





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Runic Golem |
| Class | Golem |
| Level / Exp | 12 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 28 (base 28) |
| Dexterity | 12 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 12 (base 12) |
| Willpower | 12 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 166/295 |
| Mana | 140/154 |
| Stamina | 132/138 |
| Healing Factor | 1.2191526171258 |
| Regeneration | 1.2191526171258 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 1 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 39 |
| Accuracy | 30 |
| Crit Chance | 4% |
| APR | 3 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 6 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 12 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Cold | +8% |
| Light | +6% |
| Mind | +3% |
Offense: Damage Penetration
| Cold | +7% |
Defense: Base
| Armour (hardiness) | 22.26934837382 (74.651787968034%) |
| Defense | 1 |
| Ranged Defense | 1 |
| Fatigue | 30 |
| Physical Save | 23 |
| Spell Save | 10 |
| Mental Save | 9 |
Defense: Resistances
| Blight | + 28%(100%) |
| Physical | + 10%(100%) |
| Mind | + 10%(100%) |
| All | + 4%(100%) |
| Lightning | + 21%(100%) |
| Light | + 7%(100%) |
| Temporal | + 16%(100%) |
| Darkness | + 16%(100%) |
| Nature | + 14%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| detrimental effect | The target is on fire, taking 20.74 fire damage per turn. Burning |
| detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
Quests
Equipment
| In off hand | acidic steel shield of lightning resistance (+18%) (0 def, 4 armour, 41.5 block)Requires: - Shield usage training - Strength 16 Infused by nature Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 2 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +4 Fatigue: +8% Damage (Melee): 6 acid Damage when hit (Melee): 3 acid Changes resistances: +18% lightning Talent granted: +1 Block Handheld deflection devices. |
| Main armor | This item will automatically be transmogrified when you leave the level.Splendourwrecker (0 def, 9 armour) Requires: - Massive armour training - Strength 28 Infused by nature Infused by arcane disrupting forces Crafted by a master 17.00 Encumbrance. [Random Unique] Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Fatigue: +22% Changes stats: +2 Wil Changes resistances: +6% physical / +12% darkness / +25% blight / +10% nature / +6% mind / +3% light Changes damage: +6% light Physical save: +10 (+5 eff.) Light radius: +1 A suit of armour made of metal plates. |
| In main hand | This item will automatically be transmogrified when you leave the level.Hathiyon (24-33 power, 3 apr) Requires: - Strength 16 Powered by arcane forces Infused by nature Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / waraxe ; tier 2 Base power: 23.5 - 32.9 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +4.0% Attack speed: 100% On weapon hit: * Create an explosion dealing 15 cold damage (1/turn) Damage (Melee): +8 nature / +12 blight When wielded/worn: Changes resistances penetration: +7% cold Changes damage: +3% mind / +8% cold Vim when firing critical spell: +1.00 Spell crit. chance: +2% One-handed war axes. |
Inventory
Achievements
Log
Looking around... (direction keys to select interesting things, shift+direction keys to move freely)
Alchemist Plaapsy Insane casts Throw Bomb.
Alchemist Plaapsy Insane's spell attains critical power!
Alchemist Plaapsy Insane is surging arcane power.
Glylaith the mountain troll is on fire!
Alchemist Plaapsy Insane is on fire!
Golem (servant of Alchemist Plaapsy Insane) is on fire!
Copperhead snake is on fire!
Alchemist Plaapsy Insane hits Golem (servant of Alchemist Plaapsy Insane) for 78 fire damage.
Alchemist Plaapsy Insane hits Alchemist Plaapsy Insane for 56 fire damage.
Alchemist Plaapsy Insane hits Glylaith the mountain troll for 100 fire damage.
Alchemist Plaapsy Insane hits Copperhead snake for 123 fire damage.
Alchemist Plaapsy Insane stops bleeding.
Thorn Grab from Glylaith the mountain troll hits Alchemist Plaapsy Insane for 7 nature damage.
Burning from Alchemist Plaapsy Insane hits Alchemist Plaapsy Insane for 19 fire damage.
Golem (servant of Alchemist Plaapsy Insane) uses Knockback.
You collect a new ingredient: length of troll intestine (1).
Golem (servant of Alchemist Plaapsy Insane) hits Glylaith the mountain troll for 29 physical, 6 nature (35 total damage).
Golem (servant of Alchemist Plaapsy Insane) killed Glylaith the mountain troll!
Burning from Alchemist Plaapsy Insane hits Golem (servant of Alchemist Plaapsy Insane) for 26 fire damage.
Thorn Grab from Glylaith the mountain troll hits Alchemist Plaapsy Insane for 7 nature damage.
Burning from Alchemist Plaapsy Insane hits Alchemist Plaapsy Insane for 19 fire damage.
Burning from Alchemist Plaapsy Insane hits Golem (servant of Alchemist Plaapsy Insane) for 26 fire damage.
Character control switched to golem (servant of Alchemist Plaapsy Insane).
Thorn Grab from Glylaith the mountain troll hits Alchemist Plaapsy Insane for 7 nature damage.
Burning from Alchemist Plaapsy Insane hits Alchemist Plaapsy Insane for 19 fire damage.
Burning from Alchemist Plaapsy Insane killed Alchemist Plaapsy Insane!
















