Boklan the level 5 Dwarf Wyrmic by twoplay

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassWyrmic
Level / Exp5 / 82%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 16)
Dexterity8 (base 10)
Constitution14 (base 11)
Magic8 (base 10)
Willpower24 (base 21)
Cunning10 (base 10)

Resources

Life284/284
Equilibrium0
Healing Factor1.0372895330003
Regeneration3.2934825538299

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage29
Accuracy20
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower28
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)19.522593642275 (62.32946707186%)
Defense1
Ranged Defense1
Fatigue15
Physical Save13
Spell Save16
Mental Save16

Defense: Resistances

Cold+ 17%( 70%)
Acid+ 4%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
4/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

failed
active
active
done

Equipment

On feet
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Boklan the Dwarf Wyrmic level 5
18th Voratun 122nd year of Ascendancy at 17:30
see stats

Log

Boklan hits Grey mold for 37 physical damage.
Boklan killed Grey mold!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 46 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


You gain 5.57 gold from the transmogrification of
rejuvenating iron plate armour of lightning resistance (0 def, 7 armour).
You gain 5.07 gold from the transmogrification of
iron plate armour 'Glitterspawn' (0 def, 7 armour).
You gain 0.87 gold from the transmogrification of
rough leather armour of cold resistance (3 def, 2 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 3.55 gold from the transmogrification of
hateful iron waraxe of vileness (11-15 power, 2 apr).
You gain 2.50 gold from the transmogrification of
balanced iron waraxe of massacre (18-25 power, 2 apr).
You gain 2.21 gold from the transmogrification of
cruel elm magestaff (10-12 power, 2 apr, fire element).
You gain 0.75 gold from the transmogrification of
acidic iron greatmaul (18-28 power, 1 apr).
You gain 1.65 gold from the transmogrification of
shielding rune of the psychic (absorb 122; dur 3; cd 16).
You gain 1.69 gold from the transmogrification of
shielding rune of the duelist (absorb 89; dur 4; cd 17).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 415%; cd 8).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 426%; cd 15).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 42; cd 15).
There is a previous level here (press '' or right click to use).
Boklan picks up (b.):
shimmering linen robe of protection (2 def, 2 armour).

Saving game...

Saving done.