Spabil the level 4 Halfling Rogue by vev

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp4 / 54%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity23 (base 20)
Constitution12 (base 11)
Magic10 (base 10)
Willpower10 (base 10)
Cunning21 (base 18)

Resources

Life-4/150
Stamina88/119
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage21
Accuracy32
Crit Chance14%
APR5
Speed1.00

Offense: Offhand

Damage18
Accuracy32
Crit Chance14%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower18
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense7
Ranged Defense7
Fatigue7
Physical Save14
Spell Save7
Mental Save11

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Dual weapons1.30
3/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
3/5
1/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Acrobatics1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
2/5

Effects

talent

Quests

active

Equipment

Tool
On feet
Around waist
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 7 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Water imp casts Water Bolt.

Ran for 2 turns (stop reason: taken damage).


Water imp hits Spabil for 36 cold damage.
Spabil uses Dual Strike.


Spabil uses Dual Strike.

Spabil misses Water imp.

Water imp hits Spabil for 8 cold damage.
Spabil uses Flurry.

Water imp starts to bleed.

Spabil hits Water imp for 19 physical, 16 physical, 18 physical, 15 physical, 14 physical, 16 physical (101 total damage).
Emeluthra the giant carpenter ant uses Slash.

Emeluthra the giant carpenter ant hits Spabil for 29 physical, 7 nature, 5 temporal (43 total damage).
Water imp casts Water Bolt.


Bleeding from Spabil hits Water imp for
0 physical damage.
Water imp hits Spabil for 36 cold damage.
Water imp misses Spabil.

Bleeding from Spabil hits Water imp for
0 physical damage.
Saving game...