Sisyphus the level 6 Yeek Cursed by mothdust

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceYeek
ClassCursed
Level / Exp6 / 52%
Sizesmall
Lifes / Deaths

Primary Stats

Strength20 (base 23)
Dexterity10 (base 10)
Constitution10 (base 12)
Magic10 (base 10)
Willpower20 (base 16)
Cunning16 (base 10)

Resources

Life152/185
Hate44/100
Healing Factor0.72112527674673
Regeneration0.18028131918668

Speed

Mental0%
Attack0%
Movement+35%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1
See Invisible4.3404499272777

Offense: Mainhand

Damage18
Accuracy31
Crit Chance6%
APR8
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower23
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+10%
Physical+10%
Light+11%
All0%

Defense: Base

Armour (hardiness)11.335093952971 (47.857809501309%)
Defense7
Ranged Defense7
Fatigue14
Physical Save16
Spell Save10
Mental Save12

Defense: Resistances

Cold+ 9%( 70%)
Darkness+ 4%( 73%)
Light+ 16%( 70%)
Nature+ 10%( 70%)
Blight+ 9%( 70%)
Physical+ 12%( 70%)
Mind-12%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Confusion Resistance18%
Pinning Resistance24%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Gloom1.30
1/5
1/5
0/5
0/5
Cursed / Predator1.30
0/5
0/5
0/5
0/5
Cursed / Strife1.30
0/5
0/5
0/5
0/5
Cursed / Slaughter1.30
3/5
1/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
4/5
1/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

done
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Light source

Inventory

Achievements

Log

New shimmer option unlocked: River's Fury (Nightmares)
Sisyphus wears (replacing
coral trident of massacre (Shrouds) (24-38 power, 6 apr)): River's Fury (Nightmares) (23-32 power, 8 apr).

Sisyphus can not wear (in off hand):
iron shield of acid resistance (+15%) (Madness) (0 def, 2 armour, 7-9 power, 24 block) (missing Shield usage training).
Sisyphus wears:
miner's pair of iron boots of speed (Madness) (0 def, 4 armour).

Sisyphus wears:
titan's copper ring of tenacity.

You gain 5.25 gold from the transmogrification of
overpowered iron torque of mindblast [power 145] (20 cooldown).
You gain 1.06 gold from the transmogrification of
pouch of iron shots of erosion (11/11, 17-20 power, 1 apr).
You gain 2.23 gold from the transmogrification of
quiver of elm arrows of paradox (13/13, 14-20 power, 5 apr).
You gain 0.25 gold from the transmogrification of
pair of iron boots (Corpses) (0 def, 3 armour).
You gain 0.49 gold from the transmogrification of
insulating pair of rough leather boots (Shrouds) (0 def, 1 armour).
You gain 3.97 gold from the transmogrification of
hateful coral trident of paradox (Corpses) (14-22 power, 6 apr).
You gain 1.15 gold from the transmogrification of
flaming coral trident (Corpses) (12-20 power, 6 apr).
You gain 0.45 gold from the transmogrification of
coral trident of massacre (Misfortune) (19-30 power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (Shrouds) (13-21 power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (Shrouds) (12-20 power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (Madness) (14-23 power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (Corpses) (13-20 power, 6 apr).
You gain 1.45 gold from the transmogrification of
elm magestaff of power (Madness) (10-12 power, 2 apr, lightning element).
You gain 2.59 gold from the transmogrification of
cruel elm magestaff of might (Nightmares) (10-12 power, 2 apr, lightning element).
You gain 2.14 gold from the transmogrification of
mighty rough leather sling of fire (Misfortune).
You gain 2.39 gold from the transmogrification of
balanced iron mace (Corpses) (12-16 power, 2 apr).
You gain 1.21 gold from the transmogrification of
iron longsword of erosion (Shrouds) (11-16 power, 2 apr).
You gain 4.13 gold from the transmogrification of
balanced iron greatmaul of erosion (Madness) (18-27 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (Corpses) (17-25 power, 1 apr).
You gain 1.72 gold from the transmogrification of
shielding rune of the sneak (absorb 122; dur 3; cd 15).
There is a Way into the lair of Murgol here (press '' or right click to use).
You feel very confident walking into this place.