










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | UI Pack: Plumpkins! 1.6.0Cosmetic pack! Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Shimmer Pack: Pyromania 1.6.0Cosmetic pack! Shimmer Pack: Iron Throne Couture 1.6.0Cosmetic pack! Shimmer Pack: Plumpkin Daper 1.6.0Cosmetic pack! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Ogre |
| Class | Shadowblade |
| Level / Exp | 15 / 63% |
| Size | big |
| Lifes / Deaths | Killed by copperhead snake at level 2 on the 75th Pyre 122nd year of Ascendancy at 19:01 / 91Killed by dragon turtle at level 5 on the 27th Dusk 122nd year of Ascendancy at 17:07 Killed by rattlesnake at level 7 on the 29th Dusk 122nd year of Ascendancy at 01:36 Killed by rogue at level 7 on the 29th Dusk 122nd year of Ascendancy at 06:59 Killed by storm drake hatchling at level 7 on the 29th Dusk 122nd year of Ascendancy at 08:55 Killed by Bill the Stone Troll at level 7 on the 29th Dusk 122nd year of Ascendancy at 21:22 Killed by Ben Cruthdar, the Cursed at level 8 on the 47th Dusk 122nd year of Ascendancy at 15:52 Killed by giant venus flytrap at level 9 on the 63rd Dusk 122nd year of Ascendancy at 06:08 Killed by Polumissra the poison ivy at level 9 on the 63rd Dusk 122nd year of Ascendancy at 06:44 Killed by storm drake hatchling at level 9 on the 63rd Dusk 122nd year of Ascendancy at 11:02 Killed by Betegathra the large white snake at level 9 on the 63rd Dusk 122nd year of Ascendancy at 23:42 Killed by rogue at level 10 on the 6th Haze 122nd year of Ascendancy at 03:19 Killed by thief at level 10 on the 6th Haze 122nd year of Ascendancy at 10:53 Killed by bandit at level 10 on the 6th Haze 122nd year of Ascendancy at 11:36 Killed by rogue at level 10 on the 6th Haze 122nd year of Ascendancy at 11:43 Killed by thief at level 10 on the 6th Haze 122nd year of Ascendancy at 11:55 Killed by thief at level 10 on the 6th Haze 122nd year of Ascendancy at 12:35 Killed by rogue at level 10 on the 6th Haze 122nd year of Ascendancy at 17:38 Killed by Xerenne the cutpurse at level 10 on the 6th Haze 122nd year of Ascendancy at 22:49 Killed by The Possessed at level 11 on the 6th Haze 122nd year of Ascendancy at 23:08 Killed by The Possessed at level 11 on the 6th Haze 122nd year of Ascendancy at 23:25 Killed by degenerated skeleton warrior at level 11 on the 7th Haze 122nd year of Ascendancy at 06:58 Killed by cutpurse at level 11 on the 7th Haze 122nd year of Ascendancy at 08:09 Killed by venom drake hatchling at level 11 on the 7th Haze 122nd year of Ascendancy at 20:01 Killed by rogue at level 11 on the 8th Haze 122nd year of Ascendancy at 11:11 Killed by rogue at level 11 on the 8th Haze 122nd year of Ascendancy at 12:37 Killed by rogue at level 11 on the 8th Haze 122nd year of Ascendancy at 12:46 Killed by storm drake hatchling at level 11 on the 8th Haze 122nd year of Ascendancy at 16:45 Killed by storm drake hatchling at level 11 on the 8th Haze 122nd year of Ascendancy at 16:56 Killed by shadowblade at level 12 on the 10th Haze 122nd year of Ascendancy at 02:33 Killed by rogue at level 12 on the 10th Haze 122nd year of Ascendancy at 03:02 Killed by rogue at level 12 on the 10th Haze 122nd year of Ascendancy at 03:13 Killed by animated mummy wrappings at level 12 on the 25th Haze 122nd year of Ascendancy at 04:46 Killed by animated mummy wrappings at level 12 on the 25th Haze 122nd year of Ascendancy at 04:52 Killed by animated mummy wrappings at level 12 on the 25th Haze 122nd year of Ascendancy at 05:05 Killed by animated mummy wrappings at level 12 on the 25th Haze 122nd year of Ascendancy at 05:57 Killed by Nerelrath the ancient elven mummy at level 12 on the 25th Haze 122nd year of Ascendancy at 08:29 Killed by Nerelrath the ancient elven mummy at level 12 on the 25th Haze 122nd year of Ascendancy at 09:27 Killed by multi-hued crystal at level 12 on the 54th Haze 122nd year of Ascendancy at 22:09 Killed by Mayelle the vampire at level 12 on the 54th Haze 122nd year of Ascendancy at 22:47 Killed by Mayelle the vampire at level 12 on the 54th Haze 122nd year of Ascendancy at 23:50 Killed by Mayelle the vampire at level 12 on the 55th Haze 122nd year of Ascendancy at 00:39 Killed by Mayelle the vampire at level 12 on the 55th Haze 122nd year of Ascendancy at 01:37 Killed by crimson crystal at level 12 on the 55th Haze 122nd year of Ascendancy at 02:00 Killed by large brown snake at level 12 on the 55th Haze 122nd year of Ascendancy at 03:06 Killed by large white snake at level 12 on the 55th Haze 122nd year of Ascendancy at 03:46 Killed by large brown snake at level 12 on the 55th Haze 122nd year of Ascendancy at 04:53 Killed by copperhead snake at level 12 on the 55th Haze 122nd year of Ascendancy at 05:19 Killed by giant venus flytrap at level 12 on the 55th Haze 122nd year of Ascendancy at 07:06 Killed by Glorayarin the forest wight at level 12 on the 55th Haze 122nd year of Ascendancy at 07:45 Killed by armoured skeleton warrior at level 12 on the 55th Haze 122nd year of Ascendancy at 08:40 Killed by Yvumira the poison ivy at level 12 on the 55th Haze 122nd year of Ascendancy at 11:24 Killed by multi-hued crystal at level 12 on the 55th Haze 122nd year of Ascendancy at 12:18 Killed by Poreta the grave wight at level 12 on the 55th Haze 122nd year of Ascendancy at 14:39 Killed by Poreta the grave wight at level 12 on the 55th Haze 122nd year of Ascendancy at 14:58 Killed by Poreta the grave wight at level 12 on the 55th Haze 122nd year of Ascendancy at 15:54 Killed by red crystal at level 12 on the 56th Haze 122nd year of Ascendancy at 01:33 Killed by green mold at level 12 on the 56th Haze 122nd year of Ascendancy at 05:26 Killed by Yvobeth the giant blue ant at level 12 on the 56th Haze 122nd year of Ascendancy at 07:31 Killed by minotaur at level 12 on the 56th Haze 122nd year of Ascendancy at 08:12 Killed by white crystal at level 13 on the 56th Haze 122nd year of Ascendancy at 12:23 Killed by skeleton mage at level 13 on the 56th Haze 122nd year of Ascendancy at 16:38 Killed by bee swarm at level 13 on the 56th Haze 122nd year of Ascendancy at 21:45 Killed by Islynor the honey tree at level 13 on the 57th Haze 122nd year of Ascendancy at 08:27 Killed by Islynor the honey tree at level 13 on the 57th Haze 122nd year of Ascendancy at 08:43 Killed by black crystal at level 13 on the 57th Haze 122nd year of Ascendancy at 22:49 Killed by Polebrema the black bear at level 13 on the 57th Haze 122nd year of Ascendancy at 23:03 Killed by Polebrema the black bear at level 13 on the 57th Haze 122nd year of Ascendancy at 23:14 Killed by Shardskin at level 13 on the 58th Haze 122nd year of Ascendancy at 01:58 Killed by Shardskin at level 13 on the 58th Haze 122nd year of Ascendancy at 02:31 Killed by giant venus flytrap at level 14 on the 58th Haze 122nd year of Ascendancy at 04:40 Killed by Zuboth the giant venus flytrap at level 14 on the 58th Haze 122nd year of Ascendancy at 07:36 Killed by Lisawyn the giant ice ant at level 14 on the 58th Haze 122nd year of Ascendancy at 12:07 Killed by elven corruptor at level 14 on the 10th Regrowth 123rd year of Ascendancy at 22:55 Killed by elven corruptor at level 14 on the 10th Regrowth 123rd year of Ascendancy at 23:03 Killed by elven corruptor at level 14 on the 10th Regrowth 123rd year of Ascendancy at 23:15 Killed by ultimate gwelgoroth at level 14 on the 11st Regrowth 123rd year of Ascendancy at 00:44 Killed by Tableron the human at level 14 on the 27th Regrowth 123rd year of Ascendancy at 14:09 Killed by shadow at level 14 on the 32nd Regrowth 123rd year of Ascendancy at 15:06 Killed by Zubevea the gloomy giant venus flytrap at level 14 on the 32nd Regrowth 123rd year of Ascendancy at 15:35 Killed by Zubevea the gloomy giant venus flytrap at level 14 on the 32nd Regrowth 123rd year of Ascendancy at 16:48 Killed by cutpurse at level 14 on the 37th Regrowth 123rd year of Ascendancy at 14:13 Killed by Nerogara the white worm mass at level 14 on the 37th Regrowth 123rd year of Ascendancy at 21:07 Killed by Minotaur of the Labyrinth at level 14 on the 38th Regrowth 123rd year of Ascendancy at 06:28 Killed by thief at level 15 on the 38th Regrowth 123rd year of Ascendancy at 07:25 Killed by Cyrama the yellow jelly at level 15 on the 38th Regrowth 123rd year of Ascendancy at 09:16 Killed by thief at level 15 on the 38th Regrowth 123rd year of Ascendancy at 09:38 Killed by Nerelrath the ancient elven mummy at level 15 on the 63rd Regrowth 123rd year of Ascendancy at 14:56 Killed by Hallowed Ghost at level 15 on the 66th Regrowth 123rd year of Ascendancy at 13:12 Killed by Name at level 15 on the 66th Regrowth 123rd year of Ascendancy at 13:25 Killed by Name at level 15 on the 66th Regrowth 123rd year of Ascendancy at 14:13 |
Primary Stats
| Strength | 40 (base 33) |
| Dexterity | 22 (base 13) |
| Constitution | 10 (base 10) |
| Magic | 15 (base 13) |
| Willpower | 15 (base 10) |
| Cunning | 40 (base 32) |
Resources
| Life | -42/364 |
| Stamina | 96/154 |
| Healing Factor | 1.3000003099961 |
| Regeneration | 4.2250010074873 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -58.333333333333% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 2 |
| See Stealth | 10 |
| See Invisible | 10 |
Offense: Mainhand
| Damage | 84 |
| Accuracy | 45 |
| Crit Chance | 20% |
| APR | 10 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 15 |
| Crit Chance | 10% |
| Speed | 1 |
Offense: Mind
| Mindpower | 25 |
| Crit Chance | 10% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +10% |
| Acid | +6% |
| Light | +10% |
| Nature | +8% |
| Cold | +13% |
| Physical | +8% |
| Fire | +3% |
| All | 0% |
Offense: Damage Penetration
| Arcane | +15% |
| Lightning | +20% |
| Acid | +5% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 8 (30%) |
| Defense | 15 |
| Ranged Defense | 15 |
| Fatigue | 7 |
| Physical Save | 22 |
| Spell Save | 10 |
| Mental Save | 30 |
Defense: Resistances
| Cold | + 10%( 70%) |
| Lightning | + 18%( 70%) |
| Light | + 30%( 70%) |
| Temporal | + 6%( 70%) |
| Nature | + 10%( 70%) |
| Physical | + 1%( 70%) |
| Fire | + 6%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Pinning Resistance | 10% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 41% |
Inscriptions (4/4)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 196 damage for 4 turns. Its effects scale with your Dexterity stat. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 50 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Won't Break Stealth: 100% Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (0 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 489% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. |
Class Talents
| Technique / Duelist | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Stealth | 1.30 |
| 4/5 |
| 4/5 |
| 1/5 |
| 1/5 |
| Technique / Dual techniques | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Phantasm | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Shadow magic | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.00 |
| 1/5 |
| 4/5 |
| 1/5 |
| 3/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Ogre | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Mobility | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Lethality | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 4/5 |
| 4/5 |
| 0/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You must explore the renegade Shaloren camp. | active |
You successfully escorted the lone alchemist to the recall portal on level 4 of Old Forest. Escort: lone alchemist (level 4 of Old Forest)As a reward you improved Dexterity by +5. | done |
You failed to protect the lost warrior from death by large brown snake. Escort: lost warrior (level 2 of Old Forest) | failed |
You failed to protect the lost warrior from death by red crystal. Escort: lost warrior (level 2 of Scintillating Caves) | failed |
You failed to protect the repented thief from death by large brown snake. Escort: repented thief (level 1 of Old Forest) | failed |
You successfully escorted the repented thief to the recall portal on level 3 of Scintillating Caves. Escort: repented thief (level 3 of Scintillating Caves)As a reward you improved Cunning by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it? Hunt for the legendary Plumpkin! | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
Equipment
| On feet | miner's pair of rough leather boots of speed (0 def, 2 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +2 Infravision radius: +2 Movement speed: +25% A pair of boots made of leather. |
| Light source | Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(60 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| On head | Cloud Caller (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Changes resistances: +10% lightning / +10% cold Changes damage: +10% lightning / +10% cold A small storm cloud follows you, dealing 15 lightning damage to all enemies in a radius of 3 each turn. It can be used to activate talent Call Lightning (costing 15 power out of 30/30) : Effective talent level: 1.0 Power cost: 15 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 28.61 to 85.84 lightning damage (57.22 average). The damage will increase with your Mindpower. This hat's broad brim protects you from biting colds and sudden storms. |
| Tool | focusing iron torque of gale force [power 100] (15 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 1 It can be used to project a gust of wind in a cone knocking all creatures back 7 spaces and dealing 108 physical damage Activation puts all charms on cooldown for 15 turns. When used: * Reduce 1 talent cooldowns by 2. Torques are made by powerful psionics to store psionic powers. |
| On fingers | Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +8% nature / +8% physical Physical save: +8 (+4 eff.) Life regen: +3.00 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
| On fingers | psionicist's copper ring of clarityInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +3 Wil Mental save: +12 (+6 eff.) Confusion immunity: +21% Rings make your fingers look great! |
| Around waist | grounding rough leather beltInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +5% lightning / +6% temporal A belt that goes around your waist. |
| In main hand | dwarven-steel greatmaul of massacre (52-78 power, 2 apr)Requires: - Strength 24 Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 52.0 - 78.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.5% Attack speed: 100% Massive two-handed mauls. |
| On hands | cinder hardened leather gloves of dexterity (+3) (0 def, 2 armour)Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Accuracy: +14 (+4 eff.) Armour: +2 Damage (Melee): 8 fire Changes stats: +3 Dex Changes resistances: +6% fire Changes damage: +3% fire Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Flashpiety the cured leather armour (6 def, 4 armour)Requires: - Strength 14 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +6 (+5 eff.) Fatigue: +7% Changes resistances: +1% physical Changes resistances penetration: +10% lightning Changes damage: +3% cold Mental save: +9 (+4 eff.) Confusion immunity: +20% Pinning immunity: +10% Maximum life: +25.00 A suit of armour made of leather. |
| Cloak | linen cloak 'Chargerupture' (1 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +1 Cun / +2 Dex Changes resistances: +3% lightning Changes resistances penetration: +5% acid / +15% arcane / +10% lightning Changes damage: +6% acid A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. This object's appearance was changed to Plumpkin Daper: Cloak 2. |
| Around neck | Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+3 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
Inventory
copper amulet of mastery (0.11 Technique / Dual techniques)Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Talent mastery: +0.11 Technique / Dual techniques Amulets make your neck look great! |
Muharahir the FlashimmortalInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes stats: +1 Str / +1 Con Changes resistances: +9% fire Changes resistances penetration: +10% lightning Mental save: +6 (+3 eff.) Confusion immunity: +21% Rings make your fingers look great! |
Ulimagohir the FlamerazorInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Effects on melee hit: * 10% chance to reduce all saves and defense by 17 Changes stats: +2 Con Changes resistances: +3% mind Changes damage: +3% fire Reduces incoming crit damage: 5.00% Mental save: +6 (+3 eff.) Confusion immunity: +23% Infravision radius: +1 See invisible: +6 Rings make your fingers look great! |
mule's copper ring of the mind (+11%)Crafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Fatigue: -4% Changes resistances: +11% mind Changes damage: +11% mind Maximum encumbrance: +21 Rings make your fingers look great! |
iron dagger (10-14 power, 5 apr)Requires: - Dexterity 11 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 10.5 - 13.7 Uses stats: 50% Cun, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
iron dagger (10-12 power, 5 apr)Requires: - Dexterity 11 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 9.5 - 12.3 Uses stats: 50% Cun, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
iron dagger 'Sleetpyre' (11-14 power, 5 apr)Requires: - Dexterity 11 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 11.0 - 14.3 Uses stats: 50% Cun, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Damage (Melee): +6 light Damage (radius 2) on crit: +4 cold Damage against: +5% Undead When wielded/worn: Changes resistances: +6% cold Changes resistances penetration: +10% cold Changes damage: +9% cold Sharp, short and deadly. |
Bill's Tree Trunk (30-51 power, 7 apr)Requires: - Strength 25 Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 30.0 - 51.0 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +7 Crit. chance: +1.5% Attack speed: 100% When wielded/worn: It can be used to activate talent Shattering Blow (costing 20 power out of 20/20) : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Hits the target with your weapon, doing 124% damage. If the attack hits, the target's armour and saves are reduced by 11 for 6 turns. Also if the target is protected by any temporary magical or psionic damage absorbing shields there is 36% chance to shatter a random shield. Armor reduction chance increases with your Physical Power. This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it! |
arcing steel greatmaul of massacre (38-58 power, 2 apr)Requires: - Strength 16 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 38.5 - 57.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 16 damage Massive two-handed mauls. This object's appearance was changed to Pyro: Greatmaul 1. |
flaming iron greatsword (17-27 power, 1 apr)Requires: - Strength 11 Powered by arcane forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 17.0 - 27.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% Damage (radius 1) on hit: +7 fire Massive two-handed swords. |
magelord's dragonbone vilestaff of greater warding (30-36 power, 6 apr, darkness element)Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Physical crit. chance: +9.0% Armour: +7 Defense: +10 (+7 eff.) Damage (Melee): 27 arcane Maximum wards: +3 darkness Changes damage: +30% darkness Talents granted: +3 Ward +1 Command Staff Maximum mana: +42.00 Spellpower: +22 (+13 eff.) Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
pair of rough leather boots of tirelessness (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Stamina each turn: +0.30 Maximum stamina: +10.00 A pair of boots made of leather. |
Flamewrought (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Changes stats: +2 Cun / +3 Wil Changes resistances: +10% fire Changes damage: +5% fire Mindpower: +2 (+1 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Flamespit (costing 8 power out of 24/24) : Effective talent level: 3.0 Power cost: 8 out of 24/24. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spits a bolt of fire, doing 34.46 fire damage. The damage will increase with your Mindpower. These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch. |
rough leather gloves of dexterity (+3) (0 def, 1 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +10 (+3 eff.) Armour: +1 Changes stats: +3 Dex Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
linen wizard hat of the mind (+10%) (1 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes resistances: +10% mind Changes damage: +10% mind A pointy cloth hat, very wizardly... |
cleansing hardened leather armour (9 def, 6 armour)Requires: - Strength 16 Infused by arcane disrupting forces 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +9 (+7 eff.) Fatigue: +8% Changes resistances: +12% nature / +11% blight A suit of armour made of leather. |
prismatic cured leather armour of acid resistance (6 def, 4 armour)Requires: - Strength 14 Powered by arcane forces Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +6 (+5 eff.) Fatigue: +7% Changes resistances: +16% acid / +11% light / +10% darkness A suit of armour made of leather. |
rough leather armour (3 def, 2 armour)Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +3 (+3 eff.) Fatigue: +6% A suit of armour made of leather. |
rough leather armour 'Bethymina' (8 def, 2 armour)Requires: - Strength 10 Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour penetration: +1 Armour: +2 Defense: +8 (+6 eff.) Fatigue: +6% Changes stats: +1 Str Changes resistances: +6% mind Spell save: +9 (+9 eff.) Mental save: +11 (+5 eff.) A suit of armour made of leather. |
7 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
56 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+4 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+4 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
7 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
scorching brass lanternPowered by arcane forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 11 fire Changes resistances: +5% fire Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Mirror of Reflection (Portable) Mirror of Reflection (Portable)Powered by unknown forces 0.00 Encumbrance. [Plot Item] Type: mirror / mirror It can be used to change your appearance Activation costs 1 power out of 1/1. A strange mirror, the reflection inside seems somehow .. off, as if showing what could be instead of what is. |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
iron torque of clear mind 'Glintnight' [power 1] (25 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 1 When wielded/worn: Changes resistances: +3% fire / +3% light / +3% cold Light radius: +1 It can be used to remove 1 confusion or silence effect and prevent the application of 1 detrimental mental effects for 5 turns Activation puts all charms on cooldown for 25 turns. Torques are made by powerful psionics to store psionic powers. |
amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Name the Ogre Shadowblade level 9
47th Dusk 122nd year of Ascendancy at 16:21 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Name the Ogre Shadowblade level 10
64th Dusk 122nd year of Ascendancy at 03:19 see stats
Take you with me (Exploration mode)
Killed a boss while already dead.By Name the Ogre Shadowblade level 15
38th Regrowth 123rd year of Ascendancy at 06:28 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Name the Ogre Shadowblade level 15
39th Regrowth 123rd year of Ascendancy at 21:09 see stats
Utterly Destroyed (Exploration mode)
Died on the Eidolon Plane.By Name the Ogre Shadowblade level 15
66th Regrowth 123rd year of Ascendancy at 14:13 see stats
Log
Name hits Hallowed Ghost for 12 lightning damage.
Name uses Expose Weakness.
Name performs a melee critical strike against Name!
Name is focusing on penetrating defenses.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Name hits Name for 203 physical damage.
Name the level 15 ogre shadowblade was ground to death by herself in an act of extreme incompetence on level 1 of Derth.
Saving game...
Saving done.
Resting starts...
Talent Twist the Knife is ready to use.
Talent Expose Weakness is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).
Name uses Twist the Knife.
Name hits Name for 165 physical, 8 fire, 5 mind (178 total damage).
Name uses Expose Weakness.
Name is focusing on penetrating defenses.
Name hits Name for 136 physical, 8 fire, 2 mind (147 total damage).
Name is no longer focused on penetrating defenses.
Talent Expose Weakness is ready to use.
Talent Twist the Knife is ready to use.
Name uses Twist the Knife.
Personal New Achievement: Utterly Destroyed (Exploration mode)!





























































































