Grind the level 50 Kruk Yeti Sawbutcher by geroko

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceKruk Yeti
ClassSawbutcher
Level / Exp50 / 1574%
Sizemedium
Lifes / Deaths

Primary Stats

Strength128 (base 60)
Dexterity87 (base 60)
Constitution73.876203425891 (base 29)
Magic49 (base 10)
Willpower65 (base 10)
Cunning103 (base 60)

Resources

Steam44/80
Life1700/1764
Positive230/230
Stamina387/410
Paradox300
Healing Factor1.6946223641624
Regeneration5.5075226835277

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite12
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage199
Accuracy65
Crit Chance105%
APR34
Speed1.00

Offense: Offhand

Damage87
Accuracy65
Crit Chance105%
APR34
Speed1.00

Offense: Spell

Spellpower54
Crit Chance47%
Speed1

Offense: Mind

Mindpower58
Crit Chance41%
Speed1

Offense: Damage Bonus

Blight+38%
Arcane+60%
Mind+41%
All+14%
Lightning+60%
Temporal+51%
Physical+62%
Cold+51%
Fire+62%
Darkness+23%

Offense: Damage Penetration

Darkness+35%
Light+30%
Blight+45%
Physical+71%
Fire+50%
All+25%

Defense: Base

Armour (hardiness)36 (38.594633868923%)
Defense91
Ranged Defense91
Fatigue15.923805221685
Physical Save51
Spell Save33
Mental Save49

Defense: Resistances

Mind+ 70%( 70%)
Lightning+ 70%( 70%)
Light+ 70%( 70%)
Darkness+ 70%( 70%)
Cold+ 70%( 70%)
Physical+ 70%( 70%)
Fire+ 70%( 70%)
All+ 72%( 70%)

Defense: Immunities

Disarm Resistance30%
Silence Resistance44%
Bleed Resistance0%
Confusion Resistance35%
Knockback Resistance19%
Stun Resistance100%
Instadeath Resistance100%
Blind Resistance70%

Inscriptions (4/4)

Implants
Runes
Implants
Implants

Class Talents

Steamtech / Sawmaiming1.30
5/5
5/5
5/5
0/5
Steamtech / Butchery1.30
5/5
1/5
5/5
0/5
Steamtech / Furnace1.30
5/5
5/5
1/5
4/5
Steamtech / Automated butchery1.30
5/5
1/5
4/5
0/5
Steamtech / Battle machinery1.30
0/5
0/5
0/5
0/5
Steamtech / Battlefield management1.30
5/5
5/5
1/5
5/5

Generic Talents

Chronomancy / Chronomancy1.00
1/5
1/5
1/5
0/5
Celestial / Chants1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.30
3/5
1/5
1/5
4/5
0/5
0/5
Steamtech / Physics1.20
3/5
2/5
1/5
0/5
Race / Yeti1.00
1/5
1/5
1/5
0/5
Steamtech / Chemistry1.20
3/5
1/5
1/5
3/5
Steamtech / Blacksmith1.20
4/5
0/5
0/5
0/5
Technique / Mobility1.00
1/5
1/5
1/5
4/5
Cunning / Scoundrel1.00
1/5
1/5
1/5
2/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect
detrimental effect
detrimental effect
detrimental effect

Quests

active
done
done
done
done
done
done
done
done
done
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By Grind the Kruk Yeti Sawbutcher level 7
14th Retaking 124th year of Ascendancy at 18:02
see stats
Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Grind the Kruk Yeti Sawbutcher level 13
23rd Retaking 124th year of Ascendancy at 01:36
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By Grind the Kruk Yeti Sawbutcher level 47
32nd Loss 124th year of Ascendancy at 15:23
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Grind the Kruk Yeti Sawbutcher level 29
36th Revenge 124th year of Ascendancy at 19:47
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By Grind the Kruk Yeti Sawbutcher level 39
22nd Loss 124th year of Ascendancy at 13:14
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Grind the Kruk Yeti Sawbutcher level 10
17th Retaking 124th year of Ascendancy at 16:52
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Grind the Kruk Yeti Sawbutcher level 20
52nd Retaking 124th year of Ascendancy at 08:26
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By Grind the Kruk Yeti Sawbutcher level 30
24th Dearth 124th year of Ascendancy at 13:08
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By Grind the Kruk Yeti Sawbutcher level 40
22nd Loss 124th year of Ascendancy at 23:56
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By Grind the Kruk Yeti Sawbutcher level 50
46th Loss 124th year of Ascendancy at 00:36
see stats
One Ill Turn Deserves Another (Insane (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Grind the Kruk Yeti Sawbutcher level 50
19th Destruction 124th year of Ascendancy at 20:33
see stats
Reclaiming Garkul's Heritage (Insane (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Grind the Kruk Yeti Sawbutcher level 38
41st Dearth 124th year of Ascendancy at 05:25
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By Grind the Kruk Yeti Sawbutcher level 46
32nd Loss 124th year of Ascendancy at 03:15
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Grind the Kruk Yeti Sawbutcher level 36
38th Dearth 124th year of Ascendancy at 05:04
see stats
The Dead God Rests (Insane (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Grind the Kruk Yeti Sawbutcher level 50
38th Destruction 124th year of Ascendancy at 07:56
see stats
The High Lady's Destiny (Finale) (Insane (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Grind the Kruk Yeti Sawbutcher level 45
30th Loss 124th year of Ascendancy at 01:25
see stats
This will make a big Omelette! (Insane (Roguelike) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Grind the Kruk Yeti Sawbutcher level 23
22nd Revenge 124th year of Ascendancy at 05:54
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Grind the Kruk Yeti Sawbutcher level 36
37th Dearth 124th year of Ascendancy at 00:53
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Grind the Kruk Yeti Sawbutcher level 18
34th Retaking 124th year of Ascendancy at 14:41
see stats

Log

Sher'Tul High Priest resists Grind's 'Cripple'!
Sher'Tul High Priest is suffering and fails to concentrate on dealing damage.

Sher'Tul High Priest HEALS from blight damage!
Sher'Tul High Priest receives
33 healing from Blood Splash.
Tempest of Metal hits Sher'Tul High Priest for
213 physical, 9 light, 25 darkness, 14 mind, 11 blight, 4 healing, 73 physical, 25 darkness, 14 mind (388 total damage) [5 healing].
Tempest of Metal hits
Grind for 45 healing, 45 healing (0 total damage) [91 healing].
Grind hits Sher'Tul High Priest for 1292 physical, 254 physical, 25 darkness, 14 mind, 1191 physical, 9 light, 25 darkness, 14 mind, 11 blight, 4 healing, 554 physical, 25 darkness, 14 mind, 9 light, 25 darkness, 14 mind, 11 blight, 4 healing (3496 total damage) [10 healing].
Grind receives 45 healing.
Sher'Tul High Priest fumbles and fails to use Moonlight Ray, injuring himself!

Fumble from Grind hits Sher'Tul High Priest for
454 physical damage.
Grind uses
Furnace Vent.
Talent Bloodstream is ready to use.
Acid Splash from Sher'Tul High Priest hits
Grind for 0 acid damage.
Rotting Disease from Sher'Tul High Priest hits
Grind for 1 blight damage.
Grind hits Sher'Tul High Priest for 249 fire damage.
Sher'Tul High Priest casts
Moonlight Ray.
Sher'Tul High Priest's spell attains critical power!
Sher'Tul High Priest misses Grind.
Sher'Tul High Priest misses Grind.
Sher'Tul High Priest receives
33 healing from Blood Splash.
Sher'Tul High Priest hits Grind for 11 darkness damage.
Quest 'The Dead God Awaits' is done! (Press 'j' to see the quest log)
You feel as if your Rod of Recall is working again in this area.
Personal New Achievement: The Dead God Rests (Insane (Roguelike) difficulty)!
Saving game...

Quest 'The Dead God Awaits' completed! (Press 'j' to see the quest log)

Bleeding from Grind hits Sher'Tul High Priest for
1934 physical damage.
Bleeding from Grind killed Sher'Tul High Priest!
Saving done.