





Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Runic Golem |
Class | Golem |
Level / Exp | 12 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 28 (base 28) |
Dexterity | 12 (base 12) |
Constitution | 12 (base 12) |
Magic | 12 (base 12) |
Willpower | 12 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 119/295 |
Mana | 101/154 |
Stamina | 132/138 |
Healing Factor | 1.2191526171258 |
Regeneration | 1.2191526171258 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +83.333333333333% |
Vision
Sight | 10 |
Lite | 1 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 39 |
Accuracy | 30 |
Crit Chance | 4% |
APR | 3 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 6 |
Crit Chance | 3% |
Speed | 1 |
Offense: Mind
Mindpower | 12 |
Crit Chance | 1% |
Speed | 1 |
Offense: Damage Bonus
Cold | +8% |
Light | +6% |
Mind | +3% |
Offense: Damage Penetration
Cold | +7% |
Defense: Base
Armour (hardiness) | 22.26934837382 (74.651787968034%) |
Defense | 1 |
Ranged Defense | 1 |
Fatigue | 30 |
Physical Save | 23 |
Spell Save | 10 |
Mental Save | 9 |
Defense: Resistances
Blight | + 28%(100%) |
Physical | + 10%(100%) |
Mind | + 10%(100%) |
All | + 4%(100%) |
Lightning | + 21%(100%) |
Light | + 7%(100%) |
Temporal | + 16%(100%) |
Darkness | + 16%(100%) |
Nature | + 14%(100%) |
Defense: Immunities
Bleed Resistance | 100% |
Fear Resistance | 100% |
Stoning Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (1/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Golem / Arcane | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
detrimental effect | The target is encased in thorny vines, dealing 14 nature damage each turn and reducing its speed by 20%. Thorn Grab |
detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
detrimental effect | The target has a 10% chance to fail any spell it casts and a chance each turn to lose spell sustains. Spell Disruption |
Quests
Equipment
In off hand | ![]() Requires: - Shield usage training - Strength 16 Infused by nature Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 2 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +4 Fatigue: +8% Damage (Melee): 6 acid Damage when hit (Melee): 3 acid Changes resistances: +18% lightning Talent granted: +1 Block Handheld deflection devices. |
Main armor | ![]() Splendourwrecker (0 def, 9 armour) Requires: - Massive armour training - Strength 28 Infused by nature Infused by arcane disrupting forces Crafted by a master 17.00 Encumbrance. [Random Unique] Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Fatigue: +22% Changes stats: +2 Wil Changes resistances: +6% physical / +12% darkness / +25% blight / +6% mind / +10% nature / +3% light Changes damage: +6% light Physical save: +10 (+5 eff.) Light radius: +1 A suit of armour made of metal plates. |
In main hand | ![]() Hathiyon (24-33 power, 3 apr) Requires: - Strength 16 Powered by arcane forces Infused by nature Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / waraxe ; tier 2 Base power: 23.5 - 32.9 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +4.0% Attack speed: 100% On weapon hit: * Create an explosion dealing 15 cold damage (1/turn) Damage (Melee): +8 nature / +12 blight When wielded/worn: Changes resistances penetration: +7% cold Changes damage: +3% mind / +8% cold Vim when firing critical spell: +1.00 Spell crit. chance: +2% One-handed war axes. |
Inventory
Achievements
Log
Alchemist Plaapsy Insane casts Throw Bomb.
Alchemist Plaapsy Insane casts Throw Bomb.
Alchemist Plaapsy Insane is on fire!
War hound is on fire!
Eilinyssra the forest troll is on fire!
Glylaith the mountain troll is on fire!
Alchemist Plaapsy Insane hits Alchemist Plaapsy Insane for 40 fire damage.
Alchemist Plaapsy Insane hits Something for 94 fire damage.
Alchemist Plaapsy Insane hits War hound for 94 fire damage.
Alchemist Plaapsy Insane hits Glylaith the mountain troll for 138 fire damage.
Alchemist Plaapsy Insane hits Eilinyssra the forest troll for 133 fire damage.
Eilinyssra the forest troll casts Arcane Strike.
Eilinyssra the forest troll casts Flame.
Eilinyssra the forest troll's spell attains critical power!
Alchemist Plaapsy Insane has temporarily forgotten Extract Gems for 2 turns!
Alchemist Plaapsy Insane has temporarily forgotten Interact with the Golem for 2 turns!
Glylaith the mountain troll uses Knockback.
Golem (servant of Alchemist Plaapsy Insane)'s magic has been disrupted.
Melee retaliation hits Glylaith the mountain troll for 3 acid, 3 acid (5 total damage).
Glylaith the mountain troll hits Golem (servant of Alchemist Plaapsy Insane) for 36 nature, 5 acid, 2 physical, 2 fire, 1 lightning, 1 cold, 41 nature, 5 acid, 2 physical, 2 fire, 1 lightning, 1 cold (98 total damage).
Eilinyssra the forest troll hits Alchemist Plaapsy Insane for 41 arcane, 3 lightning, 5 fire, 53 fire, 48 arcane, 3 lightning, 5 fire (158 total damage).
Burning from Alchemist Plaapsy Insane hits Alchemist Plaapsy Insane for 51 fire damage.
Bleeding from Glylaith the mountain troll hits Alchemist Plaapsy Insane for 12 physical damage.
Character control switched to golem (servant of Alchemist Plaapsy Insane).
War hound hits Alchemist Plaapsy Insane for 55 physical damage.
Talent Eye Beam is ready to use.
War hound killed Alchemist Plaapsy Insane!
Thorn Grab from Glylaith the mountain troll hits golem (servant of Alchemist Plaapsy Insane) for 7 nature damage.