Strength28 (base 10)
Dexterity77 (base 60)
Constitution37 (base 26)
Magic103 (base 60)
Willpower40 (base 13)
Cunning105 (base 60)

Resources

Mana523/548
Psi66/120
Steam100/100
Life1026/1106
Positive197/197
Stamina311/312
Soul19/19
Healing Factor1.2041015905905
Regeneration0.30102539764762

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite-999
Infravision9
ESP Range20
ESP Kindsundead, humanoid, animal/canine, giant

Offense: Mainhand

Damage71
Accuracy46
Crit Chance47%
APR13
Speed1.00

Offense: Offhand

Damage36
Accuracy46
Crit Chance60%
APR18
Speed1.00

Offense: Spell

Spellpower105
Crit Chance100%
Speed1

Offense: Mind

Mindpower82
Crit Chance41%
Speed1

Offense: Damage Bonus

Acid+70%
Blight+70%
Arcane+40%
Cold+61%
All+25%
Darkness+89%
Light+31%
Physical+47%
Nature+34%

Offense: Damage Penetration

Darkness+71%
Light+22%
Physical+22%
All+7%
Nature+22%

Defense: Base

Armour (hardiness)13 (35.65183292883%)
Defense50
Ranged Defense50
Fatigue0
Physical Save58
Spell Save72
Mental Save64

Defense: Resistances

Acid+ 70%( 70%)
Blight+ 61%( 70%)
Arcane+ 54%( 70%)
Cold+ 70%( 70%)
All+ 45%( 70%)
Lightning+ 66%( 70%)
Light+ 66%( 80%)
Mind+ 58%( 70%)
Darkness+ 70%( 70%)
Fire+ 49%( 70%)
Nature+ 53%( 70%)

Defense: Immunities

Teleport Resistance100%
Stun Resistance100%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Pinning Resistance25%
Poison Resistance100%
Knockback Resistance0%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
2/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.50
5/5
4/5
1/5
5/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Age of dusk1.30
5/5
5/5
5/5
0/5
Spell / Grave1.30
2/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
1/5
1/5
4/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Master necromancer1.30
5/5
1/5
2/5
0/5
Spell / Animus1.30
5/5
1/5
3/5
5/5

Generic Talents

Celestial / Chants1.00
1/5
1/5
1/5
0/5
Race / Parasite1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
4/5
2/5
2/5
0/5
Spell / Spectre1.30
3/5
1/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Psionic / Augmented mobility1.00
1/5
5/5
0/5
0/5
Undead / Lich1.00
1/5
5/5
1/5
5/5
Cunning / Survival1.00
0/5
0/5
1/5
0/5
Technique / Mobility1.00
1/5
1/5
1/5
3/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect
beneficial effect
beneficial effect
detrimental effect
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By Corpse the Orc Necromancer level 13
28th Retaking 124th year of Ascendancy at 07:30
see stats
Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Corpse the Orc Necromancer level 15
32nd Retaking 124th year of Ascendancy at 22:27
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By Corpse the Lich Necromancer level 47
47th Pain 124th year of Ascendancy at 18:11
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Corpse the Lich Necromancer level 31
37th Revenge 124th year of Ascendancy at 17:18
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Corpse the Orc Necromancer level 10
20th Retaking 124th year of Ascendancy at 14:07
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Corpse the Orc Necromancer level 20
44th Retaking 124th year of Ascendancy at 08:46
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By Corpse the Lich Necromancer level 30
34th Revenge 124th year of Ascendancy at 11:51
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By Corpse the Lich Necromancer level 40
30th Pain 124th year of Ascendancy at 13:56
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By Corpse the Lich Necromancer level 50
11st Dearth 124th year of Ascendancy at 18:54
see stats
Lichform (Insane (Roguelike) difficulty) Achieved your wild dreams of power and eternal life: you turned into a Lich!
By Corpse the Lich Necromancer level 25
14th Revenge 124th year of Ascendancy at 10:16
see stats
One Ill Turn Deserves Another (Insane (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Corpse the Lich Necromancer level 50
32nd Dearth 124th year of Ascendancy at 09:09
see stats
Reclaiming Garkul's Heritage (Insane (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Corpse the Lich Necromancer level 36
44th Revenge 124th year of Ascendancy at 04:07
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By Corpse the Lich Necromancer level 50
28th Dearth 124th year of Ascendancy at 05:43
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Corpse the Lich Necromancer level 34
41st Revenge 124th year of Ascendancy at 19:03
see stats
The Dead God Rests (Insane (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Corpse the Lich Necromancer level 50
14th Loss 124th year of Ascendancy at 23:16
see stats
The High Lady's Destiny (Finale) (Insane (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Corpse the Lich Necromancer level 42
38th Pain 124th year of Ascendancy at 16:19
see stats
This will make a big Omelette! (Insane (Roguelike) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Corpse the Orc Necromancer level 24
13rd Revenge 124th year of Ascendancy at 05:53
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Corpse the Lich Necromancer level 32
37th Revenge 124th year of Ascendancy at 21:50
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Corpse the Orc Necromancer level 18
43rd Retaking 124th year of Ascendancy at 05:44
see stats

Log

Bane of Blindness from Corpse hits Spiked tentacle for 267 darkness damage.
Erupting Shadows hits Amakthel's Eye for
49 darkness damage.
Erupting Shadows hits Sher'Tul High Priest for
61 darkness damage.
Dire Plague from Corpse hits Sher'Tul High Priest for
238 darkness damage.
Bleeding from Corpse hits Spiked tentacle for
41 physical damage.
Bleeding from Corpse hits Spiked tentacle for
41 physical damage.
Bane of Confusion from Corpse hits Amakthel's Eye for
172 darkness damage.
Lava floor hits Spiked tentacle for
199 fire damage.
Deep Wound from Armoured skeleton warrior hits Sher'Tul High Priest for
173 physical damage.
Spiked tentacle hits Lord of Skulls (mage) for (132 absorbed), 0 physical (0 total damage).
Armoured skeleton warrior picks up the remains of its fallen comrade.

Amakthel's Hand starts to bleed.

Armoured skeleton warrior shatters!
Armoured skeleton warrior performs a melee critical strike against Sher'Tul High Priest!
Quest 'The Dead God Awaits' is done! (Press 'j' to see the quest log)
You feel as if your Rod of Recall is working again in this area.
Personal New Achievement: The Dead God Rests (Insane (Roguelike) difficulty)!
Saving game...

Quest 'The Dead God Awaits' completed! (Press 'j' to see the quest log)
Amakthel's Hand hits Armoured skeleton warrior for 196 physical damage.
Armoured skeleton warrior hits Spiked tentacle for 144 fire damage.
Armoured skeleton warrior hits Sher'Tul High Priest for 430 physical damage.
Melee retaliation hits Amakthel's Hand for
1 physical, 2 fire (4 total damage).
Amakthel's Hand prepares for the next kill!

Amakthel's Eye is confused and fails to use Automated Cloak Tessellation.

Armoured skeleton warrior killed Sher'Tul High Priest!
Armoured skeleton warrior uses
Bone Armour.
A shield forms around armoured skeleton warrior.


Saving done.