Zero the level 7 Cornac Archer by shadowsinthefires95

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArcher
Level / Exp7 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity28 (base 27)
Constitution12 (base 12)
Magic10 (base 10)
Willpower13 (base 10)
Cunning22 (base 19)

Resources

Life-19/191
Stamina119/126
Healing Factor1
Regeneration13.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision9
See Stealth5
See Invisible5

Offense: Mainhand

Damage30
Accuracy34
Crit Chance5%
APR7
Speed0.80

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower17.9
Crit Chance5%
Speed1

Offense: Damage Bonus

Physical+8%
Light+11%
Mind+9%

Offense: Damage Penetration

Mind+15%
Physical+8%

Defense: Base

Armour (hardiness)5 (30%)
Defense10.3
Ranged Defense10.3
Fatigue9
Physical Save9.1
Spell Save8.05
Mental Save18.25

Defense: Resistances

Lightning+ 18%( 70%)
Light+ 33%( 70%)
Temporal+ 18%( 70%)
Blight+ 23%( 70%)
All+ 14%( 70%)
Nature+ 23%( 70%)

Defense: Immunities

Blind Resistance21%

Inscriptions (2/4)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
2/5
1/5
0/5
0/5
Technique / Archery - slings1.30
1/5
0/5
0/5
0/5
Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran0.90
2/5
1/5
0/5
0/5
Technique / Archery training1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
4/5
0/5
0/5
0/5
Technique / Field control1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
0/5

Effects

beneficial effect
beneficial effect
detrimental effect

Quests

done
active
active
done

Equipment

On feet
Quiver
On hands
On head
On fingers
On fingers
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

The Arena Unlocked Arena mode.
By Zero the Cornac Archer level 6
77th Pyre 122nd year of Ascendancy at 20:08
see stats

Log

Zero uses Reload.
You begin reloading.
The Shade misses Zero.

Talent Reload is ready to use.

Zero uses Reload.

You begin reloading.
The Shade casts Manathrust.

The Shade's spell attains critical power!
The Shade hits Zero for 133 arcane damage.
Talent Reload is ready to use.
The Shade stops surging mana.


Zero uses Steady Shot.

The Shade hits Zero for 18 darkness damage.
Zero hits The Shade for 94 physical damage.

Zero uses Infusion: Regeneration.

Zero starts regenerating health quickly.

The Shade misses Zero.


Zero uses Infusion: Wild.

Zero lessens the pain.

Steady Shot is still on cooldown for 1 turns.

Zero shoots!

Zero hits The Shade for 34 physical damage.
The Shade casts Manathrust.

Saving done.

Saving done.

Saving game...